Jump to content

Search the Community

Showing results for tags 'launcher'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • CM2
    • Combat Mission - General Discussion
    • Combat Mission Cold War
    • Combat Mission Shock Force 2
    • Combat Mission Final Blitzkrieg
    • Combat Mission Black Sea
    • Combat Mission Red Thunder
    • Combat Mission Fortress Italy
    • Combat Mission Battle for Normandy
    • Combat Mission Shock Force 1
    • Combat Mission Afghanistan
    • Combat Mission: Touch (iOS / Android)
  • CM1
    • Combat Mission Campaigns
    • Combat Mission: Afrika Korps
    • Combat Mission: Barbarossa to Berlin
    • Combat Mission: Beyond Overlord
  • General Discussion Forum
    • General Discussion Forum
  • Repository Updates
  • TacOps
    • TacOps 4
  • Opponent Finder Forums
  • Archives
    • Strategic Command
    • CM Archives
    • T-72: Balkans on Fire!
    • Dan Verssen Games
    • Theatre of War
    • DropTeam
    • Assault Wave
    • Empires of Steel
    • PT Boats

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL











Found 1 result

  1. Before discussing this crucial problem, i have to claim that this is not a topic about wrong tac or mere nonsense bull **** words about this game. From Us and Us marine to Nato forces, i have done lots of tests about Rocket launcher -whether they are able to shot the target from a relatively normal ranges which are within 300 meters. The results really shocked me for real, however, their terrible behaviors that can not even able to shot a target loacted 200meters far for over 50%(from green to veteran), these results remind me about some soliders talked about the training concering the Rocket Launcher "Using the Rocket Launcher? I would more likely to call that pose trainging due to the Targets were really quite large that no one shall miss that even in a quite long range" Such results are indeed true and when i played this game i always wondering that why they are so sucks at using Rocket Launcher whereas the Vehicle soliders could shoot almost a same position every time. Here is my way of testing: i let the soliders(same leadership same brave same health and so on except diffierent training levels) position in 3rd floor where faces a open ground,no barrier ,no grass no cloud no rain no and so on. They shall shoot the rocket serveal times(up to 50 times down to 25times) which can reveals the accuracies of their guns(at4 and m72law along with other types of one-shot only count their first time while other types of reload guns shall test whether how many times they can finally hit the target. I don't want to talk about the details of the results. It is worthwhile talking about some key points, but, which are exactly related to my topic , that the soliders(green) can shoot a 100 meters' target with almost 100% percent rate to hit in first time.When the range was expanded to 200 meters, nonethless,they can not even reach 10% percent rate of hiting at their target at first time. veteran are not that so bad even they still can not be quite normal(30%) For reload types,msaw soliders (veteran) need to fire 2-4 times to hit a target loaced in 300 meters. All i want to say is that, there is still a thing i haven't proved is that whether the height of firing position do incredibly affect the result of hiting or not. I am quite suffering
  • Create New...