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raven80

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  1. Like
    raven80 reacted to 37mm in Shock Force 2 Unofficial Screenshot And Video Thread   
    I am so enjoying this patch...
     
  2. Like
    raven80 reacted to Pete Wenman in Black Sea Flavour Objects Added To SF2   
    37 selected Flavour Objects that I made for Black Sea have been combined and renamed within the SF2 editor as required to be available within SF2
    Some textures have been reworked to fit within the Syrian environment.
    FO have been added to empty slots within the Map Editor and so the naming conventions in most cases are a little odd.
    Download https://cmmodsiii.greenasjade.net/?p=7737

    Read Me
    Additional Flavour Objects for SF2 
    Additions to the FO as follows
    Aircon
    3 – concrete barrier
    4 – spray tank on wheels
    5 – Disc rake
    6 – picnic table
    7 – fork lift truck
    8 – rail buffer1
    9 – rail buffer2
    ATM
    2 – kiosk1
    3 – kiosk2
    4 – loaded pallet
    5 – stack of pallets
    6 – pallet on trolly jack
    7 – large aircon unit
    8 – vending machine
    9 – electrical box
    Log
    3 – concrete pipes spilt
    4 – concrete pipes stacked
    5 – concrete pipe
    Shelter
    5 – wooden pitched roof
    6 – green plastic roof
    7 – pillars and arch
    8 – busstop
    Bin
    7 – large yellow bin empty
    8 – large yellow bin on side
    9 – large yellow bin full
    Pallet
    4 – pallet trolly jack (no pallet)
    5 – handcart1
    6 – handcart2
    7 – handcart3
    8 – handcart4
    9 – handcart5
    Barrel
    3 – 3pipes standing
    4 – 2pipes standing with base
    Telephonepole
    4 – concrete telephone pole
    5 – raised barrier
    6 – basketball hoop
    7- rail crossing X
     
    P
  3. Like
    raven80 reacted to Oleksandr in Oleksandr's Modding Space for CMSF2   
    CMSF2 : USMC Infantry by Oleksandr

    This mod will provide you with retextured United States Marine Corps. 

    This mod will provide you with USMC wearing dusty MARPAT. 
     
    This mod includes new PDA based on MARCORYSCOM tablet technology that is created to remove the "fog of war" on a Multi-Domain Battles. 

    As you can see - new tablet has new textures different from those that being used by Army units (this mod will not conflict with any other mods of mine). 
    Tablet includes a texture of a central part of Aleppo. 
     

    No patches added on units - it is authentic measure - most of the times - marines do not wear patches today. I might be wrong about all units but most of the time I was looking at our Marines - they were patchless. 

    Skinds and gear are planned to be modded in the future. 

    Link to download: https://www.thefewgoodmen.com/cm-mod-warehouse/combat-mission-shock-force-2/cmsf2-infantry/cmsf2-usmc-infantry-by-oleksandr/
    Enjoy! 
  4. Like
    raven80 reacted to Oleksandr in Oleksandr's Modding Space for CMSF2   
    CMSF2: 7th Infantry Division by Oleksandr

    This is my last mod of this year - US Army Infantry mod. 

    I've been insipired by the history of this unit and I've decided to give it a go here in CMSF2. 
    This mod contains a lot of small details. Such as patch of the US Army Signal Corps on each back of each man carrying radios. 

    Now you have actually opened PDA with the map of Aleppo streets on it: 

    Your soldiers are finally well camouflaged 
    this is without icons

    this one is with some icons on 

    Closer look: 

    Harris details were added as well: 

    Enjoy your battles gentlemen and happy holidays to everyone! 

    Link: https://www.thefewgoodmen.com/cm-mod-warehouse/combat-mission-shock-force-2/cmsf2-infantry/cmsf2-7th-infantry-division-by-oleksandr/
     
  5. Like
    raven80 reacted to Chudacabra in Unofficial Screenshots & Videos Thread   
    Bulat brawling.


    Armoured graveyard.
  6. Like
    raven80 reacted to Oleksandr in Unofficial Screenshots & Videos Thread   
    Russians will never give up they say... 




