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Jumpete

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Posts posted by Jumpete

  1. 19 hours ago, weapon2010 said:

    Will there be one?...................say ................YES

    100% agree. I would like to have a vehicle pack for RT. There are a lot of vehicles and tanks that can be added to the game. By soviet side we could get  KV1-S, KV85 and maybe some earliest KV models still in service ( same with first T-34 versions survivors and deployed with second line units).
    By german side I'm thinking on subversions such as  Jagdpanther G2, Jagdtiger Porsche, Tiger II Porsche (used at least one or two in Balaton offensive) More captured material (as Sherman) and very early german models reconverted . And please, ... A TRUE ... PzIVJ Late.

  2. Not sure if it's a bug or only a slight oversight, but the Tiger I Mid still continues with the wheels of steel meanwhile that model in FB and FI received long time ago (and properly) the rubber covert on the wheels.

    Another one bug: Tiger II lost (again) the glass in the turret periscopes, after received them in the upgrade to 4.0 engine.

  3. 2 hours ago, SchnelleMeyer said:

    Jumpete: Small correction: Nibelungenwerk or Nibelungenwerke - not Nibelungenwerfer.

    Thanks for the correction and my apologies for the wrong. There are some germanic  words which for me are impossible  to write correctly, one of them is this and another one the name of the mortar carried on the  WW2 german tanks turret.

     

    3 hours ago, Battlefront.com said:

    Certainly.  Although the numbers were small compared to the other PzIVs in service, we do like variety ;)

    I don't know when it will get into the game, but for sure it will arrive in a patch available to everybody. 

    Steve

    Thanks you for considering the suggestions Steve. You and your team did a great work with F&R, congratulations.

  4. 35 minutes ago, Battlefront.com said:

    Yup, this one slipped through unnoticed until now.  Thanks for bringing it to our attention.

    For the most part we focus our minor variants on ones that have an impact on performance (eg. ammo count).  Usually there's physical changes that are obvious and so we do those too.  In this case the PzIV J's final form was mostly physical changes that don't impact performance.  That's not a reason for us to exclude it, just a good explanation as to why it hasn't been done.  It's now on our ToDo List ;)

    Steve

    Thanks for considering this. IMHO the main reason for including it in game is based on that the Pz IV continued being the backbone of the armoured forces including in those latest stages of the war. Ending 1944,Nibelungenwerfer was the only factory which worked on Pz IV since Vomag and Krupp focused theirs work on JgPz and Stugs. So the last Pz IV J viewed on the battlefield was that mentioned version. Only for that it deserves a place here.

    P.D. When will it be included? In a future F&R patch? Next module for FB?

  5. 3 hours ago, Ultradave said:

    They are in there. One way, in a QB, select Panzer Battalion 44 (late), then at the bottom you can select what vehicles, as the screen cap below shows.

    Also available as individual vehicles. (second picture).   

    I had the date set for February 45. Didn't check other dates.

    (It's also in FB, BTW, by picking the same formation and it was already in RT)

    Dave

    Screen Shot 2021-04-26 at 6.14.59 AM.jpg

    Screen Shot 2021-04-26 at 6.16.57 AM.jpg

    I know that we have Pz IV J late, in fact, it is in the game since Red Thunder. I'm talking about the latest production serie (Jan'45-May'45) only build in the Nibelungenwerfer factory which showed clear visual differences regardind the rest of Pz IV's. Given that we have Tiger Late and Tiger Last with the only nuance of the amunition ammount, we shoud have that Pz IV version (IMO) which offered several distintive characteristics.

  6. 8 hours ago, Battlefront.com said:

    Well, as interesting as it might be to argue about how may angles can fit on the point of a pin, the Sturmtiger is still not going into F&R. 

    To correct (slightly) what someone said a few pages ago, I never said that if something fired a shot on a front then it would be included.  What I probably said was that was the minimum to even get us to consider it.  As far as we can tell the Sturmtiger saw absolutely no frontline combat on the Eastern Front.  Therefore, it's not going to be included.

    Compare this to the US Pershing heavy tank.  A couple were present on the Western Front before the war ended.  Would that be enough to add them?  No.  However, we have documented cases of them being involved in direct tank on tank combat.  Sure, only a handful of incidents, but one of them resulted in knocking out a King Tiger.  That's worthy of note!

    Steve

    We're talking about the lack of Sturmtiger, but what happen with the Pz IVJ latest production? The backbone of the last Panzer Divisions and it isn't in game!!!??!!!
    The module is great but that gap is a big disapointment for me, especially when it already should has been in FB.

