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Swervin11b

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  1. Like
    Swervin11b got a reaction from quakerparrot67 in Panic! Battle Fatigue in WWII   
    The more I learned about the realities of combat in WWII the more I wondered how on earth men withstood it. I found, however, that sometimes they didn’t. 
    Below is a link to an overview of battle fatigue in US forces in WWII. I found some rather astounding numbers, and also that the army studied the issue of men’s breaking points very meticulously. Given the numbers involved, they had to. 
    The morale model in Combat Mission’s WWII titles are remarkable in their reflection of reality. There have been studies that found that the “soft factors” that determine when and why men will break are not as abstract as one would think. 
    Battle fatigue in WWII is a fascinating - even if heartbreaking - topic that I thought deserved some study. Figured you guys might be interested as well 
     
    https://battlelines.blog/2019/01/09/the-spirit-of-the-infantry-battle-fatigue-in-the-second-world-war/
     
  2. Like
    Swervin11b got a reaction from CMFDR in A primer on WWII commo tech   
    Moderators, this is a general WWII interest piece. If it is not allowed, by all means let me know. 
    With CM being as much of a simulation it is, many players and scenario designers probably have an interest in the nuts and bolts of the tactics, technology, and equipment in use during WWII. 
    It took a long time for me to grasp the different ways in which combat units, especially infantry, communicated. Although there is a wealth of info the basics are lost in the pile of highly technical. 
    I wrote up a bit of a primer for the US Army infantry commo tech and methods here:
    https://battlelines.blog/2018/12/20/roger-that-army-communications-in-wwii/
  3. Upvote
    Swervin11b got a reaction from BletchleyGeek in Panic! Battle Fatigue in WWII   
    The more I learned about the realities of combat in WWII the more I wondered how on earth men withstood it. I found, however, that sometimes they didn’t. 
    Below is a link to an overview of battle fatigue in US forces in WWII. I found some rather astounding numbers, and also that the army studied the issue of men’s breaking points very meticulously. Given the numbers involved, they had to. 
    The morale model in Combat Mission’s WWII titles are remarkable in their reflection of reality. There have been studies that found that the “soft factors” that determine when and why men will break are not as abstract as one would think. 
    Battle fatigue in WWII is a fascinating - even if heartbreaking - topic that I thought deserved some study. Figured you guys might be interested as well 
     
    https://battlelines.blog/2019/01/09/the-spirit-of-the-infantry-battle-fatigue-in-the-second-world-war/
     
  4. Like
    Swervin11b reacted to General Jack Ripper in M3A1 Halftracks not firing   
    Just in case, remember to give the vehicle the target order, not the troops riding in it.
    Other than that, ordering them to Open Up works.
  5. Like
    Swervin11b got a reaction from Mord in Cant help myself - Question about possible feature addition   
    Hahaha outstanding 
    So Jablonski the mortarman whose entire team got waxed...Could he a mortar round from a neighboring team? 
    Or maybe just a really lucky hit from the Germans that I didn’t see. The Germans in that scenario were rather infallible 
  6. Upvote
    Swervin11b got a reaction from LongLeftFlank in Panic! Battle Fatigue in WWII   
    The more I learned about the realities of combat in WWII the more I wondered how on earth men withstood it. I found, however, that sometimes they didn’t. 
    Below is a link to an overview of battle fatigue in US forces in WWII. I found some rather astounding numbers, and also that the army studied the issue of men’s breaking points very meticulously. Given the numbers involved, they had to. 
    The morale model in Combat Mission’s WWII titles are remarkable in their reflection of reality. There have been studies that found that the “soft factors” that determine when and why men will break are not as abstract as one would think. 
    Battle fatigue in WWII is a fascinating - even if heartbreaking - topic that I thought deserved some study. Figured you guys might be interested as well 
     
    https://battlelines.blog/2019/01/09/the-spirit-of-the-infantry-battle-fatigue-in-the-second-world-war/
     
  7. Upvote
    Swervin11b got a reaction from IICptMillerII in Panic! Battle Fatigue in WWII   
    I’d venture to say that if we were hard-wired to destroy one another we’d have done it by now. Plus, you wouldn’t see things like 1.3 million psychiatric casualties in the span of a four year war and moral injury wouldn’t exist. (Like a full sixteenth of the US military in WWII). 
    Moreover, the intense training that militaries undergo wouldn’t have to be so intense.
    We do have a very intense, primal instinct for self-preservation, though. That’s arguably why you see so many mental health problems in and following a war...most of what we trained to do goes against self-preservation. Hell, the whole reason militaries are so rigidly disciplined is to try to overcome those instincts 
    I don’t doubt that some are wired a little differently, and thus don’t have any problems killing. They’re called sociopaths 
  8. Like
    Swervin11b got a reaction from zinzan in Panic! Battle Fatigue in WWII   
    The more I learned about the realities of combat in WWII the more I wondered how on earth men withstood it. I found, however, that sometimes they didn’t. 
    Below is a link to an overview of battle fatigue in US forces in WWII. I found some rather astounding numbers, and also that the army studied the issue of men’s breaking points very meticulously. Given the numbers involved, they had to. 
    The morale model in Combat Mission’s WWII titles are remarkable in their reflection of reality. There have been studies that found that the “soft factors” that determine when and why men will break are not as abstract as one would think. 
    Battle fatigue in WWII is a fascinating - even if heartbreaking - topic that I thought deserved some study. Figured you guys might be interested as well 
     