  7. Upvote
    raven80 got a reaction from Oleksandr in Unofficial Screenshots & Videos Thread   
    Ambush Scenario shots
    Ukrainian BTR approaching the town

    Assault squad crossing an alley overwatched by one BTR

    Death at the crossroad

    Ukrainian troops rushing over a bridge covered by BTR fire

    QRF BMP opens fire preparing the assault

    Ukrainian spearhead advance trhough the fields

    A BMP suppress enemy infantry while a truck flees 

    And the final result; i've managed to save 3 out of 4 trucks after an extra 5 min time...then i decided to concede ceasefire thinking that the mission was accomplished, but i was wrong

    This is a great scenario; in this playtrhough i've focused on clearing the town ad the outskirts, i wanted to learn a bit of urban tactics, but the time it's not your friend and i had to rush, so i played the last turns too "RTS style"
  8. Like
    raven80 reacted to Oleksandr in Oleksandr's Modding Space   
    CMBS: PRP-4M In Ukrainian Digital Camo By Oleksandr



    PRP-4M is a soviet made reconnaissance vehicle what is capable of correcting artillery fire.
    Link to Download: http://cmmodsiii.greenasjade.net/?p=5530
  9. Like
    raven80 reacted to Heinrich505 in CMFB (Unofficial) Screenshot Thread   
    Finished the Victory at Verdenne battle and was amazed at the beauty of the map.  Put together a small story that featured some shots that I hope will give some idea of how stunning the map is.
    The Kriegsberichter

    The Kriegsberichter moves forward to a fence line to survey the landscape.  Max Nussbaum has two Leica 35mm cameras around his neck.  Instinctively he pulls one to his eye and takes a wide view shot.  It is lighter now, the shooting has died down, and he is told that the battle is over.  Verdenne and positions beyond have been secured.  He will now be able to document the victory in photographs for publication back home.
    He was positioned with Oberst Gerdes, the battle commander, in a large farmhouse as the battle unfolded across the valley.  It was pre-dawn when the attack started – no good for photographs.  Their eyes strained in the murky gloom as dawn struggled to overcome the darkness.  It was hard to make out the Landsers as they waded deliberately through the snow and across the open terrain, with artillery crashing into Verdenne.  There was resistance in the town by the Amis, but the enemy was reportedly crushed.  Casualties are reported to the Oberst as moderate.
     

    Oberst Gerdes takes Max aside for a moment.  He warns him to be careful.  Yes, the battle might be over, but the enemy may still be around, pockets of resistance cut off, and desperate to escape back to their own lines.  The Oberst walks the Kriegsberichter away from the farmhouse while he counsels him. 
    When they are out of earshot, the Oberst quietly tells Max that he really needs to be careful around the unit’s political officer, NSFO Leutnant Hahn.  Hahn has been spouting propaganda ever since he was assigned to their unit, responsible for morale and indoctrination.  The Oberst warns Max that Hahn is seeking out those who display weakness of spirit and conviction for overall victory. 
    Max is told to be wise in his choice of photographs, so as not to bring any unwanted scrutiny from Leutnant Hahn.  The Oberst tells him that no one is safe from the prying eyes of Hahn, not even himself, even though he outranks Hahn.  This chills the Kriegsberichter even more than the early morning bitter frost.
    The Oberst claps him on the back and shows him to a Kubelwagen.  “Here is your driver.  His name is Hans.”  To the driver, “Take care of our Kriegsberichter, Hans.  You might even make it into the magazines.” The Oberst forces a laugh and returns to the farmhouse.
     

    The Kriegsberichter tries to make small talk with Hans but the man is dour and only mumbles.  It is clear he doesn’t want this assignment as it is taking him towards the enemy – he’d prefer the warmth of the farmhouse or some other location as far away from Belgium as possible.
    The countryside is breathtaking with its snowy majesty.  He orders Hans to stop for more distance shots.
     

    As they near the outskirts of Verdenne, Max sees the first evidence of the battle for the town.  It is a destroyed Ami tank.  Hans is ordered to stop and Max picks the Leica that has black and white film in it.  He will go back and forth between the two, as the black and white film is more reliable and the color film is somewhat new and experimental.  He composes his shot, with the wound that killed the enemy tank clearly visible in the picture.  In his excitement he catches the rear tire of a destroyed German armored car he was trying to crop out of the shot.  He can only guess that the armored car was a victim of the enemy tank.  The US tank had to have been killed by the nearby Panther behind him, still scanning the horizon for targets.
     

