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nightops

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Everything posted by nightops

  1. Looking forward to hearing how it goes for you. Expect a lot of action and armor. I don't like games where you sit around turn after turn waiting for something, anything, to happen. This was one of my earlier efforts so the units and structure aren't as streamlined and organised as I would like.
  2. This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to John Martina for the original scenario Woroblin Bridgehead and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. Download here: http://www.thefewgoodmen.com/tsd3/cm-red-thunder/cm-red-thunder-add-ons-scenarios/rdm-woroblin-bridgehead-v1-1/
  3. Yep, have a lot of these moments. The tank crew, being elite troops, were probably just taking a quick nap in the midst of battle and you went and woke them up...
  4. I was looking for some CMBS mods on the various sites but with some luck found them here. Just wanted to say thanks for the great job you have done with these mods, Keime. They really add a great deal to the look and feel of the game.
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