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Green Clutch

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About Green Clutch

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  1. I used a similar plan except my platoon on the left was in the buildings along the road. I split the TOW units between the two flanks. The ones ones on the left were particularly effective. Like you, I snuck an FO on to the central wooded ridge to rain down cluster munitions on whatever came up the middle with a squad in a reverse-slope ambush position to cover them. It worked in the end, although my right was in danger of buckling at one point.
  2. Getting some eyes up in to the woods on the central ridge so you can look in to the middle of that big U-shaped forest was also very important.
  3. I had luck in Brauersdorf setting up my M113s in keyhole positions among the buildings that the Soviets revealed at the last minute. The .50 cals could open up on close range targets and the other Russian units couldn't support whatever was getting ripped up. My observation is this game and others is that if an M113 exposes itself at range, it's toast. My run-through of Brauersdorf was challenging, but I managed to pull out the win. I did observe that the map chops up the Soviet approach into 3 lanes that can't really support each other while the Americans can benefit from interior lines
  4. Oh, cool! I look forward to it. Hopefully you have more success than I have so far.
  5. Third time through this scenario and a squeezed out a draw. Not impressive, I know, but I find this a very tough nut to crack. No real spoilers, but with the plans I've tried so far, the Russians are on top of me before I can build up a effective position. Perhaps I'm trying to get into a position too far forward. Now that said, it's been a blast. It's a cool little map and the scramble to set up blocking positions on the fly is an exciting tactical challenge. Back to the drawing board!
  6. I had a good time with this one as well (although the game crashed on my final units dashing for the exit.) I somehow didn't encounter the surprise you both referred to. My strategy used a lot of smoke grenades and breaching charges. I do wish that in the deployment phase, the game showed you the units your troops can currently see or are engaged with. I did have a "Oh s*%t! They're THAT close!?" moment at the beginning. This came up in another battle as well where you push start on the first turn and enemy troops in full view suddenly appear on the map.
  7. I'd be up for it, Allan, if you can walk me through how to do it. I haven't played a pbem or h2h before.
  8. I just pulled out a Tactical Victory as the Americans in the Mitteachsenbach scenario by the skin of my teeth. This was one of those games that keeps me coming back to Combat Mission. At first it seemed hopeless. Then reinforcements started tricking in. You threw them in to the line hoping they'd hold. Some did, some didn't. The battle was in doubt right up the the very end. There was one M60 that found a keyhole position in a village the Soviets bypassed and managed to take out 7 T-80s in the flank as they rolled past before getting knocked out! The biggest threat to the Americ
  9. I'm still struggling with how to build up a base of fire that will allow the T62s to get over the bridge. It always seems to be that by the time I've built up everything to try a push, the bridge exit is liberally targeted by tanks and ATGMs in overwatch positions and the tanks can only get over the bridge in single file. Lose a leading tank and your boned. Vehicle smoke dischargers would be super helpful, but the T62s don't have them. I'm in my third time through the scenario and I've yet to score a single T62 kill. They always die before they can get in position and spot enemy forc
  10. I enjoyed this scenario a lot. I rushed one of the M60s and a squad of infantry in a M113 up to grab the woods on the right map edge at the beginning and their flanking fire on Soviet forces trying to grab. the central complex was key. The M60s I kept in the center didn't really pull their weight before getting brewed. But the one I had on the far left also did considerable damage. That said, without the TOW vehicles arriving the when they did, I would have been over run.
  11. Oh, I thought the red courser that won't let you drop a waypoint meant you couldn't get through. Back to the drawing board!
  12. You were able to get to the forest roads on the other side of the river? In BTRs? I couldn't find a way through the woods to get to them. The only way BRDMs have been useful to me is to make a covered approach to a scouting position, dismount and then move up on foot and hide. Otherwise, they just blow up when the enemy can see you.
  13. Sure the BTRs can swim, but even if they cross the river, there's no where to go. They're still hemmed in by the forest and slopes. The only way out is through the funnel. My second attempt was still a brutal defeat for the Soviets. I was able to spot much more of the NATO defense this time during the recon phase. I built up a covering screen of ATGMs (which took forever) and then dropped a smokescreen using the mortars and rushed the bridge with T-62s. The lead 2 T-62s got drilled by a single shot from an M60 through the smoke and the rest stacked up behind and were annihilated. The ATG
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