    Still working the black and white camera, Max gets yet another view of the savage fighting that went on in Verdenne.  None of this was visible from their vantage point across the valley.  He can see that his driver Hans is getting nervous.  Even with the cold wind, they catch the smell of death coming from the nearby vehicles and the town.  Hans is ordered into town.  He grinds the gears as he shifts.  Max thinks he can see the man’s hands shaking, but is it just from the cold?
     

    Hans lags behind as Max chooses color for his next shot.  Two Ami tanks are dead on the main street through town.  The enemy dead are sprawled around, some from the tank and some from an infantry unit that must have been defending the town.  The ugly black smudge on the flank of the lead tank shows where a close-combat weapon was used for the kill. 
     

    More destroyed enemy tanks are seen.  A dead Ami soldier lies in the center of the intersection.  Max coldly composes his photograph, snapping the shutter after adjusting his F-stops for the lens.  The soldier’s dead eyes seem to stare right at him, accusing him of being an interloper disturbing the dead.  Max shrugs off the feeling of unease he feels.
     

    Max moves in to take a closer shot of the tank from the previous shot.  Again, the kill shot is visible on the side of the tank.  The building behind the tank shows damage.  The fighting here must have been savage, he thinks to himself.  The tank crew didn’t make it far from their tank before getting cut down.
     

    He switches back to black and white shots.  He catches two dead enemy tanks near a Panther.  He guesses that the Panther took the enemy tanks out, as well as the dead infantryman in the street.
    Max is struck by the fact that there are only dead US soldiers in the streets.  He heard that casualties were moderate.  He has not seen a single dead German soldier.  He wonders if the casualty report was accurate.  Perhaps all the dead and wounded German soldiers have already been policed up from the streets and relocated into the houses.
     

    Max finds a small squad of Landsers inside a nearby house.  The morning sun shines through the eastern windows behind them and highlights their helmets and the side of their faces.  He goes with color on this shot, and tries to get the men to smile and look at the camera.  Instead, they ignore him, looking out the windows.  Through the back window he can see up the main street.
    He shows the men his Kriegsberichter cuff title, but they pay no attention to him.  They are cold and hungry and want nothing to do with being in the magazines or newspapers.  Max doesn’t understand.  This is so unlike the previous years, when the men all wanted to be photographed, they were happy and confident. 
    The door opens and a blast of cold air rushes in.  It is Leutnant Hahn.  The Leutnant sees the two cameras across Max’s chest.  He warmly greets Max, smiling and shaking Max’s hand.  “Be sure to take good shots,” he says.  “We want the people back home to witness our great victories and triumphs.”
    “You can count on that, Herr Leutnant.”
    Hahn turns to the men, smiling, and says “You men are all heroes of the Reich.  Give thanks to your Führer as he leads us to our glorious victory.”  Only the Feldwebel turns and says “Jawohl, Herr Leutnant.”  He snaps his arm out in salute.  The other men mumble something and stare at the floor.
    Leutnant Hahn has a cold smile that is more of a grimace on his face as he returns the salute, turns, and quickly leaves the building. 
    Max is confused.  The Feldwebel sees the look on Max’s face and comes over to him, leaning into Max with a face twisted in anger.  “That strutting rooster just now showed up, after all the shooting and bleeding was done.  I’ve lost half my platoon holding on to this cursed village.  He was hiding somewhere safe, probably readying his next lecture about how weak we are and how we better show courage or he will have us arrested.”
    Max recoils from the burning hatred in the Feldwebel’s words. 
    Again, the Feldwebel leans in close to Max, and he hisses quietly “Mark my words.  Stay away from that rooster when the bullets are flying.  You never know what direction the round with his name on it might come from.”  With that he steps back to his men as they gather quietly around him.
    Max is shaken and quickly leaves the warmth of the building.
     