    https://battlelines.blog/2019/01/09/the-spirit-of-the-infantry-battle-fatigue-in-the-second-world-war/
     
  9. Like
    Swervin11b got a reaction from umlaut in Panic! Battle Fatigue in WWII   
    The more I learned about the realities of combat in WWII the more I wondered how on earth men withstood it. I found, however, that sometimes they didn’t. 
    Below is a link to an overview of battle fatigue in US forces in WWII. I found some rather astounding numbers, and also that the army studied the issue of men’s breaking points very meticulously. Given the numbers involved, they had to. 
    The morale model in Combat Mission’s WWII titles are remarkable in their reflection of reality. There have been studies that found that the “soft factors” that determine when and why men will break are not as abstract as one would think. 
    Battle fatigue in WWII is a fascinating - even if heartbreaking - topic that I thought deserved some study. Figured you guys might be interested as well 
     
    https://battlelines.blog/2019/01/09/the-spirit-of-the-infantry-battle-fatigue-in-the-second-world-war/
     
  10. Like
    Swervin11b got a reaction from A Canadian Cat in Panic! Battle Fatigue in WWII   
    The more I learned about the realities of combat in WWII the more I wondered how on earth men withstood it. I found, however, that sometimes they didn’t. 
    Below is a link to an overview of battle fatigue in US forces in WWII. I found some rather astounding numbers, and also that the army studied the issue of men’s breaking points very meticulously. Given the numbers involved, they had to. 
    The morale model in Combat Mission’s WWII titles are remarkable in their reflection of reality. There have been studies that found that the “soft factors” that determine when and why men will break are not as abstract as one would think. 
    Battle fatigue in WWII is a fascinating - even if heartbreaking - topic that I thought deserved some study. Figured you guys might be interested as well 
     
    https://battlelines.blog/2019/01/09/the-spirit-of-the-infantry-battle-fatigue-in-the-second-world-war/
     
  11. Like
    Swervin11b got a reaction from DerKommissar in Panic! Battle Fatigue in WWII   
    The more I learned about the realities of combat in WWII the more I wondered how on earth men withstood it. I found, however, that sometimes they didn’t. 
    Below is a link to an overview of battle fatigue in US forces in WWII. I found some rather astounding numbers, and also that the army studied the issue of men’s breaking points very meticulously. Given the numbers involved, they had to. 
    The morale model in Combat Mission’s WWII titles are remarkable in their reflection of reality. There have been studies that found that the “soft factors” that determine when and why men will break are not as abstract as one would think. 
    Battle fatigue in WWII is a fascinating - even if heartbreaking - topic that I thought deserved some study. Figured you guys might be interested as well 
     
    https://battlelines.blog/2019/01/09/the-spirit-of-the-infantry-battle-fatigue-in-the-second-world-war/
     
  12. Upvote
    Swervin11b got a reaction from IICptMillerII in Panic! Battle Fatigue in WWII   
    The more I learned about the realities of combat in WWII the more I wondered how on earth men withstood it. I found, however, that sometimes they didn’t. 
    Below is a link to an overview of battle fatigue in US forces in WWII. I found some rather astounding numbers, and also that the army studied the issue of men’s breaking points very meticulously. Given the numbers involved, they had to. 
    The morale model in Combat Mission’s WWII titles are remarkable in their reflection of reality. There have been studies that found that the “soft factors” that determine when and why men will break are not as abstract as one would think. 
    Battle fatigue in WWII is a fascinating - even if heartbreaking - topic that I thought deserved some study. Figured you guys might be interested as well 
     
    https://battlelines.blog/2019/01/09/the-spirit-of-the-infantry-battle-fatigue-in-the-second-world-war/
     
  13. Upvote
    Swervin11b got a reaction from MOS:96B2P in M3A1 Halftracks not firing   
    Roger that. Thanks a bunch! Man that was frustrating. I got murdered in Courage Conquers owing to the lack of fire support too. 
    I’ll definitely bear in mind their tendency to draw fire. Halftrack gunners have a hell of a tall profile. The .50 cal has good stand-off distance though, so I’m sure they can still offer some help. 
  14. Upvote
    Swervin11b reacted to DougPhresh in Fire suppression from small arms discussion   
    I can only speak to Afghanistan, but much more time was spent hunkered down because of mortar fire or pot shots disrupting a patrol than pitched battles with the Taliban. In my own experience it was less pinned-down hugging the earth for dear life (most of the time!) and more that, okay we now have to deploy, find cover, form into a section attack and so on. That kind of suppression is modeled pretty well in CM, as you can't carry out a routine move under fire.

