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nightops

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Everything posted by nightops

  1. It's been a while, but gettting back into the game has been fun as always. We need more scenarios and a North African Afrika Korps version of the game is defintely way too long in the making. RDM - Colossal Crack - CW This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. You will need the CW pack for CMBN to play this scenario. This is one of my favourite scenarios/maps from the CMBN game and it has Panthers, so I just had to do some tinkering with it. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. Download from here: http://www.thefewgoodmen.com/tsd3/wp-content/uploads/2019/07/RDM-Colossal-Crack-CW-CMBN.zip Or here: https://drive.google.com/open?id=0B0HhNCJWAbKmcUF0VHRERzdvYTA
  2. Okay, I tried removing the mods folder which seems to have resolved the issue. So it seems something the updates don't like in there that's causing the problem.
  3. Just checked the "CM Battle for Normandy v401 Installer" folder and it too has that exact file missing. The total file size of those combined files is 9.75Gb.
  4. Thanks for the reply, looks like I'm definitely missing one file at least (v100E.brz), but why would it all work file on 4.00 but not with either of the updates?
  5. So, I have a new computer and had to install CMBN (and all other titles from scratch) I downloaded the full installer plus the new patches. The process was tricky for even experienced users but after wading through the laborious installation, applying patches and activation - as well as getting the games to work on a 4k screen things were working okay and a lot faster with a more powerful processor (still no multicore support) and SSD drive. However the main issue is with CMBN, it plays but it misreports the unit names/types both in-game and in the editor. It has all these strange names for the units like it's drawing the info partially from CMRT, CMBS and elsewhere. In the editor, the oddities continue with misnamed units/hardware and instead of things like selecting AIR SUPPORT it has the option for AERIAL FLAMETHROWER (whatever that would be, is this Game of Thrones?). I tried a clean install, three times including downloading the full install files again, as well as trying a few other different things. The only thing that works is reverting to the 4.00 exe version where the editor and game work fine without the above-mentioned issues. Going to the 4.01 or 4.02 executable brings back the issues. Has anyone had these issues and can anyone shed some light on what might be a fix? The issue doesn't appear with any of the other games in the series but being that CMBN was the first released in this series and works and installs a bit differently from the others might that be a pointer to the problem? I don;t recall the issue on the older system but then hadn;t been upgraded to 4.02 on that. The only noticeable issue with the other games has been slightly more frequent freezing/crashing of the game than on my older system and the sound stuttering every so often (I usually play turn-based so this is during the action playback mostly) as well as the graphics momentarily locking (at the same time as the sound stuttering). Any thoughts/help much appreciated. System Specs: OS Name Microsoft Windows 10 Pro Version 10.0.17763 Build 17763 Other OS Description Not Available OS Manufacturer Microsoft Corporation System Manufacturer System manufacturer System Model System Product Name System Type x64-based PC System SKU ASUS_MB_CNL Processor Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz, 2904 Mhz, 6 Core(s), 6 Logical Processor(s) BIOS Version/Date American Megatrends Inc. 1801, 23/10/2018 SMBIOS Version 3.1 Embedded Controller Version 255.255 BIOS Mode UEFI BaseBoard Manufacturer ASUSTeK COMPUTER INC. BaseBoard Product TUF B360M-PLUS GAMING BaseBoard Version Rev X.0x Platform Role Desktop Windows Directory C:\Windows System Directory C:\Windows\system32 Boot Device \Device\HarddiskVolume9 Locale United States Hardware Abstraction Layer Version = "10.0.17763.529" Installed Physical Memory (RAM) 32.0 GB Total Physical Memory 31.9 GB Available Physical Memory 17.2 GB Total Virtual Memory 75.9 GB Available Virtual Memory 48.0 GB Page File Space 44.0 GB Page File C:\pagefile.sys
  6. Hey PanzerMike, I have but who has the time with playing the game and real life etc. I've always liked randomness and surprise being introduced in games so I've found a niche where I enjoy modifying these scenarios and making them more replayable and non-linear. I also enjoy the what-if element. That takes up a lot of time in and of itself (way, way too much time to be honest :)) and is so much fun that designing a fully randomized scenario from scratch gets pushed further back with each new scenario I find and like. I still have 3-4 here that I haven't fully completed in terms of testing/finishing. Also modifying the scenarios is how I have mainly learned to use the editor and I still have a lot to learn. Non of this is to take anything away from the original designers that put in all the time and effort to put these sceanrios together, to begin with. The two scenarios are very different and hopefully, people that find my modified versions will discover and go back and play the originals. PS I haven't been on here for a while because lately I've been caught up playing Fallout 4, normally I only like multiplayer shooters (outside of strategy games) instead of single player games but this game has drawn me in with its open world non-linear play style. PSS great scenario PanzerMike, keep em coming.