    There is a four-barreled FLAK unit positioned behind the building.  Max waves his camera at them, but they hardly notice him.  They are watching the road and the sky, especially the sky.  With the clouds clearing, the Jabos are likely to appear.  The Amis have complete control of the sky and the Landsers’ only defense is the FLAK units.  Enemy aircraft are a terrible threat.
    Max stands on the front seat behind the gun to get a better shot of the road leading out of town.
     

    Max walks to the edge of the town where the ground slopes away into the valley.  A chilling sight grips him.  Frozen bodies lie silently in the snow.  Were they killed by the FLAK unit he was just with?  These Amis were clearly a part of a failed attack on the town.
    He focuses his camera for a shot.  Then he looks at the men a little closer.  The one man has his hand out, frozen in time, as if beckoning to him.  It is an ill omen.  Max shivers yet again, and not from the cold.  He walks quickly back to where Hans waits in the Kubelwagen.
     

    Hans is ordered to drive them out of the town, down the road where the enemy attack was halted.  Max switches back to black and white, and he spots something off the road in a small depression.  He orders Hans to stop and he gets out to see what he noticed.
    Yes, those are bodies, many of them.  Max takes a long distance shot, but at this point he isn’t sure which side those dead belong.  A passing cloud shrouds the bodies.  He moves closer.
     

    Americans.  They must have been caught in a mortar barrage.  Max remembered when the forward observer was calling in mortar support.  These men must have been the unfortunate recipients of that particular hand of Hell.  He silently takes his picture.
     

    Hans is getting very nervous now.  They have driven well away from the relative safety of Verdenne.  Max sees an Ami tank that appears to have been abandoned.  He orders Hans to drive up next to the tank.  He gets out to avoid the vibration of the running Kubelwagen spoiling his pictures.  Hans refuses to turn the engine off.  He says it might not start again because of the extreme cold if he did turn it off.
    Max composes another picture, with the dead tank in the foreground and another dead tank in the background. 
    Suddenly Hans starts gibbering and pointing.  “Herr Kriegsberichter, that one is still breathing,” he stammers.  He is pointing at the tank in the distance. 
    And so it is.  Now Max can see the exhaust fumes slowly rising from the rear of the enemy tank.  His throat is suddenly dry, he can’t speak, and he is instantly in the Kubelwagen.  He points forward towards a group of trees and Hans quietly drops the transmission into gear.  They slowly move into cover – a fast dash would have made them more obvious.  They catch their breath from their brush with near disaster.
     

    They will have to find another way back to Verdenne, as it would be too risky to try and rush back up the road they just drove down. Why they weren’t noticed in the first place is a mystery.  Max can only think that the tank is trying to avoid being noticed and will eventually slip back to enemy lines after dark.
    As Hans quietly maneuvers down a long sloping road, Max sees more bodies in the snow.  He orders Hans to stop and he gets out to investigate.  The momentary terror of the enemy tank is forgotten as he slips back into his Kriegsberichter mode. 
    Max takes another shot, before realizing these are dead comrades.  They are the first he has seen since starting out on his photo journalism mission today.  He sees that he caught an enemy tank in the background.  Did they kill the tank, or did the tank kill them? 
     

    Max trudges through the snow towards the enemy tank.  The cold wind soughs through the trees now, whispering of the horrors that took place in the shadows.  He starts to get a bad feeling about this place.
    The tank gun is pointing to the rear – very odd.  As he gets closer, he sees what probably happened.  A terrible fight took place here, in the low bushes and shadows of the snowy trees.  Dead tank crewmen are mixed in with dead Landsers.  His fellow soldiers must have attacked the enemy tank as it crawled through the woods, and somehow they stopped it.  The tank is not burned so the Landsers must have crippled it somehow.
    Then the enemy tankers piled out of the crippled tank and there was a horrific hand-to-hand struggle to the death.  Max wants to preserve the heroics of both sides but his cold photograph only shows Death’s ugly hand. 
    He is unnerved by this struggle.  He now sees many dead bodies, partially hidden all around this small forest.  It is a killing zone.  The rustling of the wind in the trees now seems to speak, whispering accusations from the dead.  Why are you here?  You have no right to be here.  Trespasser.  Are you trying to steal our souls?
    Max remembers reading in history books how American Indians refused to let themselves be photographed, fearing their souls would be captured on the film.  As the wind pulls at the uniforms of the dead, they seem to be trying to rise.  He is seized by a moment of unreasonable fear and he bolts back to where Hans is parked.
     