    e: Quick question since a dev has responded - in CM1, how did Human Wave, Assault and Advance work?  Did units move differently under fire before?
  15. Upvote
    Swervin11b got a reaction from BletchleyGeek in A primer on WWII commo tech   
    Moderators, this is a general WWII interest piece. If it is not allowed, by all means let me know. 
    With CM being as much of a simulation it is, many players and scenario designers probably have an interest in the nuts and bolts of the tactics, technology, and equipment in use during WWII. 
    It took a long time for me to grasp the different ways in which combat units, especially infantry, communicated. Although there is a wealth of info the basics are lost in the pile of highly technical. 
    I wrote up a bit of a primer for the US Army infantry commo tech and methods here:
    https://battlelines.blog/2018/12/20/roger-that-army-communications-in-wwii/
  16. Upvote
    Swervin11b got a reaction from BletchleyGeek in Wehrmacht resilience vs. Dogface nervousness   
    -There’s only one crew member left alive. I believe two or three were dead. 
    -He is as average as they come. Plain Wehrmacht, has regular experience, normal motivation, and is fit. (I bump up the Americans one all around. I’ve just found the Germans to be tough regardless of their settings). 
    - He’s not in any type of fortification that I can see from looking at a photo I took. There is a trench to his left. He was immediately behind a house that’s now destroyed. Which is odd. He destroyed two Shermans before the house came down. Not sure how he had LOS? His gun is sticking through a doorway on his side but the far side was a wall. 
    -I’m not sure of his morale. I want to say he’s nervous but will have to see it when I turn the comp on. 
    -Whoever he is...He’s making his Fuhrer very proud indeed. 
    He’s got two platoons converging on his position so I don’t figure he’ll last too much longer. 
    If it makes any difference, he’s attached to a Fusilier Company. Those cats are really tough opponents and make for a challenging opponent with as much firepower as they have. 
    This AT gun has actually caused two medium MG teams to go black on ammunition. But it’s gotten platoons within 50 and 100 meters of him. I’m going to run a Jeep up to the MGs’ locations and see if they can’t get a few boxes off of them. 
    Helmut, you animal! 
  17. Like
    Swervin11b got a reaction from LukeFF in A primer on WWII commo tech   
    Moderators, this is a general WWII interest piece. If it is not allowed, by all means let me know. 
    With CM being as much of a simulation it is, many players and scenario designers probably have an interest in the nuts and bolts of the tactics, technology, and equipment in use during WWII. 
    It took a long time for me to grasp the different ways in which combat units, especially infantry, communicated. Although there is a wealth of info the basics are lost in the pile of highly technical. 
    I wrote up a bit of a primer for the US Army infantry commo tech and methods here:
    https://battlelines.blog/2018/12/20/roger-that-army-communications-in-wwii/
  18. Upvote
    Swervin11b got a reaction from A Canadian Cat in A primer on WWII commo tech   
    Moderators, this is a general WWII interest piece. If it is not allowed, by all means let me know. 
    With CM being as much of a simulation it is, many players and scenario designers probably have an interest in the nuts and bolts of the tactics, technology, and equipment in use during WWII. 
    It took a long time for me to grasp the different ways in which combat units, especially infantry, communicated. Although there is a wealth of info the basics are lost in the pile of highly technical. 
    I wrote up a bit of a primer for the US Army infantry commo tech and methods here:
    https://battlelines.blog/2018/12/20/roger-that-army-communications-in-wwii/
  19. Like
    Swervin11b got a reaction from Josey Wales in A primer on WWII commo tech   
    Moderators, this is a general WWII interest piece. If it is not allowed, by all means let me know. 
    With CM being as much of a simulation it is, many players and scenario designers probably have an interest in the nuts and bolts of the tactics, technology, and equipment in use during WWII. 
    It took a long time for me to grasp the different ways in which combat units, especially infantry, communicated. Although there is a wealth of info the basics are lost in the pile of highly technical. 
    I wrote up a bit of a primer for the US Army infantry commo tech and methods here:
    https://battlelines.blog/2018/12/20/roger-that-army-communications-in-wwii/
  20. Upvote
    Swervin11b got a reaction from MOS:96B2P in A primer on WWII commo tech   
    Awesome! I’m glad it’s been found useful. Starting out trying to learn WWII on a deeper level had me tripped up a more than a few times over the basics. Figured I’d share what I’ve found and learned. 
  21. Upvote
    Swervin11b got a reaction from MOS:96B2P in A primer on WWII commo tech   
    Moderators, this is a general WWII interest piece. If it is not allowed, by all means let me know. 
    With CM being as much of a simulation it is, many players and scenario designers probably have an interest in the nuts and bolts of the tactics, technology, and equipment in use during WWII. 
