ViperAssassin26
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Everything posted by ViperAssassin26
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Streaming all the Black Sea mission Campaigns
ViperAssassin26 replied to ViperAssassin26's topic in Combat Mission Black Sea
Here's Part 2 of the training campaign -
Streaming all the Black Sea mission Campaigns
ViperAssassin26 replied to ViperAssassin26's topic in Combat Mission Black Sea
yeah I just recorded from my phone. I didn't have a phone stand so its not fullscreen. But im fixing that after this next video. Im Using my Laptop. But I just downloaded OBS.Thank you!! -
Good Morning homies!!! So I decided to start streaming CMBS. Im starting with the training campaign. Then I'll move on to the main storyline. I know im not the first to do this but I would love the support. I'll try to record and post everyday. As always im willing to take any feedback from you guys. here's the link to the page where Ive already uploaded the first one. Thank you again!
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It is frustrating how inaccurate user artillery is in this game. But how precise and effective AI artillery is. every time im doing a great job holding the enemy back. here comes the ever so accurate artillery. Who else is annoyed by this?
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Engine 5 Wishlist
ViperAssassin26 replied to Stardekk's topic in Combat Mission - General Discussion
well meant weapons up and pying the room. -
Engine 5 Wishlist
ViperAssassin26 replied to Stardekk's topic in Combat Mission - General Discussion
if only we could get Realistic room clearing movement -
Engine 5 Wishlist
ViperAssassin26 replied to Stardekk's topic in Combat Mission - General Discussion
I just started using hunt. of course waiting until the enemies been suppressed. For example in the training scenario I go uphill to get closer to the building. then use the other half of the squad to surpress the enemy while the first team enters the far left building. then I lift fire -
Engine 5 Wishlist
ViperAssassin26 replied to Stardekk's topic in Combat Mission - General Discussion
Ive run into that issue plenty of times. its frustrating as hell. Yeah definitely wait until the IFV is done firing. the problem I run into is infantry reaction time when going into the building. Infantry reaction time and common sense need improvement -
why is it when I mod a weapon it won't show up in game?
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Engine 5 Wishlist
ViperAssassin26 replied to Stardekk's topic in Combat Mission - General Discussion
What all is supposed to change when engine 5 is released? -
Im a big fan of the Rangers. I also added a support unit in a previous post 143D ESC. its my current unit. I figured can't win a war without support lol
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What do you guys think of the Rangers? I would love to get feedback on them
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So I finally finished this infantry pack for Black Sea. There are plenty of units to use in game now. Special thanks to @JM Stuff who helped put together a surprise for you all. Any suggestions or criticisms please let me know. Hope you all enjoy! https://www.dropbox.com/scl/fo/iqhd5k7peeshxo4kiweuu/h?dl=0&rlkey=6qt1cf2xbupg29t2d77cj839i
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So I noticed Durring the first scenario in the training campaign, I chose to line a squad along the hill to fire at enemies in the open. But they seem to want to stick their entire body over the burm. Has there been a patch released to fix that?
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Custom 3D Models and Mods Compilation
ViperAssassin26 replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
check your inbox -
Custom 3D Models and Mods Compilation
ViperAssassin26 replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
im using blender now because im trying to add surpressors. But the weapon doesnt show up in game. yeah ill send you the files. the surpressor is a FBX. file -
Custom 3D Models and Mods Compilation
ViperAssassin26 replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
so i learned that you dont have to have blender in order to swap models. all you have to do is rename the model you want to import and move them to the appropriate game. for example. I found the infantryman brz files from SF2 and used the same brz files from CMBS. So now the infantry models from black sea i can now use in SF2 -
Custom 3D Models and Mods Compilation
ViperAssassin26 replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
It works. I was able to add the plugins. but im still having issues with the weapon not showing up after i parent the suppressor onto the weapon and export it -
Custom 3D Models and Mods Compilation
ViperAssassin26 replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
im downloading 2.79 now. Willl that help with my new models not showing up? -
Custom 3D Models and Mods Compilation
ViperAssassin26 replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
i Just downloaded 2.78. its working now. But im trying to add surpressors and after i export the mdr. the weapon doesnt show up in game. -
Custom 3D Models and Mods Compilation
ViperAssassin26 replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
im trying to import the plugins on blender using the instructions in the video. I zipped the io_scene_mdr. but when i go to check the import box in the testing tab i get an error message. -
Blender Questions and Issues
ViperAssassin26 replied to JohnO's topic in CM Shock Force 2 Maps and Mods
im trying to import the plugins on blender using the instructions in the video. i zipped the io_scene_mdr. but when i go to check the import box in the testing tab i get an error message. -
Shock Force 2 Unofficial Screenshot And Video Thread
ViperAssassin26 replied to Mord's topic in Combat Mission Shock Force 2
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Custom 3D Models and Mods Compilation
ViperAssassin26 replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
You were 100% right!!! Thanks for the help!!!