  7. 20 hours ago, Battlefront.com said:

    Here's all the small arms available to Volkssturm:

    Rifles

    Kar98k
    Mosin Nagant G256R
    Mannlicher G209I
    Enfield G281E

    SMGs (and Sturmgewher)

    MP507
    MP3008 (variant 1)
    MP3008 (variant 2)
    MP3008 (variant 3)
    MP40
    MP44

    Machineguns

    MG15
    MG34 (LMG and HMG)
    MG42 (LMG and HMG)

    Pistols

    Tokarev 615R
    Nagant 612R
    Beretta 671I
    Browning 640B
    P38

    Thank you so much for the news and the huge efforts that the team is doing for release the game. Now that the end is near the results looks like awesome.

    I assume that since the TOE was uploaded on the website (January) several changes have happened. Can you bring us here a little upgrade of the TOE's? 

    Again thanks and keep the great work!

  8. 12 hours ago, Battlefront.com said:

    Yes.  However, I'm not sure yet if we can make it work with games that Slitherine has not yet released.  

    After Cold War is released we'll be working with Slitherine on CMBN.  Every 3 months or so another CM Family will get its turn.  As with Shock Force 2 and Black Sea, all Modules/Packs get released at the same time as the Base Game, all will be up on Steam, and all Battlefront keys will work seamlessly for Steam.

    Steve

    First of all I'm sorry for the off-topic, but since the CMBN is in the pipeline for Steam, I suggest to dev team the possibility to include the Stug IV in the TOE.

  9. 1 hour ago, Dan Dare said:

    If the delay brings them the M43 cap It will worth the waiting...but I'm afraid will not be the case...

    It's possible, Steve spoke about soviets in winter dress wearing on the heads a mix of helmets and fur caps. So germans with M43 caps and helmets shouldn't be strange.

    Also I hope to have heer troops with a mixture of M43 and M44 uniforms.

  10. I'm agree with Aragorn2002. Why CW has a release date and FR hasn't? Apparently CW is more ambitious project since it's a full new family and FR is only a new module based in a base game with seven years old and with the mostly of the incoming stuff tested extensivily in others Battlefront WW2 tittles.

  11. 1 hour ago, BletchleyGeek said:

    Yep, first of the WW2 titles in the Steam pipeline is CMBN, probably some time this summer. I wouldn't expect CMRT on Steam until 2022 (but there may well be surprises...).

    Steve has said that RT (and its module) will be available on Steam ending this year. If BF releases a game by quarter, and knowing that next  one ill be Cold War and next ,if there are not surprises, will be Normandy (in the third quarter), I'd wait RT in November or next Xmas.

  12. 20 hours ago, Anonymous_Jonze said:

    The US will have transitioned fully to the M43 uniform by module's end I believe. No idea for the German's probably just a hodge podge of smocks and coats. The Brit's I don't know either... did their standard uniform change after 1944?

    Technically germans should have a mix of M-43 and M-44 uniforms. Long time ago I asked if germans will receive M-44 in F&R, and the answer was affirmative (I remember that MikeyD was who answered me). So the texture should be available for FB module.

  13. On 2/21/2021 at 9:35 PM, MikeyD said:

    It was just a week(?) ago that Steve told me they needed textures for another vehicle he wants to add to the CMRT module. So that's a vehicle that wouldn't have been in the game if it had been released earlier. Schwimmwagen wasn't on the original vehicle list. Add to that a fair number of pretty impressive additional scenarios too. Heck, not even Russian partisans were on the original list! So the current Fire and Rubble is a bigger, better product than Fire and Rubble at the original hoped-for release date. It almost makes be wish Cold War would get delayed just to see what additional cool things would get added in the interim. ;)

    That sound really sweet. Truly I want to play the long awaited module but maybe is better wait a few more  if we receive new toys. Only a doubt MikeyD (if you can answer):
    Will F&R be released before Cold War game?

  14. I'm not sure if Cold War will have future DLCs, it depends of the numbers of copies sale. I'd bet that numbers will be good, so probably we will see new addons at game. My two cents that a future DLC would be Bunderwehr vs. NVA. Another posibilities would be some NATO countries (UK, France, Canada, Holland, etc. ) vs Warsaw Pact countries (Poland, Czechoslovakia, Bulgaria, Hungary ...). Even, and thinking that the full game is moving in an hypothetical stage, participation of 'far countries' (for a Central Europe conflict background) such as Italy, Spain, Portugal, Yugoslavia, or a conflict expansion until Scandinavia. In any case all this sound interesting.

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