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AdamPraha

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Everything posted by AdamPraha

  1. I have to say I asked for a refund and I will buy it again right here from the developers. It just runs in slow motion on Steam. And also Shock F.2 is also running slow on Steam. I hope they'll accept it. And I will never buy anything (on Steam) from the series from them again.
  2. Well, now how ... install it out off Steam ? Well I no have cd-key on steam visible. The key just disappeared. I wanted to try to activate it in the platform batlefront.
  3. I know there's a tutorial on how to install the game on steam. It's just not working right for me. It's running kind of slow. (Outside of Steam, it runs fast again.) "How to get your CMRT game on Steam." But how to do it the other way around! Install it outside the steam ? On the original platform ? And activate the whole thing there, too ? Of course, I bought it on Steam.
  4. Question: about shooting from panzerschreck from windows or rooftops ? Are they doing it? Or don't they and only shooting at the tank from the streets?
  5. The thing is, in the second game from a competing team...you can send a soldier to a spot to see...and he'll go back to the mortars and give the exact coordinates of what he saw on the hill. And the mortars start firing there. I don't think they do that here in this game. They just shoot what they see.
  6. And from Steam ? I have shock force 2 and want to get it off out steam. How do you do the reverse procedure ? From Steam outwards ? Thank you.
  7. I'm sure that's true. They go through all the phases. They just gradually understand that "one of them sees an enemy tank. They're in the same platoon. So all these groups 1,2,3,4 tell each other in turn. They're screaming at each other....? Or is that what the game doesn't do? What's going on.. What happens at a great distance away. And those are the coordinates to shoot at. Or there's an enemy infantry hiding there and you need to aim a mortar. So if they have the spacing to see if they can see and relay the information to the cannon or mortar. Although the cannon or mortar can't see the enemy at all. Which would mean that the mortar or cannon can't see the enemy at all from its perspective. But by virtue of its " forward observer, it's still firing. (Blindly) So I'm asking if it works in the game ? Do they actually pass this information to each other in the game ? Or the game does NOT have it programmed at all ?
  8. I'm talking about the "forward" observer. ( We all know this from the Vietnam War. ... "yeah, throw napalm right at me. ) Someone who, in time of war, tells you to shoot about..... 100 meters further back.
  9. Oh, yeah. I have a lot of tanks in War Thunder. I just don't have all of them. So here I can finally test how all of them will work in a mini-simulated fight.
  10. This thing Cold War is just perfect. Is there a perfect graphics mod for this ?
  11. Well, if he's not " hidden, he'll return fire. It doesn't matter that he has a small permissive fire radius around him. He's gonna attract enemies like a magnet anyway. The point is, however, another thing. The subject of the query is how to ensure that at a distance of voice call +50 meters...inform the gun about the enemy's position. Example. There are 3 teams with the cannon. (The cannon is connected to him by a red line. It's the same artillery platoon.) As long as they're on the same team. At a distance of +50 meters from each other...50+50+50= 150 spacing. So they can see a huge area and if one of them sees an enemy they can open "cannon fire automatically ? That means the cannon can't see him. He's not a visible enemy for the cannon. But he's still gonna shoot there? Because a member of their team "told him so" verbally.
  12. Hi. It looks like sci-fi. I need to turn it off. There are no transparent buildings in a real war.
  13. QUESTION NUMBER 1: If I put a hidden observer within 50 meters (It will be hidden). So even though he'll be "hidden, he'll be transmitting and shouting "on the ARTI-gun the coordinates of the enemy tank he's discovered ?
  14. Thank you for the introduction. It's not called the Vietnam War. That's probably why I didn't remember the name of the mod. Thanks for the clarification.
  15. I understand. It's basically optimized behavior. The truth is, not all crews were well trained. And coming under incoming fire is not a good idea. ( Although it looks good on the map) Have a good night. (or day)
  16. That's a shame. Because I have no idea what mods work there. I would need a library of someone who has all these mods working. So I can copy it directly from him.
  17. Hi QUESTION NUMBER 1: If I put a hidden observer within 50 meters (It will be hidden). So even though he'll be "hidden, he'll be transmitting and shouting "on the gun the coordinates of the enemy tank he's discovered ? QUESTION NUMBER 2: StuG - Anti-tank is constantly trying to rotate and measure from where he's being shot at. But I gave him the order to shoot the advancing enemy infantry before the enemy tanks appeared. As soon as it rings against his armor...he immediately cancels the order to fire and rolls over. Of course, I need him to stop the enemy infantry with HE before they reach my trenches. How to get it to stop spinning over and over again. And instead spit his HE ammo into the advancing enemy? https://postimg.cc/4mWzbKHZ Every time he cancels my order. As you can see in the picture...
  18. Hello. I'm doing this for the first time and I want to make sure all the latest updates have installed correctly. So I want to ask someone if I really have everything properly enabled with this, including the latest version ? https://postimg.cc/yD0pf8Vd https://postimg.cc/6T9KnFfn
  19. Has anyone had a similar experience ? Something is wrong, but it's running slow for me on Steam. I'll try installing it back again away from steam.
  20. Hello, and I have question ! Is there a complete mod of the Vietnam war ? With missions ? thx
  21. Hi. I wonder if there is some huge graphics mod. That would have completely improved the graphics and made everything prettier. I have a very nice : Initial 'All in One' modpack. However, I am looking to see if there is any "competition. Or even nicer graphically ?
  22. wtf, that was horror. That was the worst I've ever seen. It's all there in my Steam. Terrible. Thanks for getting it up and running. I hate puzzle. I had a hard time. But it's working now.
  23. Order Content Product ID Product Name Price Quantity Total Shipment # 1 - $0.00 CMRT-P1V4 Activation Code(s): xxxxxxx6464asdzpeFUxxxxxxx CMRT Battle Pack 1 Options: Platform : Platform Download URL: There is no download for this product. Use the Activate New Products utility and enter the license key to activate the Pack. Your game must be installed through v2.12. And password for REGISTRATION "inside Steam is ACTIVATION CODE ?(Left side ?)xxxxxxx6464asdzpeFUxxxxxxx $5.00 (Not Taxable) 1 $5.00
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