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Kuli

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Everything posted by Kuli

  1. Thank god there wasnt any wars going on in syria at the time of SF2s release!
  2. That wont work. You will either need to rename the fieldcap models to helmet models and do the same with the textures, or give the fieldcaps a blank texture, but then some of your "soldiers" will be without head covers. @Aragorn2002
  3. Could you send them or their names over? the scenarios i only found 3 scenarios and 1 has nothing to do with the actual battle its just some wargame conversion, and the other 2 are variations of George MCs wittman scenario.
  4. Yeah, its certainly a challenge, I might end up just making them independent scenarios just to ease my job a bit. I might take up your offer for the skins, first gotta do the scenarios, then the flavour.
  5. Ive made a number of scenarios for CMBS and CMBN but none have been posted here or on the repository. I think i posted a CMBS scenario here though. Anyhow; Current Design status: Currently working on the first map, completely had to restart the map when it was basically finished because better quality aerial photos came that showed previously unseen areas of the map. I also have collected appropriate german uniforms for the scenarios, as well as a number of allied ones. I intend to have around 4-6 Scenarios in the following order - Tilly-sur-Seulles, the 7th fought elements of the HJ division here before moving on to villers bocage. - Villers-Bocage; I do not plan on portraying the actions of Wittman, The battle will likely be 2 different scenarios, one focusing on the battle for Point 213 and one on the battle inside the town itself. -Battles near Tracy Bocage - Battle for the Brigade box, probably 2 scenarios aswell as there were numerous german assaults on the positions of the desert rats. This is likely the final mission of the campaign as after this battle the 7th was withdrawn from fighting. - Maybe a bonus mission or two taking place during operation Goodwood.
  6. depends on how much time you spend on it a day. However yes it is likely it will take longer than that.
  7. Hello everyone, I am looking for collaborators for this campaign project. The campaign is about the actions of the 7th Armoured from their engagements at Tilly-sur-Suelles to Villers-Bocage and culminates at the "Battle of the Brigade Box". I accept any kind of help, but what is most needed are map makers, as well as people well versed in the actions of the desert rats during Operation Perch. Some texture work is also needed for correct markings on vehicles. Each scenario will have its own modtag and there will be an attached modpack for the campaign for all the historical accuracy freaks such as myself. The most time consuming part of this project is making the maps, and researching the battles. i have good refrence photos but some helping hands would be good to have for building the maps. There is no ETA for the campaign, but hopefully it gets done within a month or two.
  8. https://www.mediafire.com/file/c49td6xq3drokf8/russian_uniform_made_by_t34577685_v3.1.rar/file added guards cavalry textures
  9. Hey everyone, updated the uniforms a bit. they should have a few more captured german belts and trophy pants, the trophy pants only appear in germany. Has variants for Cavalry, Guards, and regular Army. Enjoy. https://www.mediafire.com/file/civicrgiaxj4ziv/russian_uniform_made_by_t34577685_v3.rar/file
  10. Heer NCOs and Officers dont show up with smocks in CMFB and CMBN, despite textures existing for them.
  11. Hey, the link is dead, can someone send me the Master map please?
  12. Hello everybody, I present you with my first try at a competent AI plan, and I think it turned out okay. To summarize the mission is about a Russian Mechanized Assault on a Ukrainian Held village, with an American QRF on the way to help. Should be very high intensity, hope it proves challenging. Please share any feedback you may have, enjoy. Link below https://www.mediafire.com/file/4vh9re53m9z4dio/CMBS_Rainy_day_in_Bastogne.btt/file
  13. if you can send me the terrain mod when its done i can try my hand at some scenarios @37mm
  14. I also checked out the LLF pacific mod modified by SWG and it seems most stuff is already there, just needs to be modified to fit into CMFI
  15. Biggest Challenge would probably be the Japanese uniforms themselves, a suitable model needs to be found, A suitable timeframe would probably be 1943-45 in my opinion. Vehicles are an even bigger hassle. I also think its non essential given the state of the IJA that late in the war. Maybe I should start working on scenarios in the meantime, Okinawa, Peleliu, etc. USMC uniforms might not be as hard to cook up.
  16. I might be able to lend a hand with some stuff
  17. Fire and Rubble added bedroll variants to the soviet M43 uniforms, making T34s mod outdated, i fixed this issue and also added cavalry variants for the uniforms, for images refer to T34s original work (i am also too lazy to find an image hosting site), all work belongs to him i just updated it. link below, enjoy https://www.mediafire.com/file/vtvc9104crn3tmt/russian_uniform_made_by_t34577685_%28updated%29.rar/file
  18. yeah this is fine if you choose to have scenarios with purely hungarians, i guess we could have hungarians in seperate scenarios from germands
  19. it replaces germans, they will still have german weapons and voices
  20. A budapest mod isnt completely impossible, hungarian units might be a stretch, but budapest scenarios can be done without them, im really not sure how hungarians could be done. I might be able to cook up some kraut stuff depending on what yall need.
  21. Hi all, this mod replaces the generic luftwaffe ground unit uniforms with that of the Hermann Goering division. Works for all games but is suitable for Red Thunder within the fire and rubble timeframe. All work belongs to EZ, and lucky strike. I just mashed stuff together. Link Below, enjoy. https://www.mediafire.com/file/8e7tklax71ay1ed/HG.rar/file
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