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panzersaurkrautwerfer

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Posts posted by panzersaurkrautwerfer

  1.  

     

    Which is fine if the airforce controls the sky. Which has been the case in the last few wars the US has fought. But what happens when this is not he case?

     

    If you had to rank the world's 10 most capable airforces, 1-4 or so would simply be the USAF, 5 would be the USN, then maybe France and the UK, followed by the USMC, then maybe Russia and then some of the lesser NATO countries.

     

    There's simply no reasonable challenge to the US military's air control abilities.  Combined with IADS, and hostile fighters there's a chance to keep the various US aviation forces out of your backyard, but the possibility of getting a flight of SU-25s to the target is right up there with snowballs in sulfur lakes survival odds.  

     

     

     

     What it really comes down to is what the players select and how it conforms to their perception of the larger air war

     

    This.  From my end of things I tend to exclude red aviation, or strongly limit it because I think it's doubtful it'll get on station, or if Russia surges to attain situational air parity, it's going to be for targets more interesting than a tank company or two.  Conversely the USAF in a three month sort of war against a near peer threat is going to focus on air superiority, SEAD, and what high value targets it can hit without going into Russia, before shuffling some of those strike assets to CAS.  So the June fighting would see almost no CAS, July a fighter or two here or there, before August being CAS being fairly common.  

  2.  

     

    Is the exact margin a no-go due to OPSEC?  Its hard as hell to find the exact stats on the GEN II TIS setup!

     

    I'm not sure!  Usually if it's not listed or available it's either OPSEC or a system not offered for sale elsewhere.  I try not to share anything I can't find in less than five minutes on google as then I assume it's not something I should default to sharing.  Either way the Thales system would be a pretty solid system for 1999, or if you're building tanks on a budget.  

     

     

     

    1. Unit cost. I presume latest model Abrams is more expensive than top tier T90. How many T90s you can get with the price of 10 Abrams?

     

    This is deceptive.  The price of building something in America, by Americans, to American safety/union workplace standards etc would mean that if we built T-90s in the US, they would be much more expensive than the Russian T-90.  It's also worth comparing the ability to buy more than the actual price-point.  And to that end American has been able to afford several times as many M1A2s than Russia has been able to produce T-90s.

     

     

     

    2. Which one is easier to supply, maintain and repair on the field? Which one hogs more resources. Materiel, specialized mechanics, spare parts, specialized repair facilities?

     

    Armored vehicles all by their own nature of complexity tend to be fairly hard to maintain.  It's worth noting however the M1 is not especially hard to maintain, and the American system of maintenance has always allocated repair personnel to lower echelons (while still maintaining well fitted out rear repair areas).   More details:

     

    a. The gas turbine engine while more fuel thirsty than most engines also has significantly less moving parts, and is actually fairly insensitive to lower quality fuels (basically if it'll burn and isn't too full of debris, the tank will run on it).  

     

    b. The Abrams is very "plug and play" anything that cannot be readily fixed in the field can be pulled out as a module and replaced by field maintenance staff.  So while there's dedicated electronics repair staff, the tank doesn't have to actually go to them, and the matter of replacing even fairly complex systems if the part is available (and the amount of "bench stock" repairs in a war-footing unit is crazy) is capable of being accomplished by Company level personnel.

     

    c. Each armored/mech infantry/armored cavalry type unit has a company level maintenance team of trained mechanics.  A tank has to be exceedingly broken before it gets sent to the rear

     

    This question also ties back into the question of different capabilities.  The American supply system is amazingly robust, and efficient.  If there's one thing you can say about Americans, it's having more than enough fuel and supplies on hand is the norm by far.  US tank design can be more supply intensive for more performance because the US military can support supply intensive.  Historically the Russians have suffered in logistics, and their tanks are adjusted accordingly to be lower performing, but less supply intensive.

     

    So to really tie these two points together, it's not best to compare economics one for one, but more of how well the system is adapted to the country it serves.

     

    To that end the T-90 has proven expensive, and in many ways not enough of a tank for the money invested (see the focus on the T-72B3s, Armata programs over non-export T-90 upgrades). The US is quite happy with the M1 series.

