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Found 3 results

  1. So, I'm new and I'm wondering which game would be right for me, between Shock Force and Normandy; here's my perspective: World War 2 has much more declassified material on it, making it easier to study and use for advice on tactics, roleplay, and scenario creation, with a lot of varied equipment and combat doctrines. On top of that, WW2 combat was much slower paced compared to today, which may or may not translate to game mechanics, but seems like it could lead to some fun, hair raising situations on the battlefield. When it comes to Shock Force, it seems more immersive, being able to
  2. I'm finally getting down to making more TTP videos, but I wanted to ask the denizens of GDF for some ideas. The next several parts will be focused on characteristics, performance, and use of supporting weapons. Primarily Machineguns, Mortars, Anti-Tank Guns, and On-Map Artillery. I have a couple ideas as far as video format goes, but I wanted to ask the potential audience. Idea #1 - Purely informative lecture for each sub-category of weapon, with limited demonstration of it's use, and general characteristics. Sort of like these: Idea #2 - The creation of some t
  3. Hello, I am new to the battlefront community. I was wondering if anyone could suggest a mod list that improves gameplay. Specifically I am interested in things that improve functionality and not just cosmetic. I used to play the ARMA series and the mod world their can be overwhelming. Any suggestions for UI, Functionality, or other improvements would be great.
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