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Everything posted by borg
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[scenario] Afghan Roulette + Taliban mod
borg replied to Zveroboy1's topic in CM Shock Force 2 Maps and Mods
Thanks for this! Tbh I have ZERO experience in afghan/talib boots on the ground since I’m no soldier let alone being present. The scenario works beautiful During the day as you said and as written. I was asking whether a scenario (any one ) can be shifted from day to night in the editor - which it seems it can ! And in the context of Afghan ops - I was inclined to think of / follow the ‘controversial’ joint US/afghan night ops to capture talib commanders. I guess such high value targets would be protected . And even IF surprise is key at the beginning ... maybe this won’t be the case once the red forces are alerted. and i simply wish to see beautiful scenario maps such as this how they are seen at different times of day - even to drive around and zoom in . -
Heaven & Earth: Project discussion thread
borg replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Ur style and comparisons reminded me of OP Neptune Spear ! -
Heaven & Earth: Project discussion thread
borg replied to 37mm's topic in CM Shock Force 2 Maps and Mods
Incredible . shoild I DARE say - a completely new experience ? Most impressive guys . The community thanks you -
Heaven & Earth: Project discussion thread
borg replied to 37mm's topic in CM Shock Force 2 Maps and Mods
you have now got me thinking... once done and dusted... how big/large would the 'mod' be in terms of size ? Is it something we are already accustomed to? (e.g., Stalingrad mod) or. Thanks guys. -
[scenario] Afghan Roulette + Taliban mod
borg replied to Zveroboy1's topic in CM Shock Force 2 Maps and Mods
Thanks ! I’ll report back once my chinook lands im not in front my battle station atm. -
[scenario] Afghan Roulette + Taliban mod
borg replied to Zveroboy1's topic in CM Shock Force 2 Maps and Mods
If one wishes to have this / play this - as a night mission . Can it be done in an editor ? And change time of day ? Or would it mess up anything . I was thinking - how thrilling itd be for night missions . ️ -
Ah I c. Thanks for ur reply. And last wishful question then, the original Dutch mod conversion to ana, why wouldn’t it work ? Considering many mods were smoothly transferred ? Does it necessitate a complete remake ? good day all !
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Custom 3D Models and Mods Compilation
borg replied to Aquila-SmartWargames's topic in CM2 Scenario and Mod Tips
Are there already released scenarios making use of the 3D Custom models ? I’m assuming this will work with modtags and special mod downloads -
Hi guys ! Re: CMSF1 campaign heart of darkness by @dragonwynn so the accompanying mod folder called sangin - should be stripped of the talibs & ANA and use the ones uploaded recently by @Zveroboy1 ? how about rest of mods in the sangin folder ? thanks all.
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With a few more more tweaks., can such a MOD be the equivalent of a private military contractor ? I can see a lot of nice scenarios with a bunch of these guys around. Perhaps more applicable to CMSF2 than to CMBS.
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Yes please !! IM DYIING to play the Heart of Darkness Campaign in CMSFII with ANA mod please.
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So now this.... with CMSFII can be REVISITED ?
- 37 replies
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- afghanistan
- sperwan ghar
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(and 2 more)
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Ehhhh. Exactly still in good ideas old box. I was the instigator and dreamer but not a doer. Now that summer is approaching I might have a change of heart. This and another I wish / 13hrs - soldiers of benghazi. I know consulate evac is close - but damn... 13 hrs.... contains a beauty of a mix and two areas. The embassy and the CIA annex wit four buildings . Tyrone Woods and with glen Doherty coming in later as reinforcements. I would think the uncons would fit for ansar al sharia too.
- 37 replies
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- afghanistan
- sperwan ghar
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(and 2 more)
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campaign CMSF Campaign: The Heart of Darkness
borg replied to dragonwynn's topic in CMSF Scenario and Mod Design Forum
Just quickly to bump this up - I have dl the taliban mod which is ok. There is still no fix for dutch to ANA right ? Or have I missed this . Thanks guys- 139 replies
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- heart of darkness
- afghanistan
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(and 2 more)
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New Afghanistan inspired campaign: Valleys of Death
borg replied to puje's topic in CM Shock Force 2 Maps and Mods
This campaign making me watch restrepo and korengal ... dam those vids are real as they can get right ? -
New Afghanistan inspired campaign: Valleys of Death
borg replied to puje's topic in CM Shock Force 2 Maps and Mods
Mission 2 done - 3 wounded , 0 dead and all intact. Up for mission 3 i wanna say - this gameplay and the style of coup d’etat really really embodies the possibilities and imagination of the designers and of CMSFII in general. I really really wish to commend both. Valley of death is cool as it’s a campaign with a narrative . -
New Afghanistan inspired campaign: Valleys of Death
borg replied to puje's topic in CM Shock Force 2 Maps and Mods
I managed to end mission 1 - with all intact and one wounded ️ But yes - needs to be played with eyes wide open -
New Afghanistan inspired campaign: Valleys of Death
borg replied to puje's topic in CM Shock Force 2 Maps and Mods
Allah u akbar!! -
New Afghanistan inspired campaign: Valleys of Death
borg replied to puje's topic in CM Shock Force 2 Maps and Mods
I’m in mission 2 - god damn - this campaign is immersive enough to sort of make u feel ‘in it’ - the maps are large, and enables one to make ANY choices u wish to play it out . Congrats -
One more word - and we ll burn the forum soon
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Update on Engine 4 patches
borg replied to Battlefront.com's topic in Combat Mission - General Discussion
A light hearted reply would be - cos its a fight sim and people crawling in these forums might have a tendency to enjoy combat but - lets keep spirits up ! I can sense it will be this month . -
I'll report you to the UN !
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Damn, allah not akbar
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Tagging them @Mord @Blimey - and hoping for best news
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im almost sure there was one for SF1. no ?