Jump to content
Battlefront is now Slitherine ×

Kraft

Members
  • Posts

    872
  • Joined

  • Last visited

  • Days Won

    4

Posts posted by Kraft

  1. Usually Kraft they dump all their rockets and bombs before they use their cannons. Lets see after patch.)

    Not if you use a Light mission, Cannons only.

    Tested this for forest deleate the Stinger if you want AT capability alone.

    Tested this for open

    open 1 pass => wrecked tank

    forest 1-2 attack runs before fully wrecked.

    That's with 1 plane, not both.

  2. I've not found an article stating Merkel is drawing a line in the sand that if Minsk was violated in any way harsher sanctions would definitely follow, you might've mistaken a quote that did not include Mariupol because that's all I can find including harsher sanctions as a definite. Most of the articles say "no end of sanctions if" and the only sentence I catched including more sanctions with 1 page of google checked is 

     

    which is not a red line, atleast in the way I translate it.

     

    I don't think anyone expects that there will be no clashes during a ceasefire, my understanding is that the intensity of the fighting - on the whole frontline - has been reduced to a few minor events, according to the slightly Pro-Ukraine liveuamap.com this is the case. (if you have a more reliable source on recent events share them please - I think I can get use out of them :))

    Which would mean that it has reduced escalation and brought us a step closer to getting the people back to the table to work on a long term solution, quite possibly this could just be a temporary time span in which the Seps are forming up to strike hard somewhere again, but if that were to happen I very very strongly doubt Merkel would try to implement Minsk III and say to the German press "We've dealt with it with it again, again, again.". What Steinmeier said in the video is supporting this, they know that people are still dying and fighting over there, but the agreement has reduced it as a whole and if Putin decides to let it fail again there will not be another attempt.

  3. Sending arms now to reduce escalation is somewhat contradictory to the diplomatic effort that has so far calmed the fighting down and got the Seps to pull back most of their heavy stuff. I don't see the 2 strategies working together all that well.

     

    Steinmeier made it pretty clear in his CSIS speech that if for example Mariupol was to be attacked Minsk II would be dead and that there will not be a Minsk III, meaning a shift in strategy to military means.
  4. spoilers

    Lovely map, setting and mission, it really looks and feels believable. So many details and on a map small enough to not ruin my frame rate completely with all the objects.

    The sniper team at the far left end of the map was really a pain for me, I wasted so much time and ammo on their location just for him to poke out again and again to kill the poor guy who is now supposed to do the buddy aiding to the medic before him. That bastard took atleast 5 of my men out of the fight for good and wounded several - while still being alive at the end of the game, in the same spot. I'm not sure why my BMP-2s and BTR-70s could not convince him to leave his little position - in my experience the volume of lead going his way and exploding around him would've pressed every non fanatic into crawl back a few tiles.

    The air support wasn't helping at all and actually counter productive - killed more Ukrs than Russians and I even had to cancel them in the end because they started shooting ATGMs at my convoy, luckily a tree ate it.

    I had more luck with the river, one got stuck for a moment. I lost just a single BTR-70 during the mission - he took an RPG to the front after he got out of the water and close to the road where he was supposed to provide overwatch for my Inf clearing the building. Although I had a lot of overwatch covering the BTR they failed to spot the squad inside the building (had Infantry just across the road from the building and they got not a single vague sound marker or anything that could've warned me - blind and deaf idiots :P), they repaid the deed greatly though.

    Best scenario I've played in any of the CM titles. 

  5. Every John Doe living thousands of miles away, not understanding the language, not knowing anyone personally and who has never been to Ukraine or Crimea, is suddenly an expert on Ukraine, but people who understand Russian and Ukrainian and having their cities swarmed by Ukrainian 'students' are suddenly internet trolls.

     

    Well.. I guess you can't ever truly know if the holocaust really happened, then. Because I highly doubt you are from Germany and have a living German grandpa telling you it's all just a lie from those damn Tommies!.  :P

  6. 2km everything regular etc atgms in light forest with 1 tree per tile

    ATGMs kill M1: 3

    Gap between respotting and getting shots off too big -> APS and M1 killed ATGMs in return: 17

    better ratio than with the Kh-S (who in the same situation killed 1 and died 19 times often without even spotting)

    only works if you can find a spot where the enemy Tac AI will likely not just drive straight backwards

     

    obviously I never said this is supposed to be the end-all APS M1s solution, it's very situational but if there's a spot on a map where it might work it is better to put 2 ATGMs on it than a Kh-S, that was all I was trying to find out.

