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Megalon Jones

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Everything posted by Megalon Jones

  1. The Polish in particular had their own non Soviet equipment plus a large contingent of marine naval infantry. Outside the NVA, they seemed the most capable of the East Bloc. Interesting stuff. It’s hard to suss out Soviet intentions regarding their satellite allies. Because of the Hungarian Uprising and Prague Spring they were leery of putting too much emphasis on using Hungarian and Czechoslovak formations. They increasingly distrusted the Polish after Gdańsk and martial law. The Romanian’s were a big enough question mark to put them in the ‘unreliable’ category. (Plus, it might not be in Moscow’s best interest to open a southern front against Turkey/Greece.)
  2. Due to the FRG and many NATO minors sharing the Leopard I, it might be better to bundle them all together (like SF2’s NATO module) alongside the NVA. Here’s my guess…. 1. CW: North German Plains. BAOR and Poland plus Soviet Airborne. 2. CW: (Insert nifty title). West German’s plus Netherland vs NVA. 3. CW: Arctic Front. USMC, UK Para vs Soviet Marines and the Leningrad Military District.
  3. The author's methodology is suspect. You can only arrive at that particular conclusion if you conveniently ignore Iraq, Rhodesia, the use of defoliants in Vietnam, the use of CB weapons in China during WW2 et al. He's right in that NBC would make an unholy mess of the battlefield, but ignores the fact that these decisions are made by national leadership who have incentives differing from the military.
  4. Your little scenario plays a part in my vid. Thanks for your work.
  5. Yes. Pinpoint accuracy and the much HE has it's advantages. If something needs to die, and I'm not expecting tanks or IFV's, then the Javelin is a good remedy. I also use short arcs until the picture starts to make sense.
  6. I always give my AT asset’s armor target arcs to avoid this regardless of the title. It’s added micromanagement, but those ATGM’s don’t get used on infantry.
  7. Oh, that's no good. My AC is definitely getting a workout. Thanks a bunch.
  8. It's literally 100F outside as I type this. Send buckets of ice.
  9. Thanks! I'll be looking into those scenario's
  10. Looking for any single player scenarios that feature the US tank thermal system. I just got whipped by the T80/BMP combo in ‘Killing Time at Kirtorf’ and am looking to give Ivan the business as revenge. Youtube vid of my defeat coming this weekend.
  11. Electronic warfare is being employed by both sides. There is probably enough electromagnetic noise in the atmosphere to cook a steak. The EW settings are set by the mission parameters done by the mission designers.
  12. You did a good job representing the scene from the novel. Granted, it's been 35 years since I read it. I would love to see more from you. BTW, you might be the first to have a scenario outside the initial release.
  13. I just waited until the advance T72's all came into view, popped smoke and laid into them. Ivan can't see through the smoke but the M1's can. That's the game changer. No loses and total victory.
  14. Thanks. Quick question: I’m assuming the arty should be called in after the first turn with a 5 minute delay and not during the initial setup phase. Correct?
  15. I’ll always be doing manual force selection for the AI so as not to get a second echelon unit like an air defense battery. That’s another drag....knowing what the enemy has.
  16. That's something I was worried about. I will definitely be doing some QMB videos. I've just started the US 1982 campaign in Cold War and have the first video more or less ready to go. Once that's out, I'll do a Fire and Rubble QB and alternate between the two titles. My only concern is that QB's can turn out stupid vs the AI as it is fairly limited in what it can do. Scripted missions are generally a bit more of a challenge and more real world in terms of AI contingencies. I'm also in the beginning stages of a H2H game in the Italy title. We tend to do 1 turn per day, so it's going to be awhile before that match shows up.
  17. Typically. I'll pick a battle size that's one higher than the battle size I actually want and manually choose the map and unit purchases for both sides if I'm playing AI QMB and I want to see expensive toys. You don't have to spend all those points if it's just going to swamp the map.
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