Gnaeus
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Everything posted by Gnaeus
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Let's cut people facing an existential threat for them and their families a little slack. My country has plenty of things to regret under far less serious circumstances.
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Another example of why this is more than just another wargame site. I think the discussion of evolutionary psychology could hold its own in a forum devoted to the subject.
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Damn but this deserves a like. Not that I'm unsympathetic to some of those other groups, but this is the road we're on. OK, maybe off topic but the boss started it and won't let me just like it.
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A bit of a broad brush, but a good default setting. On the war, one is definitely better off here.
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The video from the field hospital is one of the most moving and inspiring things I have seen from the war. I assume that there are equally disturbing scenes in civilian areas, given the intentional targeting of civilians. I have been contributing to the organization Direct Relief to provide medical supplies to Ukraine based on this: https://www.nytimes.com/interactive/2022/03/02/opinion/ukraine-charity-donation-guide.html?searchResultPosition=4, and the ratings that it has received by other organizations that evaluate charities. You can earmark contributions for Ukraine. I have no other connection with this organization.
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Re: Charities NYTimes has this: https://www.nytimes.com/interactive/2022/03/02/opinion/ukraine-charity-donation-guide.html I usually double-check charities with this: https://www.charitynavigator.org/ or this: https://www.charitywatch.org/.
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Any reaction here to this interview with Wesley Clark?
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Pre-planned artillery timing limitations
Gnaeus replied to _Itchy's topic in Combat Mission - General Discussion
Maybe chuckdyke should be watching this video: -
The incredible richness of the CM games
Gnaeus replied to Freyberg's topic in Combat Mission - General Discussion
Ahhh, the internet. Here's a for you, Freyberg. And the developers, betatesters, modders and scenario designers. -
Unable to start CMFI after a full install
Gnaeus replied to bfung1972's topic in Combat Mission Fortress Italy
I had the same problem and I think the solution was to put in the license keys to the intermediate versions. I filed a help desk ticket and got an answer right away, so if no one else chimes in, do that. -
My experience as well. And the cause was my doltishness. Very appreciative of his patience.
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Work on Patch v1.01 has started
Gnaeus replied to ChrisND's topic in Combat Mission Final Blitzkrieg
In Quick Battles, the force selection screen is not resetting the quality options when you move back to attach single units, like in CMBN. For example, if you select a platoon to attach an individual unit, the quality options for the platoon leader carry over to the single unit screen instead of resetting to the settings used for selecting the battalion. I selected an infantry battalion using typical for all the quality modifiers. I highlighted a platoon to attach a machine gun team, and when I selected the machine gun team instead of resetting the modifiers to typical, the machine gun team had the same quality as the platoon leader. So I have to reset the modifiers to typical each time I attach a unit. In CMBN the modifiers reset automatically so you don't have to do that if you want to make multiple attachments using typical quality. -
If you're just playing the AI, try this: http://www.battlefront.com/community/showpost.php?p=1304127&postcount=8 I've been doing this with CMSF and CMA. Not perfect, but a pretty good substitute. For a few variants, I got ambitious and added some reinforcements with a couple of simple AI plans. Getting older helps with forgetting what force mix is included in a given variant. Or you can send the files to a friend and have him randomize the file names. So, e.g., I have a dozen scenarios with a Stryker platoon approaching a village. Could be anything from a few uncons to a Republican Guard mech force. Or a few uncons with reinforcements from a Republican Guard tank platoon.