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Everything posted by leon_2

  1. First playthrough i lost 3 tanks and about 8 or 9 men. Total V by Soviet surrender. A very enjoyable scenario. The NTC prepares you good
  2. Hi All, as the title says: in the first Mission of the NTC campaign (the spoiling attack) the briefing indicates support by a 155mm Platoon. however, that does not show up in the scenario? Has anyone else had the same issue?
  3. @The_Capt what difficulty do you think the game is played best? are you a fan of the iron setting? also thanks for putting in the work, my download is still taking a bit
  4. a trick i discovered is that you can use target arcs to read the terrain. Target arc are rendere above the terrain, but they follow it in elevation. Due to their transparent visualisation, if you lower the camera, your target arc will clip into itself and overlap on reverse slope positions. this way you can really read the blindspots of any given position fairly well. the screenshot is from a shock force 2 scenario. all the less transparent areas show potential ditches that offer valuable cover. one thing i have noticed about buildings that is very annoying is that LOS seems to be calculated from the top edge of the floor, rather than a midpoint of the wall, or the position of the windows. this is especially annoying when you encounter enemies in reverse slope buildings. in the screenshot all the windows are visible. but due to engine limitations the floor of the building is forced to level the terrain, thus creating a very short reverse slope denying all area fire.
  5. Hi, Looking for a game of cmbs or cmsf2! Any size, any length, elite difficulty and strict rarity. I use cmhelper and play 1-2 turns a day usually. Cheers
  6. Hi, looking for up to three games in one of the modern CM. I dont have any of the modules though. Id Prefer a QB, medium-large, strict rarity (seems to be good for balancing)
  7. Having now read this thread and after long thoughts about game mechanic improvements, I think there are only two real necessary "Improvements" that need to be made, and, I think would not be a lot of work to the devs (but I might be wrong, of course) 1st: Show terrain elevation. Its just hard to read some terrain tiles, and its unrealistic as I think every commander in real life has at least one topographical map of the terrain he fights on. I dont understand why Battlefront have not implemented this yet, as every map tile has an elevation data, which can be seen in the editor. 2nd: Unit feedback. Sometimes a unit gets wiped out and the icon just disappears. Its really hard to keep track of your units sometimes (on larger scenarios even in turnbased) plus unit feedback would make real time much more attractive. I dont know how hard it would be to implement this, but as every unit has a clear name already given (1st Squad, 2nd Platoon, 3rd Company etc) I think a short text message like "1st Squad, 2nd Platoon, 3rd Company: Unit spotted" or "1st Squad, 2nd Platoon, 3rd Company: Under Fire" would be sufficient. 3rd: Name Units (Unit groups, Landmarks...): Just for a simpler organisation of the battle, I think it would be great once a formation or unit group is selected, you could give them a name that would just float over their unit icon. Also ingame playermade landmarks would be great, to create either your own Ocoka analysis without 3rd party programs, or mark seen enemy units, or just spam some random stuff. I think this suggestion is the least important, however I think this would also be not to much work. To the replies on the initial thread: I dont think camera movement is too hard, it is pretty adjustable with the 3 presets, and I think you can even change the movement hotkeys in an editor file. Personally I like the camera movement as I think it is necesarry in Combat Mission to move the camera to every angle. Anyway, I really think everything else in the game is great as it is. I also know there have been dozens of suggestions like these in the last couple of years, but I did not find these specific or similar suggestions on the forum (but i didnt read all of it). This is just my 3 cents.
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