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Hi Mathias

The Mobilization level of Germany and Austria-Hungary will be a factor, as until they are both at 100% mobilization they shouldn't be able to leave their borders.

This can be checked in the editor in Campaign -> Edit Country Data and then by making sure that the Mobilization % at the top is 100% for both of them, and any other countries you think should be at that level, e.g. France, Russia and Serbia.

As to the country numbers, if you open up any script file they will have a list of the default countries, with a number alongside. I've pasted them below.

Note that if you've renamed any countries in your campaign's localization.txt file then you will have to take that into account, but otherwise this is the guide, so if Austria-Hungary isn't country number 7 then the anthem won't play.

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

; COUNTRY ID REFERENCE VALUES

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;

;

; #UK= 1

; #FRANCE= 2

; #ITALY= 3

; #RUSSIA= 4

; #USA= 5

; #GERMANY= 6

; #AUSTRIA_HUNGARY= 7

; #OTTOMAN_EMPIRE= 8

;

; #ALBANIA= 10

; #ALGERIA= 11

; #ARABIA= 12

; #AUSTRIA= 13

; #BELARUS= 14

; #BELGIUM= 15

; #BRITISH_EMPIRE= 16

; #BULGARIA= 17

; #CANADA= 18

; #CRIMEA= 19

; #CUBA= 20

; #CZECHOSLOVAKIA= 21

; #DANZIG= 22

; #DENMARK= 23

; #DON_REPUBLIC= 24

; #EGYPT= 25

; #ESTONIA= 26

; #FINLAND= 27

; #GREECE= 28

; #HOLLAND= 29

; #HUNGARY= 30

; #ICELAND= 31

; #IRELAND= 32

; #JAPAN= 33

; #KAZAN= 34

; #LATVIA= 35

; #LITHUANIA= 36

; #LUXEMBOURG= 37

; #LIBYA= 38

; #MESOPOTAMIA= 39

; #MEXICO= 40

; #MONTENEGRO= 41

; #MOROCCO_FR= 42

; #MOROCCO_SP= 43

; #NORTHERN_CAUCASUS= 44

; #NORWAY= 45

; #PALESTINE= 46

; #PERSIA= 47

; #POLAND= 48

; #PORTUGAL= 49

; #ROMANIA= 50

; #SERBIA= 51

; #SPAIN= 52

; #SWEDEN= 53

; #SWITZERLAND= 54

; #SYRIA= 55

; #TRANSCAUCASIA= 56

; #TUNISIA= 57

; #UKRAINE= 58

; #YUGOSLAVIA= 59

; #RED= 60

; #BLACK= 61

; #VACANT_1= 62

; #VACANT_2= 63

; #VACANT_3= 64

; #VACANT_4= 65

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The AI will need some Purchase scripts. I would suggest copying a completed one from another campaign, e.g. Call to Arms, pasting it into the relevant file for your campaign, and then editing it.

Have your campaign open while you do this, because the editor will tell you of any problems when you update the script after saving.

The second thing you will need will be Offensive scripts. Again, and the same applies to all types of scripts, including Research and Diplomacy, take examples from the other campaigns and amend them for yours.

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  • 3 weeks later...

Hi Mathias

There are four spare slots below the Red and Black which you could use, and the Red and Black can also be renamed to be a proper country, e.g. in the localization.txt file you could change this:

#RED= Red

#BLACK= Black

#VACANT_1=

#VACANT_2=

#VACANT_3=

#VACANT_4=

To this for example:

#RED= China

#BLACK= Brazil

#VACANT_1= Argentina

#VACANT_2= South Africa

#VACANT_3= Belgian Congo

#VACANT_4= Ethiopia

You will need to change the flags for these country settings too in the Bitmaps and Interface folders for this campaign.

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Hi Mathias

Yes, you will need to place the correct flag in the relevant space. The same size flags are used for Global;WWI, in fact any SC2 release, so if you have any other games in the series then you can copy the relevant flag for the country in question.

Your message has been received too, thanks!

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