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AnnRayTac15

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  1. Like
    AnnRayTac15 got a reaction from Bulletpoint in Current drawbacks of CM4.0   
    LoL, very correct, i can only say lots of people who are very clear about the peek, they know this is a waste and trash, but pretend that everything is fine and alright
    there was a man who said "peek is the function that the players want to", he might try to say " you wanted the peek function, now you don't want the peek function"
     
    improving the drawbacks of the systems is a benefit for all players, i don't really know why they contribute all this weird drawbacks to the players
  2. Like
    AnnRayTac15 got a reaction from Pelican Pal in Current drawbacks of CM4.0   
    1. No Replay function for Real-Time
    This one is not so important but can be still useful, especially for the new players who are more willing to play in Real-Time to have a review.
    2.Useless Peek Function
    A. The speed of peek is way too slow, i don't know what' wrong with the solider, they have to prone on the ground, move very very slowly to the corner.
    B. the peek function only is operating when behind a House, not a wall. Interestingly, most of the time, there are lots of walls block your view and you need peek function to scout.
    C. Peek is stupid in CM, a solider will be pinned to death if he is peeking, how?
    3.Administration command is still stupid
    Combine Command indeed plays its role, however..............
    A. A battle often causes lots of sections heavy casualties, some time the player needs to control even more then 6 units contained 6 solider to attack, it's a meaningless stress on the player. it should be able to combine these sections together!
    B. If i have a 13 men Marine Squad, then i sent a Scout team. if they are dead, this 9 men squad can not be divided forever, no way.
    C. The squad-A and squad-B always automatically combine when i don't want to.
    Sometimes, there is only a small house for shooting and covering,  i wat to command a squad to fire at two different positions so i divided them, but after a while, they combine automatically. WTF?
    D. The squad-A and squad-B never automatically combine when i want to.
    Some time i divided a 13 mean squad into three teams
    guess what, sometimes only the Squad-A and Squad-B can combine together, Squad-C? never, i don't get it, no matter how long they spend, where are they, Squad-AB can not combine with C
    sometimes they can, sometimes they can't
    WTFK what hell
    I get more confused
    4.Ammo Sharing  is stupid
    Cm does not provide Ammo box in most of the battles, and some times we do not have vehicle which contains ammo
    In the half of the battle, lots of squads are already running out of their ammo so they have to be close to another squad to gain ammo.
    Which means, a bunch of people have to be moved together, stupid, vulnerable to the damage.
    But players have to, in some scenarios, the players have to take care of a large field with limited ammo and men
    We should be able to use acquire to other squad without staying together as it's very very foolish
  3. Upvote
    AnnRayTac15 got a reaction from Bufo in Current drawbacks of CM4.0   
    1. No Replay function for Real-Time
    This one is not so important but can be still useful, especially for the new players who are more willing to play in Real-Time to have a review.
    2.Useless Peek Function
    A. The speed of peek is way too slow, i don't know what' wrong with the solider, they have to prone on the ground, move very very slowly to the corner.
    B. the peek function only is operating when behind a House, not a wall. Interestingly, most of the time, there are lots of walls block your view and you need peek function to scout.
    C. Peek is stupid in CM, a solider will be pinned to death if he is peeking, how?
    3.Administration command is still stupid
    Combine Command indeed plays its role, however..............
    A. A battle often causes lots of sections heavy casualties, some time the player needs to control even more then 6 units contained 6 solider to attack, it's a meaningless stress on the player. it should be able to combine these sections together!
    B. If i have a 13 men Marine Squad, then i sent a Scout team. if they are dead, this 9 men squad can not be divided forever, no way.
    C. The squad-A and squad-B always automatically combine when i don't want to.
    Sometimes, there is only a small house for shooting and covering,  i wat to command a squad to fire at two different positions so i divided them, but after a while, they combine automatically. WTF?
    D. The squad-A and squad-B never automatically combine when i want to.
    Some time i divided a 13 mean squad into three teams
    guess what, sometimes only the Squad-A and Squad-B can combine together, Squad-C? never, i don't get it, no matter how long they spend, where are they, Squad-AB can not combine with C
    sometimes they can, sometimes they can't
    WTFK what hell
    I get more confused
    4.Ammo Sharing  is stupid
    Cm does not provide Ammo box in most of the battles, and some times we do not have vehicle which contains ammo
    In the half of the battle, lots of squads are already running out of their ammo so they have to be close to another squad to gain ammo.
    Which means, a bunch of people have to be moved together, stupid, vulnerable to the damage.
    But players have to, in some scenarios, the players have to take care of a large field with limited ammo and men
    We should be able to use acquire to other squad without staying together as it's very very foolish
  4. Upvote
    AnnRayTac15 got a reaction from Artkin in Current drawbacks of CM4.0   
    1. No Replay function for Real-Time
    This one is not so important but can be still useful, especially for the new players who are more willing to play in Real-Time to have a review.
    2.Useless Peek Function
    A. The speed of peek is way too slow, i don't know what' wrong with the solider, they have to prone on the ground, move very very slowly to the corner.
    B. the peek function only is operating when behind a House, not a wall. Interestingly, most of the time, there are lots of walls block your view and you need peek function to scout.
    C. Peek is stupid in CM, a solider will be pinned to death if he is peeking, how?
    3.Administration command is still stupid
    Combine Command indeed plays its role, however..............
    A. A battle often causes lots of sections heavy casualties, some time the player needs to control even more then 6 units contained 6 solider to attack, it's a meaningless stress on the player. it should be able to combine these sections together!
    B. If i have a 13 men Marine Squad, then i sent a Scout team. if they are dead, this 9 men squad can not be divided forever, no way.
    C. The squad-A and squad-B always automatically combine when i don't want to.
    Sometimes, there is only a small house for shooting and covering,  i wat to command a squad to fire at two different positions so i divided them, but after a while, they combine automatically. WTF?
    D. The squad-A and squad-B never automatically combine when i want to.
    Some time i divided a 13 mean squad into three teams
    guess what, sometimes only the Squad-A and Squad-B can combine together, Squad-C? never, i don't get it, no matter how long they spend, where are they, Squad-AB can not combine with C
    sometimes they can, sometimes they can't
    WTFK what hell
    I get more confused
    4.Ammo Sharing  is stupid
    Cm does not provide Ammo box in most of the battles, and some times we do not have vehicle which contains ammo
    In the half of the battle, lots of squads are already running out of their ammo so they have to be close to another squad to gain ammo.
    Which means, a bunch of people have to be moved together, stupid, vulnerable to the damage.
    But players have to, in some scenarios, the players have to take care of a large field with limited ammo and men
    We should be able to use acquire to other squad without staying together as it's very very foolish
  5. Upvote
    AnnRayTac15 got a reaction from domfluff in Some scenarios are unable to download   
    i noticed that the scenarios depot had been updated recently, however, some of the campaigns and scenarios are unable to download which used to be available, such as the campaigns: From the Dawn to Setting Sun. I remember that i have ever played it.  Anybody knows why?
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