     

     

     

    3. What's the average distance of combat among tanks, if you exclude desert. Mostly in western/eastern/northern european areas? If I look around here in southern Finland, It's hard to find spots where you can find unobstructed field of view more than 1km.

     

    Depends on the area of operations.  1 KM isn't a bad estimate in Europe.  If you're talking about someplace like, Korea then even shorter ranges may become the norm.  

     

     

     

    Oh, and one more question considering thermal optics. Might sound stupid, because I know nothing of them. Will the "common dust" which arises from sand or dirt, block in some degree the vision of thermal optics? I was thinking of that if the dust is made from microscopic particles of various stones, will the billions of small particles somehow block the vision by harassing the formulation of the image?  

     

    You pick up the heat signature of whatever dust is kicked up. however thermal imaging still "sees" through dust and the like much better than the naked eye, you need a lot denser cloud of obscurantion before it effects the thermal image.  

  3. Well, worth noting basically their charts (which are part of an advertisement mind you) are telling you that you'll have the ability to tell a T-90 from a M1 at 2 KM using the narrow field of view.  This is well short of the Abrams by a significant margin.  

     

     

     

     

    Maybe the CATHERINE-FC was an upgrade because the T-80UM's thermals were very bad?

     

    This is a reasonable assumption.  Russian optics in general have never been well regarded, and if you look at after market upgrades for Russian systems, you'll find some of the most common upgrades are for the optics package.  To clarify, the CATHERINE-FC provided to the Russians is an upgrade for Russians, but it's a poorer version of a commercially available French optic.  

     

     

    Re: FCS

     

    Russia has a long time of developing FCSes, but historically they've lagged with the widening gap in both computing power, and historically poor integration (as an example I believe it's only recently that the FCS automatically accepted LRF returns, and until the mid-90's still required operator input of range).

  4.  

     

    Ok I would love to see your source on it being french knock offs

     

    It's a Thales designed CATHERINE-FC thermal camera, basically a downgrade from the standard western stocks, it has the sensitivity but from my understanding it lacks the processing power/something along those lines to maintain resolution when moving the camera.

     

     

     

    And about the 5KM range im saying this because the M1 abrams is usually highly remarked for its range nothing special about it.

     

    The Abrams has an excellent hit/kill ratio at range, something like in the 80% rate under tactical circumstances with targets that are trying not to die.  That's pretty good by most measures.  The ability to shoot very far in and of itself is not exceptional, it is the ability to shoot/hit, and acquire new targets that is more relevant.  In that regard the T-90 is significantly worse in the target acquisition, and merely not as good in the shoot/hit rates. It's not really a bad tank, but it stacks up well below the various NATO MBTs of similar vintage.  

  5.  

     

    wow, the T-90s thermals have ability to see up to 5 km and more, Its proven in trials the T-90 can hit tank sized targets with its ATGM with atleast 90% accuracy to 5 KM which is its MAX range. 

     

    From the french knockoff stuff I've seen, it's still very 1999 type optics.  It doesn't have the resolution that western optics have, and it struggles when you're moving the turret/the tank to maintain a cohesive image.

     

    Could be something fancier coming along the way, but because something claims an ability to "see" you really need to qualify what that means.  Abrams optics can acquire a man sized target at 30 KM (this number is fictional and provided only to sound outragous), but the thermal target is a little blobby thing that looks similar to other heat sources (to include rocks, bright spots on the ground, and badgers).  I have no doubts the T-90 can see things out to 5 KM.  I don't believe it has the resolution or discrimination to figure out the difference between blobs at 5 KM.  

     

     

     

     

    The T-90As armor is layered many times ontop of that new versions of K5 are installed on it,

     

    What's it layered with?  Simply layers are not really indicative of performance, and as discussed, most of the US weapons have if resistance, if not general purpose immunity in the case of the Javelin to the ERA package.   

     

     

     

    I dare the Abrams to have any penetrating power to the T-90 at 5KM

     

    I dare someone to find common engagement ranges at 5 KM. Additionally especially in frontal engagements it'll be a dicey shot with an ATGM against an Abrams, and with the state of Russian optics, you're aiming for "somewhere on the tank like blob" vs picking your targets at long range.  

