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Azinctus

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  1. Thanks Bulletpoint. I'll do just that. Platoon Patrol sounds more like my level. I'd like to try some scenarios that are a bit quicker to set up and play.
  2. Oh dear. I guess I'm going to find out how far I can push the infantry. I noticed that the Airborne units weren't easily discouraged.
  3. I'm out of the tutorial and on my first campaign Courage and Tenacity or something like that. The first mission was a real challenge. I won with 20 percent casualties and half of them were in the last minutes when I had I rush because it took so long to figure out a plan. My first idea was to deploy all my heavy weapons along the ridge and dominate the valley. What I didn't realise was that the Huns had already thought of that. FortunAtely I'd only sent out half a dozen scouts as a prelude to that, when they were all killed I needed to rethink. My flanking manoeuvres with the infantry platoons worked and I took up positions on parts of the ridge gradually with support from the mortars. I'm doing alright becuase I learned the hard lessons playing thousands of hours of Steel Panthers. I'm astounded by the detail in this game - burning tank ammunition cooks off round by round! But all that detail makes it slow going. Patience is the watchword.
  4. I've read a couple of threads with long discussions about LOS from/to a waypoint and what is gamey and what's not and how accurate it is. Personally I've no opinion on either question, there is a limit when simulation becomes unplayable, but I'm new here so I don't know where that is for Combat Mission. The issue I needed to know was "Why does the line not come out of the waypoint?" Eventually, I found out – it just doesn't – but the LOS is being drawn from the waypoint. Once I knew it was working it was very useful. As for the training it is going well. Smeared the first Raff mission with less than 10 percent casualties. Lost an armoured car, but in a worthwhile manoeuvre: it was hit doing its job scouting for the tanks. How do you order a vehicle to reverse? When the armoured car identified that there was a real AT threat down there (by bursting into flames) the tanks needed to pull back, but they turned round first and one of them was lucky to survive a rear hit from some kind of rocket/grenade/shell. Is there some combination of face/target arc that will make them use reverse gear?
  5. Brilliant tip! That's what I need to check out the lie of the land before manoeuvring. "If I was over there, could I see the other side of that?"
  6. Ha! My target arc didn't reach the enemies. I thought it meant "shoot that way" But it means "don't shoot unless anyone over there gets this close." Thanks for the explanation.
  7. Thanks for all the advice and links. I've read the tactical toolbox and bought the full game and am out of England and into the Raff series of training missions. I had two goes at the mission in the demo. In the first I got everyone killed. In the 2nd I had the mortars firing and used suppressing fire, isolated his flanks and won a victory, albeit with heavy casualties. In the full game mock battle in England I tried some of the tactical toolbox reconnaissance and followed the instructions, victory but with a dozen or so casualties. I tried again, same result. My "Base of fire" comes under heavy counter fire and can't target much of the enemy position. Creeping through the woods and assaulting up the hill is painful. People die. My question is: is this normal? Should I be looking for zero casualties? I am winning, everyone in the enemy force is captured or killed. But are they "smeared?" Another issue I'm struggling with is line of sight and targeting. In the demo mission I was instructed to use a targeting arc for the MG and mortar, but they didn't start shooting. When I told them to shoot at a particular spot they did. I'm very bad a predicting who can shoot what and why. In the first Raff mission the observers in the 2nd floor of the manor building could not see (couldn't draw a targeting line) over the hedgerows to the crossroads, despite the manual implying they would be able to. So, to sum up, I'm finding it hard to keep all my people alive and kill all the other side's guys. "Ain't war hell?"
  8. Playing the demo now, most of my men have died pointless deaths. Not sure if I've killed a single enemy. I can't figure out how to fire the mortars. This is the game I was looking for. It is magnificent. Is their pvp? Not for today, but once I've got the basics, in 2020 or so.
  9. Hi I want to play this game. My favourite computer games are Steel Panthers World At War and Flashpoint (the original not tried Arma because I'm on a mac). I even played the Squad Leader table top game. So I'm pretty sure I'll like this. But where to begin? Buy Battle for Normandy 3.0? Do the training missions? Read the manual first?
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