     

    I've so far tried to cope with M1s by using cheap atgms to spook some and then drive an overwhelming force of T-90s against the rest of them also more at mines here and there

  7. It's pretty hard to find a map that offers 2.5km of LOS wide enough to allow ATGM fire on a position that is going to feature enemy armor, even on huge maps. I'll redo the test with 2km. I'm not after a "realistic scenario" but what I can expect while playing BS on large & huge maps

     

     

    not a big sample but eh, enough for me to judge this vehicle  :mellow:

     

    open, flat, everything normal yadda yadda

    M1 APS- 20

    Kh - 0

    Kh spotted first but died while 9M123s still in the air- 9

     

    open, flat, normal etc but this time Kh being in "light forest" terrain and 1 "Tree H" per tile

    M1 still in the open

    Kh still has full LOS on the M1.

     

    M1 APS - 19

    Kh - 1

    Kh hit but did not kill and died in return - 1

     

    The amount of Kh being killed without even getting a ? spot has increased noticeable but I did not counted it, several times even when the M1 missed it Kh still did not spot the M1

     

    No target arc used - might be a game changer for both. Maybe I'll try it again with hull down tomorrow

    I'm pretty confident that if I turn the M1 90° the Kh would hit almost always hit first but try getting a 2km flank shot in a pbem :)

  8. I've done a few (~5?) test runs with the Khrizantema and the M1 facing eachother 1km

    I think 4/5 the M1 spotted first and once the Khrizantema spotted first but got knocked out before the 9M123s could reach the M1 so yeah good luck :P you might get the drop if the M1 is moving(sideways) and the Khrizantema is hidden but both sides on open ground facing eachother won't end in your favour I'm afraid

  9.  

    Colonel Cassad' is a Russian blogger (reportedly one Boris Rozhin from Sevastopol, Crimea) and blog that does not attempt to hide its pro-rebel sympaties, thus the referrences to Kiev government as "junta" etc.

    Its value is in that it has sources on the ground and its reports frequently turn out to be more accurate than the reporting of the other side.

     

    My problem with this entire thing is - besides the language bias (this goes both ways, I would not take a pro West blog as serious if they could only mention Putin with power hungry KGB thug and USSR nostalgic psychopath somewhere in the sentence.. like throwing in "criminal" just for good measure when talking about AFU General Staff or this whole fascist junta thing. He just needs to add "Nazi" to reach RT level ;)) - that there is not a single of his "sources on the ground" being linked. He is throwing a lot of numbers around and does not even attempt to explain why they are more reasonable than 0 or 9999.

     

    And Battlefront has an equal track record of "predictions" yet they seem to tell almost opposite stories.

  10. As I said in other threads, there might be some under the hood modifiers in play.

    Essentially what i'm saying is that man for man, I think that US troops are programmed to be better - despite skill/morale/equipment settings. Maybe someone who did the programming can correct me?

     

    From the "US soldiers act like cowards ingame" thread.

     

    The TacAI in Black Sea is the same TacAI in all CM games. And by "same" I mean exactly the same. It is also the same for all nations. We have never, and will never, produce nation specific TacAI.

    What this means is that a US unit with x, y, and z stats has the same chance of behavior as a similar sized/armed unit with identical x, y, and z stats in the identical situation. Due to random variability the result might not be the same, but from the simulation's point of view they are identical.

    People should also not get too focused on any one specific event and presume that a hand selected solution for it is something that has validity everywhere all the time. What works for one situation doesn't work for others. That is the inherent issue with AI in general, but especially AI that governs complex split second behaviors under extreme circumstances.

    Is the TacAI perfect? Certainly not. But we've been honing it for 8 years now and we're very confident that there isn't some obvious flaw with it. Especially because in real life soldiers make bad decisions all the time. Even experienced ones with great amounts of training.

    Steve

     
×
×
  • Create New...