  6. Panzer Crewman is pretty awesome too.  In terms of the A1 vs A2, depends on your model, but the decrease in engagement times results from the fact you've basically got two sets of GPS (Gunner's Primary Sights) in action with the CITV running.  Extra bonus at least in gunnery is the driver's thermal optics mean he can spot at least the obvious frontal targets (although if your driver is a lowspeed it's not much help).

     

    I snagged the penetrator because some of my Platoon Sergeants were going to go dunnage hunting on range maintenance day, and they asked if they could borrow the grill off of my HMMWV's fan to use as a sift.  I told them they could, but jokingly "to bring me back something pretty"

     

    So yeah they brought back a full set of sabot petals, the penetrator, the "cup" from a canister round and about a half dozen pellets.  Good guys.  

     

    Re: Battlesight 

     

    Battlesight for sabot is 1200 meters.  Think HEAT is 850?  Basically it's the max range at which no range input is required for the round to strike the target.  Lead is also pretty minimal at that range.  The 600 meters or so is, as someone pointed out a knife fight in a telephone booth.  

     

    Re: Fire command

     

     

     

     "HOLY S!!!....ON THE WAY!"

     

    This too.  Technically you're always supposed to get an "up" from the loader, which lets you know he's clear of the gun and all safeties are off.  Conversely if it's the first round of the engagement and you're leaving cover, it's likely the loader is clear anyway.  

  7. In addition to all of the above points too, I imagine the US might not have large stocks of APS cassettes given they're supposed to be the result of a torrid affair between a government credit card and the Israelis, likely the sort of thing where there's not enough for tanks to carry more than the ready ammo.

  8.  

     

    I don't know where the line between upper side hull and lower side hull is for hit reporting. It is not necessarily where there is a change in armor. I've also run into quite a few bugs with upper side hull / lower side hull hit reports. However, the hit decals tell a fairly clear story: .50 cal SLAP appears to be penetrating where there should be approx 60-80mm plate behind skirts (still looking for a good source on T-90A side armor). Obviously a bug. 

     

    Looking at the performance across the board, almost seems reasonable there's something wrong with heavy machine guns/autocannons vs tanks.  Stands to reason T-90A might just be most susceptible that issue because of armor values vs T-90 is broken itself.  

  9.  

     

    I personally can see A-10s being used in our hypothetical Black Sea scenario. But they would not probably be used much in early June when the conflict starts. But as the air battlespace matures, then absolutely, there will be a time and place for the A-10.

    Same with SU-25s. They probably would not be flying around by themselves roaming the skies looking for targets. But they absolutely could provide CAS as part of a Russian 'surge' effort to achieve local air superiority over a specific area for a specific amount of time to support a specific ground operation. At the beginning of our hypothetical war that would be probably be frequent, by the end, not as much. 

     

    Agree with all.  That and including A-10s is such a low effort thing, it's not like there's a super-detailed A-10 model they have to include, and many of the distinctly "A-10" assets they have (namely noises) could be recycled from CMSF.

     

     

     

    It was great for that purpose but it certainly did not replace field and live-fire training.

     

    Also agree.  Simulators I found were best used as the preparation to go to the field.   If you ironed out all the idiot 2LT/new guy/how do I turn this on? crap in the simulator, it meant that the first day or so of training went a lot smoother and you all got more out of the exercise.

  10.  

     

    Sounds like a game of chance at 650m, i.e, were T-90AM's vision cones pointed towards the M1A2 things could have been differently

     

    Pretty much.  at ranges like that, the first one to spot is going to be the one to walk away from it.  One of the things that's tricky about CMBS is it's hard to know who's looking at what/where and how much sensor quality is degrading spotting

     

     

     

    But then there's still the problem that the first shot, which is most likely AP in a tank environment, is used against lighter vehicles and is always highly successful, right? I don't think I've ever seen a tank shoot at a lighter vehicle, over-penetrate, and end up not killing it.

