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Showing results for tags 'battle of berlin'.
I'm trying to produce a campaign for Berlin, i'm building the ,maps and have completely updated and redesigned the mod buildings so now all buildings can be entered and fired from, I found a new solution to do this and it seems to work well, I made a template of where the windows appear on the mod builds, then i either use the default windows with my graphics in them rather tan the other way round, also if cut out I also make a window that fits the space so I can use either, also i have copied the window default window space on the BMP them pasted into the window files, this works really well especially when the window is space is black so as long as the window fits all i have to do is convert the default window into black or dark grey and they hardly notice on the bmp, so this gives the impression of having the glass and frame completely gone and and looks bombed out which is the look I have always tried to achieve before. If anyone with campaign experience want's to join with me and build an amazing campaign then DM e. I've chose a campaign as this will eliminate any need for my complete collection of modded items which is huge. I've made several maps including the suburbs, the Molkte bridge, Kroll Opera House, The Reichstag, Unter der Linden, The Museum Island, Alexander Platz and the New Reichs Chancellory with plans to produce more. This is work in progress and I have to convert more buildings to allow for more window firing positions. Cheers for viewing and would love to see what you think?