Search the Community
Showing results for tags 'newbie'.
Greetings all, Recently splashed out on CMBN with all the trimmings. I've worked through a few tutorials and the manual but I am wondering if I am missing how to do some things that seemed obvious in CM1. My main bugbear is in the purchase of units - In CM1, when I mouseover an available/purchased unit I get unit information down the bottom of the screen - Things like how many men in a squad, how much ammo, the transport class of a vehicle or a weapon, that sort of stuff. Whereas in CMBN, what you get down the bottom is the useful but not massively informative 'tweak options' window - Which is great if you want to drop or add a PIAT etc. Without having to look up ToE's from my Grognard shelf, is there a way to get that information within the game? (And if it's glaringly obvious, please do forgive me... )
Hello folks, I'm a lifelong strategy gamer who is new to the Combat Mission games, and am elated to finally be able to join you all now that I have a computer powerful enough to run it! Hopefully I'll be hopping into PBEM battles after I've cut my teeth a bit against the AI. I'll be sure to make my way over to The Few Good Men forums when I'm ready. I come to you today with a seemingly simple set of queries which I have found near impossible to answer. Though I am a WWII history nut, my focus was always on the politics and grand strategy of the war, never the nitty gritty tactical battles which the Combat Mission series so masterfully recreates. When I started playing a month ago, I could have talked all day about the Molotov-Ribbentrop Pact but couldn't have told you the difference between a Panther and a Panzer III. I've had a lot of fun learning these things myself, even though I've found the manual to be woefully inadequate when it comes to describing the materiel present in this game. Finally, now that I am on the fourth mission of Kamfgruppe Engel, this paucity of information has become too much. (Kamfgruppe Engel Mission 4 Spoilers) In this mission, I have been tasked with interdicting Allied armor simultaneously with repulsing an infantry assault; to aid me in my tasks, I have been provided a host of on- and off-map artillery, of greatly varying caliber. I am at an absolute loss of which of this artillery would be better directed towards the armor and which I should use to repulse the infantry. I know my 81mm mortars are useless against armor, but what about the field guns? Is the 105mm shell from the Wespe adequate to penetrate armor? What about the daunting 120mm shells from my off-map mortar, even though they're HE? While I am aware of the dichotomy between HE and AP & HEAT, surely the Hummel, with its 150mm (!!!) HE rounds, will be more than sufficient to penetrate most Allied armor? Normally. I'm more than happy to learn by trial and error, but here I can't even begin to formulate a plan until I understand the capabilities of my artillery assets. (End Spoilers) Question: Is there a resource where a neophyte such as myself can begin to learn about the materiel in the Combat Mission games and their relative strengths and weaknesses against one another? Free and online would be preferable, but print is fine, too. If it was geared towards the Combat Mission games it would be fantastic, but a solid primer on common WWII equipment should work just as well, or, failing that even something like a wiki for some other WWII strategy game. I ain't picky. I have already read Bil Hardenberger's excellent Battle Drill blog, and watched the excellent six part Wargaming tutorial on YouTube. What I am looking for is not a primer on tactics, but a primer on the equipment itself. Thanks in advance for any help you can offer, and if any of you would be interested in starting an assuredly one-sided PBEM game at some point in the near future, feel free to PM me—I think you'll find that I live up to my name
Just saw a review of CMFB on Armchair General and they mentioned this series was originally a digital version of ASL, is that correct? I've come to the store page a few times before, but get a bit lost in all the options. Some are expansions to certain games and some are stand alone games (vs. a set system + expansions). So figuring CMFB was the latest and greatest, I looked at it, but am confused by the Base Game and the v4 Upgrade (for sale). If I buy the base game, am I getting the v4 engine? What is the upgrade for? People who bought CMFB previously at v3? Or is the base still v3 and I would need to pay more for a v4 upgrade? Also in some videos I'm watching, I see a lot of graphics "tearing" on the screen. I have a pretty beefy system, will I experience that too or is that because the video maker has a weaker system? I love tabletop wargames, especially at the squad level, so this looks like a good PC game for me, but like I said, a little weary walking in blind. RE: complexity... how complex is this game to play just for fun? RE: " The game does not work in a virtualized environment (virtual machine) " Does this just mean I cannot run the game INSIDE a VM or that I cannot run on a machine that also USES VMs?
Hello, I am new to the battlefront community. I was wondering if anyone could suggest a mod list that improves gameplay. Specifically I am interested in things that improve functionality and not just cosmetic. I used to play the ARMA series and the mod world their can be overwhelming. Any suggestions for UI, Functionality, or other improvements would be great.