
Lee Vincent
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The guy's logic for a 300% increase firepower is that now everyone can fire full auto, pretty silly statement.
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Reshade Graphics Post-processor
Lee Vincent replied to Lee Vincent's topic in Combat Mission - General Discussion
This link may be helpful. It is for M2TW but gives some good suggestions for which settings to tweak to obtain particular visual effects, which will also work for CM. Though it uses an older version of ReShade, most of it still applies. -
CMBN weapons effect tests
Lee Vincent replied to Drifter Man's topic in Combat Mission - General Discussion
Would you argue the same thing about flight simulations, such as IL2, DCS, Steel Beasts etc? CM leans more towards being a simulation than others depicting tactical land combat on the same level. Sure, all of these are games and of course allowances, compromises and unrealistic elements are included and indeed necessary to make them more playable and enjoyable. But for some of us, the small details are an important, interesting and fun aspect. Witness passionate discussions on IL2 forums about topics like whether the German 20mm cannon shells are a bit underpowered, if the engine on the -
HerrTom reacted to a post in a topic: Reshade Graphics Post-processor
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Greetings, I recommend everyone to take a look at this, to see how a good post-processor can improve the look of Combat Mission (and many other games): The link to ReShade: https://reshade.me/ Google 'reshade', there are many guides and tutorials available. Cheers
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Newest Russian APS on eg Armata uses AESA, very difficult to track.
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As has been previously mentioned in this thread, it is being upgraded with a 30mm cannon. http://www.scout.com/military/warrior/story/1714219-new-30mm-stryker-gun-changes-infantry-combat ' The US Army continues to receive prototypes of a newly-engineered up-gunned Stryker infantry vehicle armed with a more lethal, longer-range 30mm cannon as compared with the currently installed .50-cal machine guns. The upgraded Stryker vehicle will be known as the Dragoon, the n
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Armata soon to be in service.
Lee Vincent replied to Lee_Vincent's topic in Combat Mission Black Sea
As the person who started this thread, let me apologize to all -
http://www.pogo.org/straus/issues/weapons/2016/f-35-may-never-be-ready-for-combat.html A good summary.
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As far as I know, The 17-1 kills were achieved in concert with accompanying F-22s. How many times will they be available, and of course not at all to US allies? Lets see some results of F-35s only vs aggressors. I assume that the scenarios did not include any WVR, since the F-35 is not cleared to shoot any AAM except for AMRAAM. Airframe stress tests with AIM9s on the outer pylons overstress the wings which will need to be fixed, outer pylon loadouts compromising the stealth anyway. As stated opening the gun door causes unequal drag that pulls it out of alignment, not to mention it h
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Interview regarding M1A2 SEP v4 and question.
Lee Vincent replied to exsonic01's topic in Combat Mission Black Sea
No APS? Really? -
NATO is a defensive alliance, which is why they are in Syria. I see. This is a fairly balanced article, and nationalinterest are certainly no friends of the Russians. http://nationalinterest.org/feature/stop-poking-the-bear-18838
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Nothing to fear from NATO, uh huh. This is the NATO that is aggressively pushing up against Russian borders and many of whose constituent members are illegally in Syria and arming terrorist groups, and have been pushing to 'Bomb the Syrians and Russians'. The NATO invades K/grad scenario is no more likely than the ridiculous Russia invades the Baltics scenario. If any state owned media is responsible for creating fear and hysteria, it is that in the West with their neverending 'The Russians are coming', along with hacking elections and power plants in the US LOL.
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Who else would buy an animation DLC/Expansion
Lee Vincent replied to Wodin's topic in Combat Mission Final Blitzkrieg
If you want improved sounds why not just download a sound mod? There are plenty out there.