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Scraphound

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  1. I assume this is the case but I wanted to check before I pull the trigger. If I buy the version 4 upgrade bundle today and next week I decide to buy another CM title will the version 4 upgrade apply to that new game?
  2. So I play turn-based. Is there a way to cancel an artillery request during the planning phase without ordering a cease fire? For example, I ordered a barrage on a bridge and before my turn was over I noticed a better target. Game is still paused. I try to give the order to target a different area instead. No luck. I click cease fire. Now an entire turn is wasted. Am I missing something, or is the implementation really just that shoddy?
  3. Hi. I'm a returning player. Picked up CMBN when it first released. Found it somewhat lacking compared to the previous games in the Combat Mission series, and stepped back to allow it to mature. Anyway, here I am five years later. I picked up CMBN 3.0. I know in previous versions there was no hold fire option short of using tiny firing arcs. I thought the latest version fixed this. Is there some way to order hold fire, or better yet, fire only if fired upon? Searching turns up a lot of old posts release, so I'm asking. Thanks.
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