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=Marder=

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Everything posted by =Marder=

  1. Nope, all BMP3´s are gone. Airborne unit is in inf tab and only without the BMP3. Cant even buy the BMP3 as a singel Vehikel or use it as upgrade for guard mech battalions. I checkt in the mission editor and the formation is there available but not for quick battles. And yes i do have all moduls installed. Airborne Syrian BMP3 formation got erased from the quick battle tab.
  2. MG5 for inf MG3 still stays as vehicle weapon. Coax and such.
  3. I think M2´s and MG3´s will make it even further :-) Its not like there is a replacement for them in sight that is in all aspects viable.
  4. use target area command or even better hull down command when missile is at peak and the gunner spots a target the tac ai decides what to engage and what targets to prioritize. Normal you dont shoot such a weapon without at least a hint that there might be a target worth using the ammo so the contact markers could be a good hint to wher to aim. the rest must be handelt by the tac ai.
  5. I love to use my Bundeswehr units. A luxury and joy no one else is offering in such detail. Be German, be always the bad guy, always the nazi. But at least there is brake. A glimps of hope. Juts for that, adding the Bundeswehr. Lots of love for CM.
  6. wowowowowowowowow CMBS needs some Moduls. Cant let only the US shoot Russians, what about the rest of the western world. The Ukrainians and Russians miss formations and gear. Where are the AK47´s and VDV and Marines of all sides.
  7. High I would have some questions for the CMSF Nato module. The Bundeswehr has its Fenneks and Marders and Fuchs Apc´s. 1:Fennek The Fennek didn't have in 2.0 version of CMSF Nato the option to raise and lower its IR mast to peak over hills and walls to stay fully hull down, will the port to version 4.0 bring any new features for this vehicle so it can perform its duty's like it was intended to do? 2:Marder and Panzergrenadiere The Grenadiers do there job most of the time from the back of Marder hence the three hatches on the back, in CMSF Nato the hatches where weld shut for ?engine reasons?. Will the Rampenschweine now be able to shoot MG3s and Panzerfausts from its back and if order button up and down? Also the attaching and removal of the Milan from the Marder to use it dismounted, is there option to do so? 3:Fuchs The same goes for the fuchs as its part of training to do so and the hatches are not there just for fun. In General. Syrian army has airplanes and Helo´s also some SPAAG´s will other nations get any kind of equipment to deal with such threats? Gepard´s? For the Germans and Netherlands? Or Ozelots with Stingers?
  8. But how can you have a attack on Berlin without flak towers? There iconic behemoth that did play a important part in the defense and where pretty spooky as if not impossibel to attack. Think about the Zoo tower. last point of defense for the third reich troops trying to brake out of the siege.
  9. Or you just take people who left the military from grunt to officer to have a wide variety of approaches to problems. With a past military back ground there is no need for side by side education and training. Just the game it self as a hobby. choose best gamer´s from competitions or let the military do competitions with prices for the best and let them compete against officers. Who dosnt want to win a life time supply of MRE´s?!
  10. What about Flak towers? Will there be Flak towers with 88´s?
  11. 1:Vehicles that have periscopes that can be risen and lowered for reconnaissance should also do so in CM games.Looking at you Shock force Fenneks and CM2 soon. If the cant 60% of the intended use of said vehicle is simply castrated away. 2:Round buildings. No relay, everything is boxy and squared. 3:Buildings having interiors. Also we can just start with walls and staircases and expand it over over time. let the tac ai and pixel Soldaten maneuver and fight thru the corridors and so forth. 4: Fortified buildings! Yes let my troops prepare to make a fortress out of a building!!!! Throw carp on the stair cases, build second walls and not let them stand in windows to be shoot and be spottet instantly. Battlefront has skiped one of the most important defensive options out of the game. where are my sandbags?sand on floor!roof removals grande traps and so forth. Where the sneaky options to fortfiy a building that lets it look like a normal building but its fortress in disguise!! Its getting even more important as technology punishes troops caught in open instantly with death and there is no second chance like in WW2 or up the 2000 for troops. Looking and CMBS/CMSF and if you ever do a CM Cold War because of airburst ammo for every one and his Sergeant´s mom. Not on the run as its self understanding that such things need preparation but for the defending side in a game it would be a great force multiplier. 5: Storming buildings not just thru the front door!!! Troops have ropes assault Ledders can climb on vehicles and so forth to reach the second floor of a building and fight the way down. Have the options for troops to have urban assault gear to take down citadels of defiance. Not just stomping thru the front door. 6: Make bigger maps be less resource hungry. The bigger the map gets the worse they run. 7:Please for the love of god bring back command delay and the requirement to be lead the battle thru the eyes of your highest ranking formation leader at least for IRON mode, I do understand when you dont want the option for lower difficulty but removing this that was before in combat mission beyond overlord makes the game more gamy. It takes out a important part of CC, braking it and so forth. Please bring that back at least for the highest difficulty settings. 8: Reinforcement´s in PBEM and online play Please add this for games that you do on quick battels where you can choose formations or units to show up on the map after a certain time for you in your set up zone. It would prevent massive traffic and set up jams in general and would add greatly in battels.
  12. So chances are we see EMT Aladin for Germany in NATO update?
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