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Geoff-Ludumpress

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Everything posted by Geoff-Ludumpress

  1. Thanks for the update m8. The CMBS delay is the right thing to do. CMBN on steam next sounds ace, may all the team stay safe and keep the good work chugging along.
  2. Hi Steve, I've been an active member on the forum since your company started and never been warned for anything. 'akd' asked me a question and I answered him. If something I've said or posted is not factually correct then please correct me rather than call me a 'disinformation propagandist'. At the end of the day its your company m8 but I don't think calling people names eg. 'Kremlin troll' is really helpful.
  3. That's NOT an observer, its an ATGM ( hard to say which type) with a least one spare round. You don't have spare rounds ready to roll unless your prepared to engage armour.
  4. The people who started the coup? And / Or the political failure to ensure the implementation of the 'Minsk peace agreement"?
  5. Who hasn't done this in game, mounted their ATGMs on top of apartment buildings. Title says its Ukrainian AZOV batt. but no detail on where , how etc. It also doesn't indicate if the buildings are populated. Are the Ukrainian's using 'human shields"? Anyway the only counter tactics I've used that worked well in game is to use artillery. So as this game models accurately I guess we will see more Russian arty strikes on apartment blocks. PS: The US are officially saying no-way to the aircraft deal from Poland, they are poo pooing about escalation.
  6. Maybe if their stuff get blocked by EW the commercial stuff may still run? It's a back-up?
  7. Takeaways from Sir john Sawers (ex British MI6 chief) insights... - MI6 Knew well in advance about Ukraine and the Russian security issues (predicted it) - Kiev is the historical heart of Russia (he agrees with Putin) - West need to negotiate a way out for Putin - Current Russian terms will never be acceptable to current Ukraine Govt. - Ukraine Govt. didn't think Putin would attack. - Russian armed forces will prevail but resistance will continue (guerrilla war). https://www.youtube.com/watch?v=Yw5lzKVn3sc
  8. Here's a Sparta video from several days ago 'Sparta entered Volnovakha'. I note how the drone is used to increase the situational awareness.
  9. Check 2004, 2010 election results and voting distribution. My point is that there is a historic ethnic division and that does not help when trying to resolve this conflict. I note that in the 2019 election was during the conflict lots of people did not vote or could not vote in the east, results therefore are not indicative of the historic pattern. 2004 https://photos.app.goo.gl/iYrBb4Wp4PKbJVsP6 2010 https://photos.app.goo.gl/XHo6A8Acdvk9ZSc97
  10. That's not the role (historical examples) that NATO and EU took in the Yugoslavia etc., they worked to facilitate elections and protect civilians NOT handing out weapons which will lead to escalation. Also the Ukrainian govt. had made (signed) a peace agreement, called 'Minsk agreement' which they were not implementing. I don't know many experts in this field who are surprised at where we are now. The only people who are shocked are the public cos they've had to stop watching football.
  11. The Ukrainian election data for the last 3 elections does not support this view. Clearly the data shows the west of Ukraine votes for a western leaning candidates and the east votes for an eastern leaning candidates. Why don't we do what we did in Serbia and let em all have an independence vote(also happened in Scotland m8). Would that not be the most democratic thing to do?
  12. Seeing as we are discussing what the Russian strategy may be I thought some people may find this talk useful. PS: Starts at the 2.00>
  13. Is it ok to personally attack users on the forum now? Cos I remember the last time we had a Ukraine war thread..... Taken from the "Politics Discussion and Black Sea ChrisND" which was locked (Thankfully) "Examples of unacceptable discussions:... - Making the discussion personal. This forum is for discussing the game, not other posters. Attack the argument, not the arguer"
  14. Thanks for the update but can we keep the politics out of it please! And yes mentioning one govt. leader and not another is politics IMHO.
  15. Ukraine is at least missing one su-27 and by the look of this canopy it was raked by MG fire. https://photos.app.goo.gl/WBZKTCt6tZ5knW9n6
  16. Can we have the Black Sea update before the real war starts?
  17. Forget the bone, just put a new cold war expansion straight on Steam
  18. Feint in the south with major attack on Moscow. Moscow is the Psychological lynchpin. Take Moscow and break their will and then you may win.
  19. I think the earliest would be early 43, Why? I see the Volkssturm have a 37mm pak but ya cant change gun crews so that's out of the question. At best the PZIIIs are late models, Long barrelled stugs, no t-34s with single turret hatch (early ones), you could do infantry vs partisans ok. There are some early vehicles like Krupp Protze but your really limited. I'm going to wait till Steve brings out CMKS 'Kursk Salient', with early stugs, KV's, BA-10, T-60s etc. Due to the success of CMCW I may die before 'Kursk' ever happens. NOTE: I would settle for CMCG, Combat Mission Khalkhin Gol
  20. Its not a lemon just trying to add constructive things to improve the options for players. I don't expect designers to get it right first off, look at all the player generated scenarios in version 2 or 3. And we don't have the time constraints that you do. I didn't read the design notes but i will do that. Thanks for the detailed feedback m8.
  21. Run it down the road to set off mines and or ambushes.
  22. I've just started this as Soviet but am disappointed. Long range shooters can shoot straight into the setup zone. There is no artillery option to pin the shooting elements (artillery) until your reinforcements arrive. I doubt that a force attempting to cross into hostile territory would not have artillery or air support up front. Yes BTR can swim and navigate the forest but its just not realistic. The reinforcement come as one large drop and are automatically in LOS to enemy. I think this scenario should be altered. My suggestions are.... Map is great but I would change the footbridge to a wide bridge - options for the tanks consider a longer map edge so incoming units are not in direct LOS to pre-sighted AI. Full width setup zone, right to edges of map. reinforcement come in smaller groups e.g. 1 BTR platoon, then a tank squadron etc.
  23. Windmill on the quick battle map has visual bug. I know some of these types of issues were raised earlier but not this building type and its still happening after the patch. https://photos.app.goo.gl/4AVzbQBXiKCYj8cJ8
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