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Jesser reacted to Probus in Battlefront Poll Updated
8. "Battlefield Asia": Modern Day
USA/NATO vs China
USA/NATO vs North Korea
China vs India
India vs Pakistan
(Afghanistan Update)
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Jesser reacted to mjkerner in Occupying Base Of Fire
This would be an even more interesting thread if I knew what SBF stood for. Single Black Female? Small Block Ford? Stupid But Funny? Singapore Bowling Federation? I assume it means Support Base of Fire or some such, but you know what happens when a person assumes.....
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Jesser reacted to agusto in What the actual hell is this game?
MOUT operations in CMx2 titles have always been pretty bloody if not executed without exceptional care. I can not make a statement regarding your specific situation, but what i ve observed in the couple of years playing CMx2 is that clearing a building occupied by hostile forces is
Best avoided if possible If avoiding clearing the building is impossible, destroy the building or its occupants using heavy fire power (tanks, aircraft artillery, what ever you' ve got). If destroying the building or it's occupants using heavy fire power is not possible, prepare it for infantry clearing by first spending a couple of turns suppressing it's occupants using at least a 3:1 force ratio and the target or target light command. RPGs and the like are wonderful tools for convincing an enemy in a building to leave it. After preparing the building for assault, keep suppressing it with a target-light command and a 2:1 force ratio an send a 1:1 force ratio troop into the building, carefully. Use the pause command and suppress each room with the assault element using target-briefly for at least 10 seconds before entering (this also leads to some grenade throwing, etc). If possible, send the assault element into the building using demo charges by blowing in a wall that has no windows and from the top most floor possible (because hand grenades work best if thrown from an upper to a lower floor). If heavy resistance is encountered in a room, retreat and try to destroy or at least suppress the enemy using your over-watch element from the outside. Using above listed steps, MOUT against an inferior force as the Syrians in CMSF2 can usually be done relative casualty free. Fighting an equal enemy such as the Russians in CMBS, on the other hand, will always cause you some losses, there is no way around it. Just accept it and keep pushing forward towards your mission objectives.
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Jesser got a reaction from Probus in Battlefront Poll Updated
I feel like something in the far future with aliens would be cool.
I know that's not gonna happen, but a man can dream...
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Jesser reacted to c3k in New patches are now available for all Game Engine 4 titles except......
Yes. Both should patch. As your described the one player patches after saving the set up phase. The other player patches and waits to receive the turn.
First, copy your existing install, just in case this goes sideways. You would then just bring the copy over to its original location, overwriting the patch, if you cannot get this running.
In pbem, one player is the "calculating" player. That player should patch his install and then "calculate" the turn. The other player should also patch. Then, the replay goes out, the next calculation occurs on a patched install, and you're up and running.
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Jesser reacted to Probus in Battlefront Poll Updated
12. Surprise me - I'm certain to love it
Korea 1950
WW2 Pacific
WW1
Horses
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Jesser reacted to Probus in Battlefront Poll Updated
11. New Modules more battlepacks for existing titles
New Countries for Barbarossa (Bulgaria Hungary Romania Yugoslavia Partisans).
Additional modules for Red Thunder
Additional modules for CMSF2: Modern Day Syria, Turkey, Iraq
CMBS Marines (from both sides)
Commonwealth forces and expansion into VE Day for Final Blitzkrieg
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Jesser reacted to Probus in Battlefront Poll Updated
10. Enhanced Modding Support
add units
equipment
functionality
ingame OOB editor
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Jesser reacted to Probus in Battlefront Poll Updated
9. One Engine - CMx3
game performance improvments, graphics improvements, ray tracing, intermediate distance bitmaps
additional editor features, dynamic operational campaigns
additional gameplay features, coop, LoS tool, visible aircraft
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Jesser reacted to Probus in Battlefront Poll Updated
6. Vietnam War: 1955-75
US Involvement
(French Involvement, 1945-54)
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Jesser reacted to Probus in Battlefront Poll Updated
3. Afrika Korps: 1940-43
WWII North Africa
Operation Torch, American North Africa Invasion Libya, Egypt, and Tunis 1942-43
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Jesser reacted to Probus in Battlefront Poll Updated
2. Barbarossa: 1941-43
WWII Eastern Front
Can Combat Mission: Barbarossa to Berlin data be used as sort of an upgrade?
Invasion of Yugoslavia
Operation Typhoon
Case Blue
Blau to Stalingrad
Warsaw to Moscow
(also Finland)