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BornGinger

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Everything posted by BornGinger

  1. A few days ago I got my electricity bill for the three months that have gone by and was shocked that they expect me to pay ~£60 although I doubt that I have used more electricity since the last time I payed for the electricity. To get hot water and to prepare food I use gas. The electricity runs the lamps, the fridge, the computer and the gas boiler. I haven't bothered about getting internet and I don't play very much on my computer and usually use it for watching films and reading something I have downloaded from the internet I use at work, the library, the pub or through some other open wifi. I know that a computer usually doesn't use very much electricity. But if the computer is a gaming computer with a top-notch graphics card the use of electricity when playing more modern games will most likely go up. Those of you who live in the UK, and those of you who live in another country but also risk getting much higher energy bills, are you planning to play less computer games and start reading more than you do now or have you decided to wait and see?
  2. If Battlefront want to get busy with something related to Combat Mission, I'd rather have them busy with making a new game engine. When that one is done and ready to be used they could release a Barbarossa game with it.
  3. It seems that some people judge this game as "useless" or similar and give up trying to figure out how to play it successfully when the only reason to why it doesn't work for them is that they're too lazy to even try enough. It's just like someone who says a book is bad or stupid only because they haven't given themselves the time enough to learn how to read before they expected the book to contain easily understandable pictures.
  4. How would the early war time period affect game play when a veteran in the early war period, been fighting for three months, would be just as much a veteran as in the 1944 games in the same game engine and a fanatic in a 1940 game would be just as much a fanatic as in a 1944 game using the same engine?
  5. I think he said that he hoped that an alfa version would be out in December and not the full version of the game. It will be interesting to go to that redit thread in November to find out how things are going.
  6. Why shouldn't it be? If Battlefront is worried about competition they will have a good reason to improve their game engine or even make a new and much better one. They can also decide not to care about it as they understand that competition about the gamers is a part of their business.
  7. All right. Will have a look after I've fought myself through the in-game tutorial missions.
  8. I'm about to do the same. I think there should be youtube help to find about certain things. And then there's also the Graviteam forum where someone hopefully is explaining things. If not, I'll have to learn while playing the game.
  9. Splitting troops don't make them walk in single file. There is always two or more soldiers walking to the left or right which often makes it risky to have one or two squads walk along a narrow area with slopes on both sides. And the same with having them walk in a wide formation. They seem to move in a diamond formation, or something, instead of in a wide formation.
  10. I have watched a few videos of this game by the youtuber Tonci87 and he sure enjoys playing Mius Front. It seems that the orders you give to your troops are a bit more advanced than what we have in Combat Mission, which seems to be a problem for some people that expect something like Men of War or similar, but that is possibly making the game feel more correct. I have often wondered why there's no option to order the troops to walk in single line or on a wide formation in CM. And in CM there's also no option to order the troops to move forward and to tell them where to run if they are being shot at. When playing wego that kind of option isn't necessary but it could be useful for those that play real time. If my laptop can play this game I'll try it out and I am sure I'll have fun with it. From what I have seen from the videos by Tonci87 it seems Battlefront could learn a lot from Graviteam if they decide to make a new game engine.
  11. Although that tip about Workshop Wednesday isn't really connected to the topic of this thread it was an interesting video. I watched the videos about the restoration of the Jagdpanther and the Stug III too which were a good watch.
  12. You of course meant "the Germans" and not "Hitler" as he had Eva Braun and his dog Blondi.
  13. It was a comment on what was mentioned about that person's relations to different relatives which seemed a bit unimportant to the subject.
  14. There was supposed to come something in June, but that has now been moved forward to maybe July.
  15. What is his relationship to your neigbours?
  16. If you have a Samsung 7 phone, probably works with other so called smart phones too, you can make a gif from a part of a video in the phone's videoplayer. It's a very quick process.
  17. I hope this performance improvement mean that all games will be able to have maps larger than 18 square kilometers being made in the editor and played on as scenarios. Larger maps for scenarios would be better for the modern day games but would also be great for the WW2 ones. I know that a lot of people don't like scenarios larger than platoon size but there are also those, I included, that would like to be able to play scenarios that are able to have a whole regiment on the map from the start without performance issues. Unfortunately the map size requirements don't allow for that to happen at the moment.
  18. It doesn't relate to Ukraine in any way other than the Ukraine people fight in when they play the game Black Sea. His words "Another writeup for those of you who can pry yourselves from the Ukraine thread" means that he expects people to be busy reading the thread How Hot is Ukraine Gonna Get. And if some have decided to take a break from that thread, they might want to discuss the article he's linking to in this thread and also to discuss the workflow for planning how to play a scenario in any Combat Mission game. That's at least how I understand the first post in this thread.
  19. I wonder how many times people have mentioned that about a release of a new CM-game or a new module? I think the release might be some time after June.
  20. I don't think that BFC offer that option. You could always copy the parts of the manual that you'd really like to have on paper to a text editor (there are free ones which are similar to Microsoft Words) and then print those pages at work or in the library if you don't have a printer at home.
  21. This must be the number of dead and wounded since they decided to go independent in Luhansk. It seems a bit too large number if counted since the Rus invasion in February.
  22. Chuckie is most likely splitting the squad into teams before he gives them the order to enter the vehicle. I suspect that there is another type of team entering in between so the squad stays separated.
  23. One of the tractors already in hiding. Now the long wait begins for that Terminator to get close enough for the taking.
  24. Does Lindybeige play the Combat Mission games? I thought he was more interested in large board games. But as the Combat Mission games are based on a board game (or even more than one) it's of course possible that he does play at least one of them. I like the few videos that I've watched on his youtube channel. But I have never watched one where he talks about Combat Mission or any other video game.
  25. Go to Gumtree, or similar, and look for a gaming laptop or a gaming pc there and haggle heavily on the price. It's sometimes surprisingly easy to find sellers that are willing to accept what one wants to pay, or quite close to it. Wouldn't it be more challenging and fun if you yourself did the teaching while trying to sound like a woman?
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