     

    Courtesy of my shelf of "I was once cool" (beer is provided for scale)

     

    2a9e5qu.jpg

     

    That's what's left of a training sabot after being shot through something in the front center.  It's not huge, but it's going to leave a mark on pretty much anything it touches (or picture something that sized going something like a few thousand meters a second touching anything mechanical).  

    Now get an overhead drawing of anything that's not a tank, and start drawing straight lines through it from point of penetration to point of exit.  Feel free to include non-military targets such as Yugos, large bears, SUVs or other things you might really not be a fan of.

     

    So in following those lines, try to find routes that:

     

    a. Do not do major and irreparable damage to the vehicle given something sabot sized passing through

     

    b. Lack anything that might might get excited by a sabot type round passing through it.

     

    It's pretty hard.  On most IFVs you wind up intersecting the turret somehow which will always react poorly to a sabot sized chunk of metal going through it.  On many IFVs, any hit on the frontal slope is going to pass through the engine (if not the engine itself, then required engine support equipment.  A rear-flank shot might just kill most of the carried crew, but many IFVs store ammunition or have fuel cells in the rear of the vehicle, which will also react poorly to a sabot strike. 

     

    The only vehicles that I feel legitimately might drive away from a sabot hit without being some manner of "kill" are trucks, simply because there's so much "not important' space that a round would just zip through.  

  11. Re: "Good T-90s"

     

    Sort of mixed emotions.  On one hand you've basically placed the tank in a position/posture that's beyond reasonable expectations.  Also tank seemed to light off once the lower side was struck, and 20 MM from that close of a range isn't super-unreasonable.

     

    Which is to say I feel a bit like it's this:



    Basically we've placed a M2 in the most optimal position to knockout a tank.  The .50 cal is not a reasonable anti-tank weapon because in all real life positioning, it's going to end poorly, but that doesn't mean that again, in optimal, not reality based positions, it shouldn't have some effect on parts of the T-90's armor array.

     

    I'm not bored enough to try this, but have we run similar tests with Ukrainian vehicles?  Abrams is a bit of a wash given it's better armored to begin with, but there's at least anecdotal evidence that IRL a lucky shot did penetrate, but some sort of T-90 glitch might be in the works if T-64BVs are shrugging off .50 cal in a similar posture.

     

    Re: Screenshot

     

    Have to say, it looks about right in the screenshot for what close quarters .50 cal fire will do to a tank.  Wounded driver is a bit out there, but the rest is at least conceivable given a machine gun firing from close range into the side like that.  

     

    The T-90 is just not that well armored away from its ERA arrays.  The autocannon upper side hits raise my eyebrows a little, but lower hull hits are going to be a problem.  

  12.  

     

    but to me, that seems ridiculously fast, even with SABOT up the spout. And I'm not sure I believe that, either. I'd think AMP would be the default round

     

    Missed this.  The "battle carry" round usually reflects the sort of threat environment, and is usually mixed across the platoon/company.  Which is to say, it's Iraq 2004, we're all carrying HEAT rounds, while in a tank heavy environment something like a 2 sabot to 2 AMP rounds per platoon, or even having the spearhead platoon just roll all sabot is realistic.   

     

    Sabot isn't a bad choice either way, it may not catastrophically kill BMP type targets as often, but it'll still ruin the vehicle pretty easily, and I'd rather kill a BMP with a suboptimal round, than ping an AMP off of a tank.  Also worth remembering the Abrams doesn't lack for anti-troop MGs (and honestly anti-light armor with the CROWS), so the AMP isn't always the go-to round.  

  13. I'd like to see the systems damaged.  The video is cool and all, but it's just showing where stuff is hitting.  If you do it again on basic training, or the scenario testing difficulty I believe, it'll show you the systems status for the hostile targets.

     

    I've had luck messing up a lot of external hardware on tank with the .50 cal, but that's been from the 300 meter+ range.  I can't seem to recall doing more than knocking out optics/MGs though.   

  14. I'm not panzrldr, but I was a Panzer Leader.  That's  totally legit, especially if you're talking about "short" fire commands vs the full cycle.  Also speaking as a tanker type person, hostile armor at 650ish meters is a major emotional event, as strong as modern armor is, something shooting from sub 1 KM has a good chance of making a righteous mess of your day.

