E5K
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Posts
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Posts posted by E5K
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59 minutes ago, chuckdyke said:
What I have picked up by playing SF2. Ground attack aircraft can spot AFV's independently but not infantry. Time your air units with operations on the ground. Backed up my scimitars with Apache Gunships which made a very effective recon. During an attack, helicopters take out enemy units inside buildings if engaged. Keep your units well outside the area you have nominated for your air-units. World War 2 I think we should have less control on company level and time it inside the first 15 minutes of a game. We can always make our own adaptions of the game at home.
59 minutes ago, chuckdyke said:We can always make our own adaptions of the game at home.
I would say leave it in the game. And people can decide if they want to use it or not.
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Just tested EWS set at none. Brought numbers down to 4 or 5.
Thanks again
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Thank you GKenny
ILL have to play around with that setting and see what I can come up with.
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GKenny
Thats a good point
All set to strong
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So I did a test- CW - QB - Warrior setting.
With my best FO and with the BN. commander standing next to him the best I could get.
On map 60 and 81 Mortars 8 Mins.
Off map 60 and 81 mortars 19 Mins.
Off map 155SP 25 Mins.
Off map 8 inch 26 Mins.
Then I tried it on Elite There was no change.
These numbers are slower than most ww2 numbers.
My question is why.
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Why do mortars and Arty. take longer to call in with CW than ww2 ?
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I split squads almost always. unless I want to use assault movement.
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wonder how many torsion bars they broke.
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6 minutes ago, AdamPraha said:
lol.
This is a really realistic simulator. This corresponds to the time of WW2.
Agree this is a very realistic simulator. But I think there a little off with air power in RT.
If you get to close to your own air or artillery strike the game will punish you. And im all for that.
Friendly fire is a fact of war.
To each his own. In RT Ill get by with out it.
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In RT I dont bother with air support. I have been attacked by my own planes to many times.
The last time I used it my own planes attacked me 4 times. Never did attack the enemy.
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Are you starting them out in a friendly setup zone ?
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I would say Final Blitzkrieg. It looks and plays better than the others.
And I love the content.
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30 minutes ago, Artkin said:
You guys can tell me I'm crazy all you want, I know there is a performance difference. Hell, some of the battles in CMFB you have 3 battalions of infantry on your side + a gigantic map.... And it works.
Couldnt dream of doing that in CMBN.
Also, a couple titles crash when you load things in the editor too quickly. The newer games really don't have this issue. I noticed it first in CMSF, and then CMSF2.
CMSF2 feels like the same crap CMSF is (compared to the newest and greatest cmx2 games of course). I really haven't touched the title since I bought it.
Yes I have always thought that RT and FB look and play better than BN.
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Yes I agree. I played Now or Never today. And I enjoyed it very much.
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F&R Looks Great. Years of fun.
Thanks BF
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Russia with Kursk and Stalingrad would make me happy. Anyone else ??
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FRAPS works fine for me.
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Artkin- This is a good tip. I tried it. It works. Thank You
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Vary nice work
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One of the best studies I have seen. Excellent work. Thank you sir
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So many pros and cons. For the best combination of fire power , mobility and armor I have to say Panther. I dont think any heavy tank can be in the running for best tank.
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Hi z1812 I sent you a game yesterday. Hope you got it.
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Thank you z1812 ILL get started on this.
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Would love to try PBEM But need help getting started. Thanks
Which WWII Tank Would You Fight In?
in Combat Mission - General Discussion
Posted
King Tiger Rate of fire - Ammo capacity
Panther Fire - Armr - Manv
Stuart Even does pretty well against Medium tanks - Canister