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com-intern

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Posts posted by com-intern

  1. Even with an official peace you might still have Ukrainians in the “occupied territories” willing to carry out an insurgency with support of Ukrainians in unoccupied Ukraine for some time. Just because the State negotiations a ceasefire to the war doesn’t mean local Ukrainian patriots can’t source an RPG and AK to continue the war on their own terms.

  2. 2 minutes ago, Hapless said:
    14 hours ago, dbsapp said:

     

    Good luck figuring out if that's an enemy tank. Remember, you've got to decide RIGHT NOW and if you get it wrong you'll either DIE or KILL YOUR FRIENDS. No pressure.

    First I say hello all,

    I have recently returned to CM after a long hiatus and have much enjoyed Cold War. Hats off to Battlefront for the development completion.

    Hapless, I believe this will be determined by tactical situation. In CM terms friendly and enemy board side and mission type. Hence that a Soviet assault you would clearly engage the target 🎯!

     

    @dbsappDBSapp, I appreciate your commitment to the game in testing things. Individuals who do test are invaluable to the community. But I have a thought about your test. As the ardent CM knights have mentioned the game  is not a shooting range design. I have a strong faith that the game does not work correctly when units are spawned “in vision” of each other. Since the game designer (Charles) would assume that one force would move into view. Real combat has no teleportation unlike CM can. So perhaps test with M60 moving rather than not moving.

     

    CM knights, I will say that you are first to bring up the phrase “broken”.

     

    Have a good morning.

  3. So whats happening here is that you stream a video of a game to a user and when they move their mouse/press a key Steam picks that up and tells your computer to make that input. The person you are playing with will then see their movements reflected in the video stream.

    Importantly this means that you cannot touch your mouse/keyboard while the other person is taking an action as it will override their inputs.

  4. @IICptMillerII


    I mean really the whole thing is pretty simple - I would think it would be common sense;

    1. Don't call people mentally damaged
    2. Maybe don't go around complaining about moral virtue signaling after you called people mentally damaged.
    3. If you can do neither of those then don't make the post.
    3a. If you absolutely cannot help yourself remove the beta tester tag.

    Because fundamentally if there are in fact these mental defectives obsessed with Combat Mission your posts will not dissuade them. However, your posts sure as hell paint Battlefront in a bad light.

  5. Yea, its more than a little frustrating as someone whose enjoyed the games a lot. I'm spending a fair amount of time in the last few days trying to help people out over on the Steam forums and put a good face on the game. I don't want to have to deal with people talking faster than they can think.

     

    1 minute ago, IICptMillerII said:

    Oh boo-hoo. This kind of moral virtue signalling crap is exactly that, and I stand by my statement. Anyone who has devoted the past 20 years of their lives (and yes, there are some) to trash a game online at every possible chance they get across every possible medium is mentally disturbed.

    I also love that you have conflated what I said to be a personal attack against you and anyone else that has ever criticized the game. Guess I just absolutely destroyed myself then! Consider me slayed.

    lawl - so much for some humility.

  6. ---------

    @gallycadet

    Responding to some of your review's points.

    1. Combat Mission compared to othe CMO/Armored Brigade:

    You might disagree with me but I own both along with CM and wouldn't really consider them similar at all. Just from a scale perspective CM does not replace Armored Brigade or CMO and those games do not replace Combat Mission. Armored Brigade is really good at Brigade sized engagements, hence the name, CMO is often smaller scale but also doesn't do ground combat particularly well.

    Essentially in either of those games you aren't going to be having a very interesting scenario involving a platoon of Mech. infantry whereas CM does. Graviteam Tactics is probably the closest, only?, competitor.


     

    Quote

    And regarding LOS: Fine, maybe it's not a dice roll, but it is not a true "what you see is what you get" LOS system, is abstracted to hell (and will never be explained to us lowly gamers), and has been done much better in more recent games.


    The LOS system is fundamentally the same as any game out right now. Armored Brigade, Graviteam Tactics, I think CMO, Flashpoint Campaigns.

    You have areas that your soldier can see and then each soldier who can see that area has a chance of spotting units within their vision. If you load up Armored Brigade right now, for example, they do this and explicitly give you the %chance to spot with the LOS tool.


     

    Quote

    There is no future. I strongly suspect the developers have moved onto focusing on military products


    Fundamentally I don't see why this matters? I bought War in the East to play War in the East... Maybe I'm missing something here but I just don't see what this applies to.

     

    Quote

    The community is mildly toxic.

    yep

     

    Quote

    The game engine is not well suited to the time period.