    Max stands by the road and forces himself to regain control.  He can see Hans’ hands visibly shaking now.  He wonders if Hans had the same feeling he had moments ago.
    Hans makes a feeble gesture for Max to get back in the Kubel.  Max turns and suddenly sees a column of greasy black smoke rising into the sky.  He shakes his head at Hans and points to the smoke.  It appears to be coming from a tank.  Max snaps off a quick black and white shot and then carefully heads down the road towards the smoke.  Hans stays put, refusing to drive closer.
     

    Easing through the trees, Max comes upon a tank-hunter team.  “Stay back,” the man with the panzershrek hisses at him.  “It is still burning inside and the ammo might cook off.”  Max needs no further encouragement and takes his picture from behind a tree. 
    “Did anyone…?”  The gunner cuts him off.  “No one got out.  Now, Photographer, stop your sightseeing and get out of here.  The front line is not secure and we expect more American tanks.  Why do you suppose we are still lying here in this bloody snow?”
    Max runs back to Hans and the Kubel.
     

    Hans takes a very circuitous route away from the forest haunted with the spirits of the dead.  As he crosses a ridge, he suddenly makes a strange sound and stops abruptly.  More dead, everywhere, lying frozen and motionless in the snow.  Large burned patches of snow reveal that these Americans were caught in a heavy artillery barrage.  They were shredded by shrapnel.
    Max takes one more shot of the dead.  This doesn’t feel like a victory.  It is just a charnel ground of horrors where the Grim Reaper has harvested men with his sickle and left their spirits to wander aimlessly seeking peace.
    “Get us out of here, Hans,” says Max through gritted teeth.  The Kubelwagen lurches as Hans grinds the gears again and detours around the killing field.  Max looks back over his shoulder and sees the tower of black smoke marking the steel coffin grave of the tankers.  He imagines the ghostly whispers are following him and he wills the Kubelwagen to go faster.  He has had his fill of death this day.
     
    The war goes on.
     
    Heinrich505
     
  10. Like
    raven80 reacted to Oleksandr in Oleksandr's Modding Space   
    CMBS: T-64BM “Bulat” Digital Camo By Oleksandr
    The T-64BM Bulat is a Ukrainian upgrade of the ageing Soviet T-64B main battle tank.
    In this mod I reworked and retextured many things. I hope it will serve you as a good addition to your collection. Enjoy.





    Link to Download: http://cmmodsiii.greenasjade.net/?p=5512
     
     
  11. Like
    raven80 got a reaction from agusto in Unofficial Screenshots & Videos Thread   
    Some screens from the Gagarinina Avenue Checkpoint scenario
    Tank platoon moving to battle stations

    T-90A trying to spot enemies

    Fire!

    Close to the end of the battle, one of mine T-90 finally spots (trough smoke) and eliminate that pesky Bulat that was ruining my day


    Then i was able to close on objectives and win the battle, despite losing 2 tanks 1 apc and some troops
     
  12. Like
    raven80 got a reaction from agusto in Unofficial Screenshots & Videos Thread   
    amBush

  13. Like
    raven80 reacted to Oleksandr in Oleksandr's Modding Space   
    Work on Version 1.1 of 72nd Mechanized Brigade is going on by the way. 
    You can expect: 
    HD textures. Higher model ditalization. Certain additions to the gear. Will be updated on CMMODIII website. Some screens:


  14. Like
    raven80 reacted to Oleksandr in Oleksandr's Modding Space   
    Gentlemen this is my biggest project within this game. This is total replacement of all uniforms and gear in both slots of the U.S. Army within this game.
    There were two reasons for me to make this mod:
    1 – It is 242nd Birthday of the United States Marines.
    2 – I was thinking about what unit would be able to make a difference in a conflict what took place in this game.
    So here it is – > 2nd Marine Division in Combat Mission: Black Sea.
    A little about this mod – at this point it is version 1.0 (meaning the very first version of this mod) and it includes:
    “Standard” Uniform is now MARPAT

