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ncc1701e

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Everything posted by ncc1701e

  1. Only thing I will be happy with in engine v5 is the ability to split squads inside vehicules. If I want a scout of two men out, I don't want to unload the whole squad. The rest is a bonus.
  2. Yes where is Gerasimov? Two rumors I heard on TV: 1. he was finally wounded (leg broken) during the Ukrainian strike done last time 2. he was dismissed on May 5th.
  3. I am right now in an interesting PBEM. The scenario has three small villages, one counting for 350 VP. The US player did pass already this objective but I have still a single spy unit undetected inside the 350 VP village. I think there are no more US troops there. Since the objective is occupied, does this spy unit count or not?
  4. I really don't understand this. They are acting without any logic. I was asking myself if it was a kind of Maskirovka. I am really confused by what they are doing - tactically speaking.
  5. What is the risk of Russia capturing javelins, analyzing them and developing their own or sending them to China?
  6. Is the goal to bring these new toys inside the incoming module for UKR?
  7. Speaking of code legacy, if the Area Target command could be splitted in two: Circular target (existing Area target) Rectangular target (new!) Perhaps something for Engine 5.
  8. Indeed, only the Ukrainians can have them on map. But, for a Russian Anti-tank Battalion, the MT-12 are only off map. Any particular reason? A Russian doctrine behind?
  9. Just one question, is there a possibility to put the MT-12 Rapira anti-tank gun on map? Reading few articles, it seems that the MT-12 Rapira gun can be towed by MT-LB or MT-LBM and can be used for direct fire. So far, looks like it can only bring indirect fire in the game.
  10. Thanks, I see my mistake. There is a difference between vehicle type and vehicle variant.
  11. What is strange is that with US formations, this can be changed without going on the top-level.
  12. Thanks a lot guys, selecting the top-level, I can indeed change them.
  13. Well I can change between BMP-3K and BMP-2K, the 1st Command Vehicle.
  14. Between Artillery Observation Vehicle, I have the choice between: PRP-4M BTR-80 1V152 MT-LBU 1V14 Is there any difference between the three? Pros / Cons? On a side note, why is it not possible to execute the Open Up command on the BTR-80 1V152? Thanks
  15. I am wondering why I can't change the BMP type in the Battalion Tactical Group. BMP-3 or BMP-2 are grey out. Am I missing something? I have the same problem with BTR types. Thanks
  16. Attack them from the side or from the rear if possible.
  17. I am super happy to see a CMBS module coming. While I am happy to see new toys, I wish there is also inclusion of few old toys such as: Few variants of BMP-1 like BMP-1, BMP-1P, BMP-1PK, BMP-1K Few variants of T-55 like T-55MV, T-55-1974, T-55-1970 Few variants of BTR-60 like BTR-60PB, BTR-60PBK Anti-Tanks like SPG-9, RPG-18, RPG-29, variants of AT-3 like AT-3B, AT-3C, AT-3D perhaps AT-4A Small arms like AKM, AKMS, RPD, DSHKM, NSV Few more artillery like: M1937 82mm mortar M46 130mm field gun D30 122mm howitzer BM-21 Grad rocket artillery BM-30 Smerch rocket artillery 9A52-4 Tornado rocket artillery Also, winter textures included by default in the game without mods.
  18. I may be wrong but I believe there will be nothing beginning of this year. Why? I think Battlefront would have announced the long-awaited expansion of Combat Mission Black Sea. But, given the current geopolitical context and the tense discussions between US and Russia, and with the risk of Ukraine invasion, I think Battlefront is waiting the outcome. By the way, I bought CMBS last month and I am having a blast. Can't wait for the expansion. Don't forget BM-21 Grad for Ukrainians and Russians, BM-30 Smerch and 9A52-4 Tornado for Russians.
  19. I am sure Battlefront will surprise us. For content, it depends on whether they want to picture near real events or not. Now that CMRT Fire and Rubble module is out, is it CMBS next to obtain a module? Thanks
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