     

    Also worth noting that the M1A2 especially can do very short engagement.  If the gunner spotted it in the frontal arch, short engagement.  If the TC spotted it via CITV, he can literally drop the gunner crosshairs on target with a button press.

     

    Also likely not simulated, but at 650 meters, the M829 family of rounds has virtually no deviation if properly boresighted.  So the range/lasing aspect could have been ommitted with a good crew.  

     

    (which is to say in terms of fire commands "TANK! IDENTIFIED! UP! FIRE! TARGET!"  vs "Gunner sabot tank. Identified 654 meters. Up. Fire. On the way. Target cease fire")

  15. IRL:

     

    Tanks are one of your most powerful optics systems at range.  Regardless of nationality, you can rest assured the best optics that country has are mounted on their MBTs.  At close range though the FOV problems of tank optics start to become problematic, and having someone looking outside the tank for stuff within 100-200 meter type ranges can be helpful, if also very risky.

     

    That said, fighting tank on tank in training, halfway out of the hatch is awesome (on the M1A1 at least)

     

    CMBS:

     

    Modern CM in general, it's usually not worth it.  CMSF had some western tanks than benefitted from having someone outside of the hatch for shooting up infantry, but in CMBS there's just way too much out there that's supremely lethal to behave in that manner.  Also APS/ERA makes the close infantry threats less profound (still dangerous though).  On the other hand, by god the player shouldn't stick tanks in complex terrain without friendly infantry to keep hostiles away, or without using dismounted forces to clear out possible enemy ambush locations.   Best to get the tank within LOS, but still a few hundred meters back, then push dismounts in.  Reverse procedure in open terrain.  

  16.  

    2) How long it takes for airplanes to operational after "empty / landed"?

    While Apaches reload and return pretty quickly, it seems my airplane pilots gone for lunch or bathroom after they landed. I looked for the manual but I couldn't find any references regarding this. How long should I need to wait for those bombers to become operational again? Or is that means the end of sortie for that mission?

     

    I wasn't even sure they came back after empty/landed.  IRL, it's a rapid turnaround on helicopters because they might be doing a touch and go at a FARP something within artillery range of the front line.  Fixed wing, they're likely flying all the way back to base and it'll  be a hot minute before they get turned around (like even a quick turnaround from my understanding might be 20-30 minutes if there's a spare pilot+flight time)

     

     

    3) What kind of 'Mission' should be chosen against Tank / Vehicles? (F16)

    Apaches seems obvious, since heavy mission brings more Hellfire (is this right?). F15E only have HE bombs, so mission does not matter. F16 however can choice between only bombs or bomb + atgm. For F16, "heavy mission" is for only bombs? or Heavy means atgm + bomb?

     

    From my limited experience, the plane will still use missiles on the tanks, bombs on not tanks. 

     

     

    4) How can I place and use "TRP"?

    Manual says I can use TRP, but didn't tell me how can I place it. I look for all unit's commands, but I couldn't find the command like "set TRP". How can I place the TRP during setup phase or in-game, and how can I use them?

     

    If you're going into a quick battle, they're under the fortifications menu.  If you're going into someone's scenario, look for defensive position icons, the TRP will be a little red circle with an X in it.  Place them where the enemy is expected, and within a certain distance of the TRP artillery will be super-quick.

     

     

    5) How can I beat AA?

    Like all other tactical / strategic games, SAMs and AAAs are real PITS, specially for the missions like that "fire work" mission. Whatever I do, I can't escape from losing all Apaches and 1~2 of 3 airplanes given to the mission. There are just too many AAs all over the map. I picked 5AAs (2 Tungu-M + 2 Strela-10M + 1 Igla squad) before I begun airstrike (with arty), but still I saw 4~5 trails from the ground to the air and one of them is Tungu's damn-plane-grinding-cannons. Any hints for this mission? I enjoyed wargame for a long time (from WEE), and I really love Tungu. But, of course, it is the best PITS for US campagin until now.

     

    Artillery is useful in suppressing suspected MANPADs positions, as they're not really helpful in cover.  That said, I feel like the air defense should result in much less kills, and more aborted target runs.  In practice most SAM/AAA systems make the approach too dangerous to complete, vs simply murdering anything with wings within LOS.  