    “Brown” Uniform has 3 unifroms in it and those are patterns used by MARSOC (and yes you now have an opportunity to command MARSOC forces)


     
    So regular MARPATS for “Standard” uniforms and at this moment 3 versions of MARSOC uniforms for “Brown” uniforms.
    Gear:
    Gear was reworked almost completely – few things will come as additional mods when I will be done modding them.
    Now all the ground forces (Crew teams are waiting to be modded) wearing olive colored helmets (overall gear for this mod was picked in order to fit Eastern Europe terrain.
    Those helmets are not simply repainted and retextured – now they are carring infromation about blood group of each soldier. Some soldiers are wearing patches with Merican (and no there was no mistake in a word “Merica”) flags.

    All gear is retextured accordingly – Standard uniform has its all elements covered in MARPAT, while Brown uniforms… well its complicated here. The thing is that MARSOC Raiders are using different kinds of gear, they can have lets say M81 or woodland camo pants with gray top and olive chest rig and so on. So they do exactly the same in this mod – wearing gear which is randomly mixed (but the mix itself is inspired by thing being used in reality).

     
    Little things: Patches are picked accordingly to the name of the unit – raiders are wearing their stuff, regulars wearing their stuff. Dirt and dust added to uniforms, and helmets.
    NOTE: This mod will not work along with my Canadian Light Infantry mod because it replaces all infantry units of the United States represented in the game. So if you want to use this mod you need to delete Canadian mod at first.
    Plans: Obviusly this is only the very begining, I’m working on additional elements of the gear, I’m planing to rework skins, footwear, all the weapons and even vehicles within time. This mod will be updated from time to time (for better texturing, more uniforms and details and so on). Working on a mod like this is a huge excitement because recently we were celebrating US Marines B-day and that was my primary insparation. I hope you will enjoy this mod and you will lead your men in combat with pride and honor.

    Link to Download: http://cmmodsiii.greenasjade.net/?p=5462
  15. Like
    raven80 reacted to George MC in Unofficial Screenshots & Videos Thread   
    Thanks for this @raven80 they are superb screenshots - they bring the scenario to life.
    Glad you enjoyed the scenario. It started life out as wee test scenario during an early beta of CMBS to test map creating stuff. Nice to see it's settled into being a popular wee scenario. It's also one of my favourites. If you are interested another 'similar' one is "Morning Coffee" set in the same time frame and involves UKR and Russian troops.
  16. Upvote
    raven80 got a reaction from George MC in Unofficial Screenshots & Videos Thread   
    Ambush Scenario shots
    Ukrainian BTR approaching the town

    Assault squad crossing an alley overwatched by one BTR

    Death at the crossroad

    Ukrainian troops rushing over a bridge covered by BTR fire

    QRF BMP opens fire preparing the assault

    Ukrainian spearhead advance trhough the fields

    A BMP suppress enemy infantry while a truck flees 

    And the final result; i've managed to save 3 out of 4 trucks after an extra 5 min time...then i decided to concede ceasefire thinking that the mission was accomplished, but i was wrong

    This is a great scenario; in this playtrhough i've focused on clearing the town ad the outskirts, i wanted to learn a bit of urban tactics, but the time it's not your friend and i had to rush, so i played the last turns too "RTS style"
  17. Like
    raven80 reacted to Oleksandr in Oleksandr's Modding Space   
    Thank you for your kind words man. Will do. 

  18. Like
    raven80 reacted to John Kettler in Recent combat vids from Ukraine   
    Picked up the first on Live Leak, and was led to YT. Helmet cam video from Ukrainian side. No gore. These are apparently from Fall of 2016 if posting date is an indicator.
    Ukrainian recon on patrol coming into contact and also fighting from a building. Great look at weapons, uniform and kit. Interesting "don't shoot me" measures, too.
    Azov unit in action. Special AFV markings for modders!
    And for the finale, some simply phenomenal combat exercise footage of the BTR-4E and BTR-3E1. Grade 1 eye candy.
    Regards,
    John Kettler
     
     
     
  19. Like
    raven80 reacted to George MC in Ambush - no spoilers   
    Thanks Vein The time factor in this did cause some debate amongst testers. I came down on the time pressure aspect of it - to try and force the UKR player's hand a wee bit
     
    Although I like largish maps and OOBs I'm into small unit tactics and sometimes these wee maps just focus you into being the platoon commander. Also I can take the time to really detail the smaller maps. Great to hear it's all being enjoyed by players
  20. Like
    raven80 reacted to Oleksandr in Oleksandr's Modding Space   
    Shturm-S or Assault-S or under NATO classification AT-6 Spiral, is an AT missile system (developed and produced in Soviet Union in 1976) painted in Ukrainian Digital Camouflage.

