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I'm trying to produce a campaign for Berlin, i'm building the ,maps and have completely updated and redesigned the mod buildings so now all buildings can be entered and fired from, I found a new solution to do this and it seems to work well, I made a template of where the windows appear on the mod builds, then i either use the default windows with my graphics in them rather tan the other way round, also if cut out I also make a window that fits the space so I can use either, also i have copied the window default window space on the BMP them pasted into the window files, this works really well especially when the window is space is black so as long as the window fits all i have to do is convert the default window into black or dark grey and they hardly notice on the bmp, so this gives the impression of having the glass and frame completely gone and and looks bombed out which is the look I have always tried to achieve before. If anyone with campaign experience want's to join with me and build an amazing campaign then DM e. I've chose a campaign as this will eliminate any need for my complete collection of modded items which is huge. I've made several maps including the suburbs, the Molkte bridge, Kroll Opera House, The Reichstag, Unter der Linden, The Museum Island, Alexander Platz and the New Reichs Chancellory with plans to produce more. This is work in progress and I have to convert more buildings to allow for more window firing positions. Cheers for viewing and would love to see what you think?
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RDM – Angriff This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don’t get complacent or throw away your forces – you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. Download from here: http://www.thefewgoodmen.com/tsd3/cm-red-thunder/cm-red-thunder-add-ons-scenarios/rdm-angriff/
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This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to John Martina for the original scenario Woroblin Bridgehead and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. Download here: http://www.thefewgoodmen.com/tsd3/cm-red-thunder/cm-red-thunder-add-ons-scenarios/rdm-woroblin-bridgehead-v1-1/
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Howdy. Happy Friday. I have converted 85 of the Red Thunder QB Maps not found as duplicates in CM Black Sea over to be usable in CM Black Sea. All are ready to go as you can imagine. AI plans are not perfect as they are designed for WW2 combat, but they are workable and more content is always a bonus right? All credit for original creation and distribution of these maps goes to BFC. Download Link @Dropbox: https://www.dropbox.com/s/ilbru2acockn615/Red_Thunder_QB_Maps.rar?dl=0 Cheers.
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Hello Combat Mission Community, I have recently made the plunge into the combat mission series. I got Red Thunder as my first game, and I am enjoying it greatly. I have a lot to learn, but I am getting to controls down. The one problem i'm having, is that there is no 1080p setting, I am using a 1080p monitor but, i don't see an option to enable it. I set the screen to "Desktop" but I'm not sure if its using the full 1080p. Is there a way to force 1080p, or is the "desktop" setting doing this? Thanks for the quick troubleshooting, Milesb11
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Hello. I am interested in starting a PBEM battle. I have no qualms as to side or type of battle. I might need a refresher on how to use Head 2 Head Helper, but I've used it before in conjunction with drop box. Maybe I'll need a hand with that too. If anyone could direct me via link, or post below, how to use them, it would be a great help. My email address will be RutherfordBonnerIV AT G m a i l . c o m. Thank you for any and all replies. PS: Maybe we can make short battles... it might be a bit optimistic, but they might release another patch during our game that could make it unplayable.
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