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CMA covers 1979 - 1992. There's an absolutely huge amount of TO&E. I recommend people looking for a sneak peak at Soviet forces in CW to play CMA. I have been playing through the 1980 invasion campaign and it's been a lot of fun to command an MRB in 1980. Definitely not top of the line equipment but capable. Great teacher for how to play as the Soviets in the upcoming title. Though admittedly, counter-insurgency and conventional peer on peer conflicts play differently haha.
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Can anyone give a solid answer as to the differences between the first version of the CMx2 engine ("v.0") that was used for CMSF and CMA (not upgradeable, apparently) and the newest version (v.3) that is used for CMBS (and WWII titles CMFB, CMRT, and CMFI (and probably soon CMBN))? I own and play CMBS. I have been watching gameplay videos of CMSF and CMA - also set in modernish settings with similar equipment - and am struggling to notice the difference. The model skins are different (with some necessary exceptions). But in terms of animations (e.g. infantry unit movement (running, hunting, jumping in/out of vehicles), vehicle movement (tank track flexibility, which is great either way, I wouldn't have them change it), explosion and ballistic animations), there is no noticeable difference to my eye. My guess is that the main differences have to due with AI (e.g. infantry don't throw grenades as easily maybe).
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CMBS and CMSF with all of the addons have just been installed , updated to the latest versions available so I am looking for an opponent - either side in virtually any scenario should be fine with me, elite, PBEM via mail or Dropbox, a turn per day at least guaranteed HTH is someone is insisting should be feasible. Elite level, open to honour rules like no arty barrages on 1st turn.
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Why isn't there an option to include trenches in the fences/walls catagory ala Combat Mission Afghanistan. I remember reading something about including certain ways of creating steep grades in Combat Mission Red Thunder's editor, but so fat I haven't seen anything. It was so useful in CMA, and they really resemble actual trenches, with the cover to boot. Furthermore, they are actual indentations in the earth, and are organic to the map. Just my 2 cents; it should at least be an option.