Jump to content

dams-fr

Members
  • Posts

    44
  • Joined

  • Last visited

Posts posted by dams-fr

  1. @dams-fr: deploying mines and dropping specials forces wouldn't make sense in the scale of CM missions. "Silent weapons" are already kind of included in the game if you mean suppressors. Mk. 21 snipers for US have them (but suppressors don't really matter that much in reality).

    Yes Mvp, I mean suppressors ;)

    For mines and SF jump ability, on reflexion, it seems to be bad ideas , you're right.

     

    Militia would be a great add to the game, as much as brit/fr/ger troops.

  2. I tried US and russian UAV, and never obtain any spot from them, in campaign, scenario or QB mode.

    I remember Chris said they were not very active on infantry units, especially in forest or structures, but If Chris (or a beta tester) can help us to understand how they really work.

    It's about ten games played and no spot, it seems I'm not bright with them :D .

  3. Thanks Agusto !

     

    Your comment is great help ! Another question within: what about artillery ? If you don't move your troops, they are vulnerable to "free"  artillery shots ...When " tactic rules" decides it's better to move ?

     

    I saw ChrisND nice AAR video but I don't to be too guided by knowing enemy positions or other helps. I wanna evolve tactically. Pleasure is always here, but evolve is my reward ;) .

  4. Hi,

     

    This topic is about tactics and questions they bring with them.

     

     

    My first question is about tactical runnings in long and flat fields like ukrainian first campaign mission.

     

    => Observation is always a key for victory and be the first to see is most of the time to be the first to kill but on this ground, they can see us coming,

    => We've got 2 major AoA easily identifiable for enemy.

    => We face covers and concealments but we haven't much in return... Not so many obstacles ....

     

    So, how do you tactically proceed to advance in such situation.

    documentation, links and examples are of course welcome ;) .

     

     

    Thank you for helping others players (and me for sure :D ) to  better understand the tactical mechanized (or not) infantry issues.

  5. I find most of my opponents at theBlitz.org. On top of matches you make your self, or with the help of our match making system, nearly every month we invite players to play a handful of scenarios to get their play numbers up. I announced our current lineup in this thread: http://community.battlefront.com/topic/117883-the-blitz-scenario-of-the-month-program/. It is a great way to get started.

    Hello IanL,

     

    I'm very thankful to you for you answer, I'll go quickly to see that.

  6. Hello,

     

    If you have ideas of what you want in future add-ons of CMBS, put it here to help battlefront to choose ;).

     

    Personally, 

     

    => 1vs1 campaigns, but I understand it's a very difficult task to implement such a thing in the game.

    => Engineers who could deploy mines on battlefield

    => Special Forces which special abilty would be to be deployed in a field outside the inital blue or red zone ( as if they were dropped to it)

    => Units with silent weapons (difficult to implement too)

     

    Have a nice day.

     

    Dams

     

     

     

     

     

     

×
×
  • Create New...