phil stanbridge Posted March 6, 2012 Share Posted March 6, 2012 Commonwealth module is out - how long we gonna have to wait for the new sound effects please? 0 Quote Link to comment Share on other sites More sharing options...
Destraex1 Posted April 29, 2012 Share Posted April 29, 2012 link broken.. anybody got? 0 Quote Link to comment Share on other sites More sharing options...
umlaut Posted April 29, 2012 Share Posted April 29, 2012 You can also DL it from GreesAsJade´s: http://cmmods.greenasjade.net/mods/4555/details 0 Quote Link to comment Share on other sites More sharing options...
Destraex1 Posted April 29, 2012 Share Posted April 29, 2012 Thx. If there was some sort of karma system here I would pay you some 0 Quote Link to comment Share on other sites More sharing options...
Boche Posted April 29, 2012 Share Posted April 29, 2012 How is is possible to open the BRZ file and get all the individual sounds? Id like to mix and match them to ones I already have... cheers! 0 Quote Link to comment Share on other sites More sharing options...
PaulMG Posted April 29, 2012 Share Posted April 29, 2012 In the Mod Tools folder is Rez Exploder. 0 Quote Link to comment Share on other sites More sharing options...
para Posted April 29, 2012 Share Posted April 29, 2012 How is is possible to open the BRZ file and get all the individual sounds? Id like to mix and match them to ones I already have... cheers! Use RezExplode you will find it in your mod tools folder within the game 0 Quote Link to comment Share on other sites More sharing options...
Boche Posted April 29, 2012 Share Posted April 29, 2012 wow, thank you! 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted April 29, 2012 Share Posted April 29, 2012 I removed Vein's weapons sounds and Mike's vehicle sounds from Z directory ... Installed this mod in Z directory with thanks, in order to do some testing ... Had some oddness.... Tank would fire, then sound was 3 seconds later... Replayed the same shot and there was no sound this time... :confused: Couldn't hear any vehicle sounds either.... Un-installed this mod and everything returned to normal, so I put Vein's weapons sounds and Mike's vehicle sounds back, which also worked fine as they always had... Anyone else have any conflicts with other mods and experienced similar issues? Thanks for any feedback... Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted April 29, 2012 Share Posted April 29, 2012 Did you do any of this while the game was still running? Mord. 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted April 29, 2012 Share Posted April 29, 2012 Did you do any of this while the game was still running? Mord. No, all changes to Z directory were external to game operation .... Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
Mord Posted April 29, 2012 Share Posted April 29, 2012 Was there a massive amount of firing going on at the moment you tried it? Some times when there is an extensive amount of firing and other sounds being played I'll get anomalies...stutters, dropped sounds etc. Other than that the only thing I can think of is the bit rates and the like are off...but they shouldn't be. Check to see if they are pcm, 16 bit, mono, 44,000 khz. Mord. 0 Quote Link to comment Share on other sites More sharing options...
stephsen Posted April 30, 2012 Author Share Posted April 30, 2012 Hey Guys, I'm getting back;) i haven´t the commonwealth module but i work slowly on the new Sounds and reworked the other Sounds, is quite difficult to improve the existing:D but possible. The new version goes by the name SFXco.1.0 So keep the eyes open;) thats it news will follow Cheers 0 Quote Link to comment Share on other sites More sharing options...
BadgerDog Posted April 30, 2012 Share Posted April 30, 2012 Was there a massive amount of firing going on at the moment you tried it? Some times when there is an extensive amount of firing and other sounds being played I'll get anomalies...stutters, dropped sounds etc. Other than that the only thing I can think of is the bit rates and the like are off...but they shouldn't be. Check to see if they are pcm, 16 bit, mono, 44,000 khz. Mord. No massive amount of firing ... I'm on a MacBook Pro and I've had no other problems with other sound mods or PCM settings ... Don't worry about it.... I'll just stay with other mods which work fine ... Thanks for the feedback .. Regards, Doug 0 Quote Link to comment Share on other sites More sharing options...
phil stanbridge Posted April 30, 2012 Share Posted April 30, 2012 Hey Guys, I'm getting back;) i haven´t the commonwealth module but i work slowly on the new Sounds and reworked the other Sounds, is quite difficult to improve the existing:D but possible. The new version goes by the name SFXco.1.0 So keep the eyes open;) thats it news will follow Cheers That's great cheers. You really need to invest in the CW module though! 0 Quote Link to comment Share on other sites More sharing options...
pcelt Posted April 30, 2012 Share Posted April 30, 2012 Strongly second the plea re CW module support for this outstanding sound mod..... Many thanks 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted April 30, 2012 Share Posted April 30, 2012 We want CW mod from you Stephsen! 0 Quote Link to comment Share on other sites More sharing options...
Lanzfeld Posted April 30, 2012 Share Posted April 30, 2012 Great mod Stephsen! It is my favorite so far. The only sounds I dont like are the 30 cal MG (also the tank MG's) and the mortar tubes firing. Other than those I think its great! 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted April 30, 2012 Share Posted April 30, 2012 Well yeah, not all of his sounds are OK - that's why we have other mods to complement 0 Quote Link to comment Share on other sites More sharing options...
Hilts Posted April 30, 2012 Share Posted April 30, 2012 Well, I've tried everbody's sound mods and these are definately the best overall. Well done and good work, mate. Agree with Lanzfeld though......the mortar 'stonk' is not quite right. 0 Quote Link to comment Share on other sites More sharing options...
Lanzfeld Posted April 30, 2012 Share Posted April 30, 2012 Oh and the grenades need to have more of a bass. 0 Quote Link to comment Share on other sites More sharing options...
General Lee Irked Posted April 30, 2012 Share Posted April 30, 2012 Anyone got this to work on an iMac yet? I run into the same previously mentioned problems with my other Mac brethren. 0 Quote Link to comment Share on other sites More sharing options...
Lanzfeld Posted May 1, 2012 Share Posted May 1, 2012 Do WWII 81mm mortars whistle like they do in this mod? I thought they were silent but not sure. 0 Quote Link to comment Share on other sites More sharing options...
Hister Posted May 1, 2012 Share Posted May 1, 2012 Yeah, too much whistling in this mod for sure - not my cup of tea - I swapped them sounds with another mod 0 Quote Link to comment Share on other sites More sharing options...
Lanzfeld Posted May 8, 2012 Share Posted May 8, 2012 done soon? 0 Quote Link to comment Share on other sites More sharing options...
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