    I'd disagree for CM:SF. Especially as so much of it based on relatively small unit actions. I do agree that CM:BS is hurt a bit by it and primarily the limitation of map size.

     

    Quote

    Here's a dirty little secret for you; there is no true line of sight. Line of site for everything is a dice roll. This is also why the engine doesn't have a true LOS tool like newer games such as CMO and Armored Brigade.

    Specifically here CM does have a true LOS tool. Its the target command. It operates in the same was as the LOS tool in Armored Brigade except that it does not explicitly give you your %chance of spotting.

     

  7. 9 hours ago, IICptMillerII said:

    Yup. Unfortunately there are a handful of mentally unstable/disturbed people out there who have literally dedicated their lives to trashing BFC and Combat Mission at every turn. The reasons vary, but most of it boils down to stupid people being mad that they were matter of factly told off instead of being coddled and treated specially. This disenfranchised mob tends to conglomerate, and you get the hate groups/groupthink you are seeing. 



    Yea this sort of post is absolutely ****ing whack.

    Pro-tip: If you are going to lead with calling people who dislike the game mentally disturbed maybe you should stop posting here.

    ------

    Like this is embarrassing to anyone who attempts to talk about the game in other venues. How do I go on Steam Discussion or Reddit or whatever and say "well they actually aren't huge snobs" when 3rd post literally calls them mentally unstable?


    Especially if your label is
    Beta Tester you ought to be presenting yourself better since you are de-facto a representative of the game to many people.

  8. 47 minutes ago, danfrodo said:

    Dumb question:  Other than BFC getting lots more love & money, what advantages do y'all see from Steam?  I get that purchasing is easier.  what else do you see that makes this good for existing BFC customers?  -- honest question, I really don't know the answer but given the excitement I am obviously missing something.

     

    • Automatic patching
    • Ease of install (don't need to login to BFC's website to download)
    • Still kinda easier from a DRM perspective. This would have been  a bigger win a few years ago when the Battlefront DRM was an actual pain in the ass.
    • It now sits alongside my hundreds of other games on Steam. Specifically under my wojna filter

      This is actually a pretty big deal for me. Now when I'm bored I see Combat Mission right alongside Command Ops 2, Armored Brigade, Arma, Il-2, Hegemony, War in the East, etc... Previously Combat Mission was something I had to actively consider playing. As a result I tended to play other games far more often.

       
    • I can remote play with folks
    • For newer players the Steam Guides system allows the tutorial in-game!
    • The steam guides system could also be used to more easily direct players to scenarios
    • Ideally we would get Steam Workshop integration for scenarios which would be fantastic but we're not there yet
    • Assuming Battlefront actually uses Steam for marketing I won't find out that a game releases months after it was published.

      Seriously I didn't know Black Sea was out for nearly an entire year.


     

    47 minutes ago, danfrodo said:

    I used to use steam to play Assault Squad and COH, and I really didn't like how much Steam took over my computer, causing delays on startup. 


    Yea if you are running a marginal computer then this can be an issue. I think my boot up time is literally 10 seconds... maybe less?
     

  9. 1 minute ago, Probus said:

    I updated to the using Steam and it doesn't see my latest ongoing PBEM game.  I half expected this.  Do I need to revert to the non-steam version or am I missing something?


    The Steam version goes into the Steam downloads folder. You have to redirect your PBEM games there.

    Essentially the game doesn't actually track your PBEM games and it was always reliant on you putting them in the right place. Steam changes the location so you will need to update any PBEM helper programs to use that new location.

  10. @gallycadet

    pricing:

    The pricing and sales are controlled by Battlefront (well I guess technically Slitherine would communicate that to Steam). The current setup isn't that unusual for any game with a decent amount of DLC. You place the base game on sale to get an install base that will buy your DLC. This is especially true for an initial release where you have a relatively small install base.

    Once you've heavily sold your base game you then do DLC sales but without that install base there isn't much of a point. Its very similar to Humble Monthly sales or really just any game post-release.

    ----
    Steam Key:

    These are all being handled via Slitherine. Well its really a more complex process.

     Battlefront -> Slitherine -> Steam -> Slitherine -> Users

    This is unusually complex for activating Steam keys for a game which is why we're probably seeing some issues. But effectively Slitherine seems to be the active partner when it comes to communicating with Steam if you read any of Battlefronts posts.

    Also I think Slitherine is a British company which would mean that there is a full 8 hours difference from Valve time to Slitherine time which might also be impacting steam keys.



    --------------

    I will say its a bit unfortunate current users couldn't get keys earlier since it would likely bolster reviews. Reviews being relatively key to success on Steam.

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