  7. Just moving this to a better spot in the forum: RDM - Hot Mustard scenario for CMFI This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. You can download this scenario from the below locations: http://www.thefewgoodmen.com/tsd3/cm-fortress-italy/rdm-hot-mustard-scenario-for-cmfi/ https://drive.google.com/open?id=0B0HhNCJWAbKmVWFfVHRPY2RDZ00
  8. Sounds great, is this finished and if so where can I download it?
  9. Too much polish for a strategy is a big ask so i;d be happy with even being able to achieve anything even close to Battlefield 4 level graphics. This is from one of my all time favourite maps Zavod 13...
  10. This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. DOWNLOAD: http://www.thefewgoodmen.com/tsd3/cm-red-thunder/cm-red-thunder-add-ons-scenarios/rdm-gates-of-warsaw-redux-final-cmrt/ https://drive.google.com/drive/u/0/folders/0B0HhNCJWAbKmcUF0VHRERzdvYTA
  11. It is a bit like that, challenged me on the first tries too. I always try to add enough hardware/forces to make it winnable but not easily winnable. Thanks for the AAR, great to read other's experiences with the scenarios. Sorry I didn't come back earlier but have been caught up with RL. I have posted another CMFI scenario today though - this one is a real pounding...
  12. RDM - Hot Mustard scenario for CMFI This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. You can download this scenario from the below locations: http://www.thefewgoodmen.com/tsd3/cm-fortress-italy/rdm-hot-mustard-scenario-for-cmfi/ https://drive.google.com/open?id=0B0HhNCJWAbKmVWFfVHRPY2RDZ00
  13. ID software used to do that in the old days and built a very strong community where the developers were continuously communicating their plans with the base.
  14. Or we'll end up with what happened to Harpoon. New development effort after development stalls and what you end up with is a very old engine being bought and tweaked endlessly by third parties. Let's hope it doesn't go that way. Personally, I hope Dice buy it and merge it with Battlefield - the best of all worlds.
  15. Have fun, just manage your assets carefully - especially the M1s...
  16. Thanks for the AAR. I'd recommend careful placement of your assets (especially the anti-tank guns and Marders) to ambush and slow/halt the advance. Secondly, don't send in your reinforcements piecemeal and plan your counterattack carefully otherwise they will get slaughtered by the massed British armor. That was the only way I was able to win on Elite. Retry it with that in mind but be prepared for a different assault approach by the AI. I deliberately avoided adding heavier armor like Tigers purely because I wanted this to remain an old school slugging match rather than a turkey shoot.
  17. I'm not sure what has happened to the resources/scenarios/campaigns uploaded to my shared google drive since I've been away for a while but I notice most have disappeared or most likely deleted. I've now locked the drive so only viewing downloading is possible and will get Erwin to reupload the archives. If you have any resources to share PM me so I can add you to the uploaders list. Anyone who can shed light on what happened to the original files, I'd appreciate it if you can let us know.
  18. This original scenario has been randomized and expanded so that no two games will play alike, and so you and the AI opponent have more forces at your disposal making for a more intense experience. There are 5 different AI plans and all reinforcements have been set for random deployment times. As this is an alteration of an existing scenario you can expect to play the same objectives and general flow of the battle but with more opposition and some surprises. The reinforcements have been designed to keep you on your toes and to counter those of your AI opponent. However don't get complacent or throw away your forces - you will need them. Feedback welcome and appreciated. you can email me at xxnightopsxx@gmail.com Thanks to the scenario author for the original scenario and Battlefront for one of the best and most unique war game simulations around. Keep up the good work. You can download from these locations: http://www.thefewgoodmen.com/tsd3/cm-black-sea/cm-black-sea-add-ons/rdm-first-clash-cmbs/ https://drive.google.com/drive/u/0/folders/0B0HhNCJWAbKmcUF0VHRERzdvYTA
  19. "Enema" at the Gates would be a very different movie, which I can't say I've seen. Is it made by the same people that did Schindler's Fist perhaps? Seriously the movie wasn't that bad by other war movie standards and basing part of it on the fact that Vasily Grigoryevich Zaytsev doesn't look like Jude Law is pushing it given it would have made the ladies happy to watch a war movie with their male partners...
  20. Filtering is fine but it's up to the uploaders (or something you can do). I just don't have the time to spare, wish I did...
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