  17. The T-90 seems to explode less violently, so the ERA is clearly having an effect.  

     

    I haven't seen any of the especially egregious T-90 losses you all have run into.  Autocannon fire vs most things has been somewhat reasonable, I've taken some pretty bad damage to M1s and T-84s too, although no out and out kills (to be fair, I haven't had a BMP shooting into the side of most of my tanks).  I wouldn't rule out flank shots at 90 degrees especially when talking about some of the 25 MM family of rounds though, a small DU penetrator going into the crew compartment of a T-90/T-72 is going to end pretty badly (especially given the ammo stowage on those lines of tanks).

     

    I'd suggest the T-90s are performing pretty close to what Battlefront expects them to.  The T-90S in CMSF wasn't exactly a towering pillar of unstoppable, and it'd hard to imagine the T-90 made it through beta which has a few subject matter experts, with no one raising an eyebrow at them exploding when struck by ATGMs/AT rounds etc.  

     

    The autocannon tank kills, as much as I did defend the possibility of a DU based burn down, are a bit....exceptional.  The T-84 I just got done being very mad at, that had nearly everything useful stripped off its turret by 30 MM sounds about right for all tanks getting plastered by autocannons (it was engaged from a semi-hull down position, fully frontal to the offending BTR-82, I imagine if it's been flanking shots it have ended more poorly).  I'd believe the autocannons are over-performing before I believed the T-90 was given an incorrect armor value.

  18.  

     

    Well if you ever play any of the Wargame series online then you would think that The Rotorwing rush was 1 of only 2 effective plans in either sides' arsenal, the other being "Sit on your hands and give your self a stranger.".

     

     

    That's entirely unfair.  You're forgetting burying your 1990's opposition in literal waves of the finest 1960's equipment, and shooting Corps level artillery at bushes that might be full of candy.

  19.  

     

    Is there any way we can get more m113 Gavins in the game?

     

    Serious answer:

     

    Shouldn't be. Right now the only "real" M113s left are used by HQ units only (1SG's vehicles mostly), or are the ones kitted out with stretchers as ambulances.  There's still the command post and mortar carrier versions, but other than those they're more or less extinct. In a few years they'll all be replaced with similar vehicles based on the Bradley.  Also please never call it the Gavin again.  

     

    Sparky Answer:

     

    The M113 ULTRA GAVIN III will be the only surviving combat vehicle from the collection of WHEELED DEATH TRAPS and ARMY BIG DOLLAR WASTE TANK.  All US Army ground systems, personnel, and buildings will be replaced by GAVIN series of vehicles, mounting ULTIMATE WARRIOR GAVIN SKY-SOLDIER men, with dual SKS and bikes for SILENT RAPID TRANSPORT on ALL TERRAIN.  USAF will also be replaced by flying Gavins, and Navy will be replaced once GAVIN based SLBMs have matured enough.  All will be GAVIN.  

  20.  

     

    Chinese magazines also claimed a famous "Kontakt-5 vs 120mm" test that some say was actually mistranslated from Kontakt-5 vs 105mm tests  :(

     

    They did worse than that once.  They took the first paragraph of an article from Janes that amounted to "Soviet hardware was more lethal than we'd though, and 105 MM and early 80's ATGMs would have struggled against T-72s" and then glued it onto erotic fanfiction level "Everything NATO has is unable to damage Russian tanks" (including a "US Army Spokesman" who admitted total impotence in the face of Russian armor).  

     

    It was pretty hilarious.

     

     

     

    Every piece of 'enthusiast' info we find on the net should be taken with two grains of salt. In the past I've spotted a number that was (obviously) mistyped on Wikipedia then the same mistake got repeated on site-after-site-after-site. So multiple sources doesn't mean much unless the other source is obviously independent. Textron company products page is not likely to be recycling info gleaned the from 'World Of Tanks' chat forum.   :D   ;)

     

    This is true, except for facts relating to the M113 GAVIN Airborne War Winner Tactical A+ warfighter battlebox.  

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