ConfusedBuyer Posted January 13, 2012 Share Posted January 13, 2012 Hope this isn't off-topic and whatnot...seemed like the "Normandy" forum is the best place to post this news. Instead of eBaying unearthed militaria, two French guys actually sought out the surviving family of the U.S. PVT who'd lost his tag in the field.... http://news.yahoo.com/dog-tag-lost-world-war-returned-soldiers-son-001150115.html It'd be great if wargames got more RPG elements into it. In fact, I believe that the next mass market hit will do just that. I don't mean dragons and damsels in distress, of course, but neither do I mean simply more tactical AI or more realistic graphics. I mean whole careers and whole characters, so that each Private So-and-So has an actual history...say a part of the wargame, after each and every action (battle -- that is, game), requires the player to type out letters to the next of kin...that kind of stuff. I think this kind of a wargame would really elevate the genre to an art, with real emotional appeal. And I think wargames can be much more educational, in a "non-encyclopedic" (that is, "academic") way, too. But yeah, it'll take a budget that rivals but the most modest Hollywood production. Oh well. Surprised Spielberg and Hanks haven't gone this route already, actually...bringing (much more) story to wargaming. Anyway, these two Frenchmen returning the dog tags...made me think it'd be a fitting conclusion to the kind of idealized wargaming experience I envision. Damn, is computer programming really that hard to learn?? (I know; of course it is.) 0 Quote Link to comment Share on other sites More sharing options...
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