    Works perfectly against any kind of light armor. Yet, if you want to use it against tanks – try to hit their side armor (avoid putting them directly in front of your enemy).



    Link to Download: http://cmmodsiii.greenasjade.net/?p=5444
  21. Like
    raven80 reacted to Oleksandr in Oleksandr's Modding Space   
    Good old 4320 with few little changes: Painted in Digital camo, upgraded with a camouflage net, rear sign “people” and ukrainian military number plate in the front. Some dust and dirt added as well. Last but not least – an emblem of Ukrainian Armed Forces added to both doors.





    Link to download: http://cmmodsiii.greenasjade.net/?p=5421
  22. Upvote
    raven80 got a reaction from HerrTom in Unofficial Screenshots & Videos Thread   
    Some screens from the Gagarinina Avenue Checkpoint scenario
    Tank platoon moving to battle stations

    T-90A trying to spot enemies

    Fire!

    Close to the end of the battle, one of mine T-90 finally spots (trough smoke) and eliminate that pesky Bulat that was ruining my day


    Then i was able to close on objectives and win the battle, despite losing 2 tanks 1 apc and some troops
     
  23. Like
    raven80 reacted to Oleksandr in Tactical Lifehack   
    On following screenshots you can see one of the ways to deploy your platoon into attacking formation. I broke this operation into few stages and this is Stage 1. 
    I love counter-attacking. I like to advance only when major forces of my opponent are destroyed (especially heavy armor). 
    So when you ready to advance this is one of the options you can follow. First decide where will you attack. Look for some space to maneuver on. Always have some forces covering and supressing your enemy. Form a line with your APC's. Keep some distance between them. 1st deploy your squads in areas between your APC's. Under Ideal conditions your HQ element should be handing out in the middle of your formation. Every squad you deploy you should direct with a "face" command towards that area you moving to. Your 3rd Squad will need certain guidence - meaning that in different situation it should be placed in different places - sometimes hard left - sometimes behind formation - sometimes ahead of it. 
    Look at your APC's as at borders of your stage 1 - your infantry should fill those gaps between your armor. 
    This is the most dangerous moment of deploying your units. Space between armor is tight - your units deploying same time - direct hit to any of your APC's will lead to casualties. Yet if you have proper cover from other platoons, if your arty and other units are keeping your enemy busy - if you plan everything right - you should be ok. 
     


  24. Upvote
    raven80 got a reaction from LancerOne in Unofficial Screenshots & Videos Thread   
    Some screens from the Gagarinina Avenue Checkpoint scenario
    Tank platoon moving to battle stations

    T-90A trying to spot enemies

    Fire!

    Close to the end of the battle, one of mine T-90 finally spots (trough smoke) and eliminate that pesky Bulat that was ruining my day


    Then i was able to close on objectives and win the battle, despite losing 2 tanks 1 apc and some troops
     
  25. Like
    raven80 reacted to Oleksandr in Tactical Lifehack   
    Gentlemen, Im sorry if I didnt respond on all of your comments. Since I'm in Florida right now we are recovering from Irma hurricane so due to certain problems with power and internet I wasnt able to respond fast. Yet as a member of Ukrainian diaspora I would like to thank you for your comments, thoughts and critisim. It is important for me to share my experience with you guys and be able to get something in return. Thank you for your participation gentlemen. Last but not least I would like to highlight my point - I'm not daring to teach anyone how to play - Im simply sharing what worked for me. I'm planing to cover multiple aspects of this wonderful game - arty, movement, recconisance, tactics, momentum, and yes some of my personal build ups in terms of picking forces and composing them into platoons, companies, and so on. God Bless you all.

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