At the risk of sounding too blunt, I really don't see what the problem is? I mean, I certainly don't buy every game that is released, from any company, unless it interests me and CM being the simulation type game that it is, I would assume that most purchases hinge on which front a release represents. So I don't see what the huge tragedy is if you don't feel like the game is worth it. I generally would not feel the need to announce what items I don't intend on purchasing, but I could be the minority. At the end of the day, everyone has to decide if they think something is interesting enough to buy, it doesn't seem like something worth getting so worked up about.