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Worghern

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Everything posted by Worghern

  1. Here you have 4 screens. 1/ SweetFx OFF, Shaders OFF. 2/ SweetFx ON, Shaders OFF. 3/ SweetFx OFF, Shaders ON. 4/ SweetFX ON, Shaders ON. Pay attention to the anti-aliasing when SweetFx is ON cause I have read very strange things these last days... If you respect clearly the READ-ME include in the package, you will NOT experiment any problem (unless your PC is not optimized for, and the machine between your chair and the PC too). Finally, remember that this is a BETA version ! That's all, dismissed.
  2. Reiter, the very, very, very, dark is not due to sweetfx. Try to find an other cause: screen, gamma, game parameters, etc... To read correctly the briefing in the menu you have to tip "scroll lock" button to deactivate the SweetFx option and then reactivate it in game. Alt+M to activate and deactivate Shaders
  3. Something I forgot Ethercan. If you are playing at this resolution, you don't need to have AA activated in the Sweetfx_settings.txt file I push the resolution on some textures but I plan to reduce it in the (near) future
  4. Personnally, I'm using: -Aris US Weathered and Wounded Faces (you have just to rename it to fit with Final Blitz) -Aris German Dirty Faces (idem) -Mord's War Ravaged German Faces (idem) -Aris Graphic FX Mod Compilation (I just update dust and black smoke) -Dietrich German Voices 1.0 -High Quality Sound 1.4 -Dod Sound Mod -JorgeMCgunsoundmod_v2 -waclaw winter sounds
  5. Why such an extravagant resolution? What interest ? I play all my games in 1680*1050 on a 27 "and that's enough. Reduce your resolution and see if it resolves your problem
  6. Do you have correctly applied the requested options? If you have a small machine then it will scale back your settings. I plan to release a light version of the mod but not right away ... Personnally, my GPU is an eVGA GTX 980 Ti Sc + ACX2.0 + Black Plate (6Go DDR5) My system is a windows seven 64 bits with i7960 processor cadenced @3.2 Ghz. HD 7200 tr/mn + 13 Go DDR3. The game run like a charm BUT I have to optimize parameters of my GPU and options in the game.
  7. I explained the problem above. Sweetfx will not work well with the menu. You have to tip "scroll lock" button to deactivate it when you're in the menu and tip "scroll lock" button again to activate it once in game (if you are embarassed with it). Personnally I don't care about it ^^ Dont forget all to ALt+M in game to activate or deactivate the New Shaders To activate or deactivate Sweetfx you have to tip the "Scroll Lock" button. To take screenshots you have to tip the "Print Screen" button.
  8. Hi Crinius, Thx for your support You should know before not to install it, I spent hours and hours to find the right balance between BarbaricCo shaders, Reshade and my graphic changes. You should also know that I have spent endless hours to adjust Reshade, first in "Normandy" and lastly with "Final Blitzkrieg". So yes, you can play for free with no problem but you ruin a harmony of the whole. This is of course my point of view. You must know that it eats absolutely no resources or very little. That said, the choice is yours
  9. Thank You a thousand times Bootie ! Thank you very much Verulam Thank you Pete. You have to put all in z folder Only Sweetfx folder is going to the root folder of the game
  10. The patch is a graphic update of the mod, add new shaders and update Sweetfx. -New smoke textures -New horizon textures -New shaders -Correction of divers textures. -Sweetfx settings Update
  11. FIRST PATCH ! Unzip the file to the root of your game. Overwrite the files if necessary. http://www.4shared.com/archive/E1RuHTk4ba/PATCH_04052016.html? Any questions ? Feel free to ask your questions here.
  12. Waow ! Tank you very much comrades, it gives me great pleasure !
  13. No problem. 000 is the readme. 001a, 001b 001c is the ground folder= in your Z folder. 002, 003= in your z folder. Reshade compressed file in your combat mission Final Blitz root folder
  14. Whatever. The file was split because it was too imposing. That's all. 0001a, 001b, 001c is the ground folder; merge them. All the folder in your Z folder. that's it.
  15. There is always some issue with sweetfx and the interface. Deactivate your AA in the options of the game and your nvidia control panel. If you do not want to be embarrassed by this, disable it using the "scroll lock" when you are on the menu and then, reactivate it once you're in a game. Thank you for your support Sandman
  16. By the way, I can not advise you to alter the textures. I do not forbid you, I do not recommend it to you just because, first, as I have explained, this is a BETA release (everything is explained in the readme), I shared only as soon as possible for all the community. However, there is still a lot of work. If you transform textures now, you might have incompatibilities with the next update.
  17. It is 777 KB Btw, the install process is explained in the first 7z; env.000 To extract it, you have to use winrar, 7zip or Winzip, as you wish.
  18. Hi FroBodine, Thanks very much for the kind words Are you talking about the links shared there is one hour ago in this topic by me or are you talking about files shared to greenasjade.net by Shane ?
  19. Thank you very much DesertFox ! For the Normandy, Aris already made a fantastic work for this opus. I just up some textures for my tastes + my own Reshade optimization... Thanks Offshoot, Here are some new tests with a better optimization of Reshade + BarbaricCo Shaders. As you can see (and you've made a good point), shadows are softer, among others...
  20. Oups, I haven't seen it too You are not alone Raptor !
  21. Let's burn the fiber ! Readme http://www.4shared.com/archive/wMgyN4KPba/WorghernFinalBlitzkriegEnv000.html? Package http://www.4shared.com/archive/sgN1uJ8uba/WorghernFinalBlitzkriegEnv001a.html? http://www.4shared.com/archive/4TncjQpcce/WorghernFinalBlitzkriegEnv001b.html? http://www.4shared.com/archive/BhEehjGXce/WorghernFinalBlitzkriegEnv001c.html? http://www.4shared.com/archive/2L6cQYFkce/WorghernFinalBlitzkriegEnv002.html? http://www.4shared.com/archive/lM2tP_dAce/WorghernFinalBlitzkriegEnv003.html? ...I'll sent you my reshade later 'cause I'm working on an optimized Reshade with BarbarricCo shaders. No reshade. No modded Shaders. Reshade activated. No modded Shaders. No Reshade. Modded Shaders activated. Reshade activated. Modded Shaders activated. More to come...
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