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Showing results for tags '.ani'.
Assuming you change an infantry animation by renaming a particular file, say "mp40-reload-c-kneel.ani" to "mp40-reload-c-stand.ani", which will result in the MP40 reloading magazine standing stance, change to reloading MP40 magazine in kneeling stance ingame(tested and works). Now the question: Is the particular soldier still registered as "standing" for LOS/LOF to the OPFOR? Or in other words, ...is standing, kneeling and prone stance "hard coded", no matter, what animation actually is played? My aim is to get individual soldiers less exposed, when not actually engaging a target, or observing. In the case of weapon (magazine) reload, I want to get soldiers down to next best cover stance. Standing to kneel, kneel to prone. Prone as is. I also get buddy aiding soldiers down to prone, by renaming a halfway suited file to "unarmed-tend to casualty.ani" and put this into the data/z folder. I currently use "unarmed-reload-m240-d-prone.ani" for this purpose. It´s not perfect, but for now it does the purpose animation wise.