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ViperAssassin26

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Everything posted by ViperAssassin26

  1. since I have a better gaming computer and I won't be using MAC anymore, adding more units will be easy for me now. Ill download Blender soon and start working on other things like maybe adding suppressors to the M4 (specifically for SF & Ranger units) different types of buttstocks. Just have to learn mapping. I want to work on some of the weapon sounds that are already out there. Im currently in school for recording arts (Music) so I know how to EQ the bursts so they're a little more softer on the ears but still sound the same. I have plenty I want to do. But ill definitely reach out for help when needed. THANKS!!!
  2. I will be adding new units to Shock Force 2 and Black Sea. So if anyone has a specific units they'd like to see added please let me know. I have plans to do 10th Mountain, 1st infantry, and a Special Forces unit. That last one might take a bit though lol
  3. So I bought a new laptop and I went to install SF2 and it says I have no activations remaining.... WTF?
  4. Do you know the MAC version of this solution? im having a Graphic issue with SF2
  5. Hi guys. I got vertical grips on the M4A1 with ACOG in SF2. I also managed to import them in CMBS for the most part.The issue I face now(CMBS) is that I can't find the mdr file for the m4a1-TWS. I was able to swap the models for the m4a1.mdr and the m4a1_acog mdr. there should be a third mdr im guessing. but I can't find it in the brz files I exploded. can anyone help with this? Id like the entire platoon to have the same M4.
  6. so I figured out how to get the Rhino mount on the ACH and vertical grips on the M4. The issue I face now is that I can't find the mdr. file for the m4a1-TWS. I was able to swap the models for the m4a1.mdr and the m4a1_acog mdr. there should be a third mdr im guessing. but I can't find it in the bra files I exploded. can anyone help with this?
  7. Those are the Unit Patches. I don't know what you mean by ORBATS
  8. No problem. I plan on doing more soon. Just let me know what you think!
  9. https://www.dropbox.com/s/i6ggxy5pm6rshkp/1st Cav.zip?dl=0 https://www.dropbox.com/s/e0kkwthguv624b1/143D ESC.zip?dl=0 Ive added two additional units to CMBS. The 143D ESC is a support unit I served with. Can't fight the good fight without a support element. Feedback is appreciated
  10. I think the range and the village should be two seperate scenarios. I understand this is a game, But machine gun ranges and MOUT sites are miles apart from each other, however, I like how you had the range set up. Watching the M240 and the spotter together reminds me of when I go to the range. The only thing about have a range in CM is the the moving AI. Hard to hit a target that ducks. I don't think the AT team should be present. They really don't have a job. That's something that could be part of an Infantry based training campaign. That'll get newcomers in tune with how to use Javelins. But im thinking in the mindset of a soldier and how training works. Im always doing these types of training , so its hard for me not to mention it. Well I meant all 4 mission scenarios just as a dismounted infantry platoon or company. Same thing with vehicles. Although now that I think about it. using support could just be tied into the infantry training campaign. I brought it up because my buddies in the infantry would always be in the field for days at a time doing MOUT, movement under fire(Bounding), calling CAS, and defense operations. I just thought that would be great for newcomers. Think of it as Combat Mission: Basic Training lol This could all be used in Black Sea as well
  11. I played this scenario. Its not bad. I placed my M240 team on top of the building and it looked like an actual range. it was quite easy for me to send a squad to flank the enemy in the village and finish the off. Do you think you could make it into an actual training Campaign? I think one that emphasizes use of Infantry/Vehicle/Air/Artillery Support would be pretty cool.
  12. Im waiting on another Modern Version of CM to come out. SF2 & Black Sea I could play all day. Doesn't even have to be historically accurate. Or maybe Iraq or Afghanistan. As much as I appreciate history, I prefer more modern combat. Only thing I would change or do differently, is the ability to drop-off/pick up a squad via UH-60. But nonetheless I appreciate what's been done so far.
  13. Yeah sometimes I use Bradley fire as cover for infantry and even when I clear the target as the a squad enters the Bradley will fire again and cause casualties. I immediately restart the game lol
  14. so this has nothing to do with the thread but I can't get an answer anywhere else. So I've been playing shock force 2 on my M1 Mac and after maybe 20 minutes of playing it starts acting strange. For example certain icons will disappear and some will be misplaced. when I exit the battle, there's no normal splash screen. its just the menu with a black screen. Not sure what the problem is but it would be nice if anyone knows how to fix it.
  15. I hope that CMA gets an upgrade soon though. That's the one im looking forward to
  16. I haven't been following this thread really, but is this being worked on or we just discussing?
  17. Would anyone be able to do TACP helmets? Those are the helmets typically used by special operators and Rangers. I have a ranger mod I want to get to everyone. im just missing that piece to the puzzle
  18. So I've been playing shock force 2 on my M1 Mac and after maybe 20 minutes of playing it starts acting strange. For example certain icons will disappear and some will be misplaced. when I exit the battle, there's no normal splash screen. its just the menu with a black screen. Not sure what the problem is but it would be nice if anyone knows how to fix it.
  19. So I've been playing shock force 2 on my M1 Mac and after maybe 20 minutes of playing it starts acting strange. For example certain icons will disappear and some will be misplaced. when I exit the battle, there's no normal splash screen. its just the menu with a black screen. Not sure what the problem is but it would be nice if anyone knows how to fix it.
  20. I would day the use of JSOC. Proper room clearing mechanics. No just running into the building and hoping you spot the enemy first. I created a mod for Foregrips, but I would like to see them come with the game themselves. maybe being able to use a Blackhawk to bring in more troops. or maybe have it pop up to. drop off troops and then disappear again.
  21. its because you have to clear the target, once you clear the target you can face elsewhere
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