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Limo

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    Limo reacted to Ts4EVER in CMBN tutorial video for new players - How to storm a German hedgerow position   
    I thought with CMBN out on Steam, it would be a good idea to make a video geared towards new players in order to help out with the basic gameplay.
  2. Like
    Limo reacted to Rooks And Kings in Annual look at the year to come - 2023   
    I don't know the technical workings behind it, but having used the replay feature and being a video editor myself while maintaining an active presence in the discord community of over 200+ people who have bought at least one of your titles throughout the years you've been in business I have to disagree with your assessment. 

    Regardless of all the miniscule little complaints that are petty themself, the community as a whole would appreciate this one specific feature more than anything else. Enough to probably pay an additional fee (albeit small, $10-$15) to have this. It's not only useful for your marketing, but the community itself to bring people closer together / create content. 

    Not a single user of Combat Mission: Professional that obtained their license through UK: Fight Club has complained about anything regarding the replay feature. Sure, it's not all sunshine and rainbows and the feature is surely not polished to the standard that you would like to release a finished product in, but as it stands it is more than useable. 

    If there is a contract stipulation on deliverable features that cannot be released to the public, that's one thing. Telling the community on multiple occasions that we think we know what we want, but we really don't is a little rash in my opinion and I mean this with all due respect. 

    My final point, is that if the community is going to find things to complain about year after year, regardless of what you do sir, then why not give them this one thing that they've been asking for so you can either; 1) Prove your point that we don't know what we want, or 2) Throw the community a bone that is appreciated. 

    Either way, I respect your judgement but as a user of both the Pro and Commercial titles I do not think your assessment of the usage in regards to Replay Feature is accurate. 
  3. Like
    Limo reacted to landser in The incredible richness of the CM games   
    I think it's great that you still find it so rewarding, and I like your post.
    I wish I could say the same.  I also got in at the start, with the CMBO demo. Combat Mission remains my favorite tactical simulation on PC. I cannot praise enough the spotting, ballistics and Command and Control. WEGO remains brilliant all these years later.
    But I feel apathetic about it all. The game has failed to evolve, and in my view everything outside the actual tactical battlefield is out of date. Haven't fired it up in a year, and haven't made a purchase, aside from engine upgrades, since SF2.
    I wish I felt like you do about it all, but the enthusiasm is mostly gone. I'm sure I'll play again, but if there's no major evolution in the series, especially in regards to things like the campaign system, content generation, UI, and yes, even graphics, then I can't see it ever reclaiming it's rightful place in my gaming rotation.  No big drama, these things happen, and my opinion is not that of the next man. I'm happy folks still get so much enjoyment out of the series. I check the forum regularly, enjoy the discussion. But Combat Mission, for me, has fallen behind the times and the development roadmap isn't going in my direction. I guess our paths are diverging, to put it one way.
    Maybe I should follow your lead and lift a few and see if that changes anything
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