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Worghern

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Everything posted by Worghern

  1. No this just an update of Aris's dust smoke file by my own. Here you can see some screens with CMRT winter mod shader by BarbaricCo
  2. Test with different shaders. Thanx to BarbaricCo War Movie ADVANCED mode v1 CoMiCraft Mode Shader FXShine CMRT v201 by BarbaricCo -Modded + Reshade activated Modded + Reshade activated + FXShine Shader Modded, no shader mod, no reshade Modded + reshade activated, no shader mod Modded + reshade activated + Fxshine mod
  3. All is in the hands of Shane Greer now; I'm just the technician, not the retailer.
  4. Thank you Peter I change the hue sky below. The mod is not released yet, here we have the next update ! -new sky -new clouds ....to match with autumn, cold and winter weather in a clear sky.
  5. Bodybag, perhaps this way will respond (I hope, at least, a little bit) to your expectations. As you can see, it's more like an autumn sky and the hot colors in the sky harmonizing more with the ground. It's not bad but have to test some other things...
  6. This is due to lumasharpen and filmgrain options. Just edit the SweetFX_settings.txt and change the line corresponding from 1 to 0. I have some good news. Mod was sent to Shane Greer from cmmodsiii.greenasjade.net. You'll be able to download it tomorrow afternoon (if all goes well) I consider this release as BETA version because I have other plans for the future. But, as I didn't want to make you languish too long and I think you can enjoy it right now, so I decided to share it immediately. I count on you to report bugs you may encounter. Meanwhile, I wish you good fun, to send me beautiful screens and beautiful videos. I know there are some of you who realize great things about it, so don't hesitate! Worg
  7. Dunno for you but I prefer screen four ^^
  8. This is just a test with the clouds made by Aris. That's a good point, however, as the original version of the game, the light operates at an angle but will not boot on another. I do not pretend to transform the game. I was clear about that, if you read the messages from the beginning, I proposed just to realise an alternative. However, I will rework the alphas to offer something more suited to autumn colors. This may depend on your screen too; its quality, its age, its technology, its options, etc....Nothing prevents you to adjust the gamma in. Finally, I use a Reshade optimized version I will add with package; test it at your own tastes. You could use it, or not. BTW, this is the version of Reshade I have optimized for Battle for Normandy. I will adjust it for Final Blitzkrieg Now make your choice First screen: Original game without Reshade Second screen: Original game with Reshade activated Third screen: Modded game without Reshade Fourth screen: Modded game with Reshade
  9. I had begun to alter alpha channels on winter textures but I understood that it would take too long to resolve. So I have not touched the alphas or very little. I focused on the material, detail and colorimetry. Thank you very much everyone for your support
  10. You like Hetzer ? Check this one in ambush, October 1944, somewhere in France... ...And Aris's fx Effects are working so good with Final Blitz : ....Ari's Pzkw IV Autumn pattern is working whell too with the environment ! PS: As you can see, I have corrected the tall grass colorimetry. Thx to Juju to make me compare before and after screens
  11. Beautiful pieces of work as always Aris. Have to Download it now =)
  12. Here we go ! Same map, same weather, same location Hope, you like
  13. Thank you comrades for your kind words and your support, it's really welcome Thanks to all people I forgot; I'm really proud that my work pleases you.
  14. AHAHAHAH, indeed ! (Thanks you, CMFDR)
  15. For sure Battlefront's CM is a great license, even without mods. Hafer let talking his enthusiasm about it. I appreciate its support. We all share the same passion here. I'm playing it since the very begining beta of CM1 and all wargamers we are, don't doubt about great qualities of the game. Thanks for the kind words Peter. I'll do my best. In the current state, I greatly reduce this effect, as I stated above, while maintaining the appearance of a plowed field. I will show you some pictures later
  16. Between us, it's a detail (and I know, details make it all)....If you like plowed field, you'll get an effect of "moire" (although it can be reduced), or you want the clay courts and you don't have one...I have reduced it but, as I said, I couldn't make it completely disapear You have to use AF 16x to reduce it to the maximum.
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