    It took a long time for me to grasp the different ways in which combat units, especially infantry, communicated. Although there is a wealth of info the basics are lost in the pile of highly technical. 
    I wrote up a bit of a primer for the US Army infantry commo tech and methods here:
    https://battlelines.blog/2018/12/20/roger-that-army-communications-in-wwii/
  22. Upvote
    Swervin11b got a reaction from Heirloom_Tomato in A primer on WWII commo tech   
    Moderators, this is a general WWII interest piece. If it is not allowed, by all means let me know. 
    With CM being as much of a simulation it is, many players and scenario designers probably have an interest in the nuts and bolts of the tactics, technology, and equipment in use during WWII. 
    It took a long time for me to grasp the different ways in which combat units, especially infantry, communicated. Although there is a wealth of info the basics are lost in the pile of highly technical. 
    I wrote up a bit of a primer for the US Army infantry commo tech and methods here:
    https://battlelines.blog/2018/12/20/roger-that-army-communications-in-wwii/
  23. Like
    Swervin11b got a reaction from Howler in A primer on WWII commo tech   
    Moderators, this is a general WWII interest piece. If it is not allowed, by all means let me know. 
    With CM being as much of a simulation it is, many players and scenario designers probably have an interest in the nuts and bolts of the tactics, technology, and equipment in use during WWII. 
    It took a long time for me to grasp the different ways in which combat units, especially infantry, communicated. Although there is a wealth of info the basics are lost in the pile of highly technical. 
    I wrote up a bit of a primer for the US Army infantry commo tech and methods here:
    https://battlelines.blog/2018/12/20/roger-that-army-communications-in-wwii/
  24. Upvote
    Swervin11b got a reaction from IICptMillerII in A primer on WWII commo tech   
    Moderators, this is a general WWII interest piece. If it is not allowed, by all means let me know. 
    With CM being as much of a simulation it is, many players and scenario designers probably have an interest in the nuts and bolts of the tactics, technology, and equipment in use during WWII. 
    It took a long time for me to grasp the different ways in which combat units, especially infantry, communicated. Although there is a wealth of info the basics are lost in the pile of highly technical. 
    I wrote up a bit of a primer for the US Army infantry commo tech and methods here:
    https://battlelines.blog/2018/12/20/roger-that-army-communications-in-wwii/
  25. Upvote
    Swervin11b reacted to Heirloom_Tomato in How I view most scenarios and the designers...   
    I believe you talking about two different things, each of which is already present in the game. The entire enemy force will surrender when a certain set of conditions has been met. I am not sure exactly what the level is but lets go with 45%.  If we assume the enemy has 100 men, once 45 of them have been KIA or WIA, the battle is over, the enemy surrenders to your awesome playing skills. It doesn't matter if they are green or elite, low or fanatic motivation, once 45% are casualties, the battle is over. The morale ballast is used for the situations where you want those 100 men to fight to the last man, no matter what. A good example would be a delaying force, left in place to slow the enemy down in a suicide mission. Without the morale ballast, they would quit the fight after losing 45 of the 100 men. Yet in this situation, the remaining 60 enemy troops could still cause a significant threat to your men. So a morale ballast of 1000 men is added to arrive on the 4 hour mark, ensuring those 100 men will fight to the very last man.
    The second part is the individual troops themselves. The can and do surrender if they are cut off from their parent unit, surrounded and facing overwhelming incoming fire. Here, experience and motivation play a significant role. Elite fanatics will fight to the last man, to the last bullet, to the last breath in their lungs. Poorly motivated conscripts on the other hand will surrender, throw down their weapons and raise their hands in the air, rather quickly if cut off and surrounded. Depending on the situation you wish to depict in your scenario, choosing the appropriate troop quality will play a very important part of the battle.
    What you are suggesting here is possible to setup using terrain triggers. Set the AI plans to have the enemy troops keep pulling back every time your men reach a certain area of the map. Once the last terrain trigger has been tripped and you wish the enemy force to withdraw, set an AI movement point for the exit zone.  As more and more of your men leave the map, there will be a greater chance of individual units being cut off and surrendering. From a points perspective, the enemy force could be given a friendly casualties threshold. As the men retreat and exit the map, they will stay alive and earn points. If the player has points attached to how many casualties they cause, each man who exits will deny the player points. Again, the only way to prevent the mass surrender is to have the morale ballast, which will in turn allow for more opportunities for individuals to surrender.
    If you would like to see the following in action, shoot me a PM and I will set up a battle to show you how it works. 
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