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DarthFreddy

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  1. Hi Bill, thx for your answers. From the effect roads have on supplies I take it it's a good strategy to station your commanders on roads, as well as close to the front. Another question that's come up for me is: What determines experience loss from reinforcing? It seems to me it varies, but on based on what? Apart from total strength to be reinforced of course. I'm currently running a late game Barbarossa and it seems to me that my units have a lot less experience than in my SC1 games at this stage.
  2. Thx for your answers Bill I actually have read the manual, start to finish, plus the other two docs in the folder, plus some inet reading. All in one go, so it was a bit much to take in and likely not everything has stuck By IC I meant MPPs, it just felt like Japan had access to too many MPPs at game start, they also have those eight oil wells in the corner of the map; why? Just curious. My question about convoys boils down to this: If I establish a land/rail connection to Sweden and Norway, will I essentially get "bonus" resources? i.e will the Scandi resources factor in my regular MPP calculations plus the now seemingly superfluous convoy resources on top? About the Oil Embargo, exactly how does it reduce Japan's income? As far as I can tell the only thing that changed is that the 90 MPP convoy from DEI stopped, is there any other effect on MPP. My reading of the situation is that when I take DEI I will essentially gain direct control over those resources, making up for the lost convoys and then hopefully the morale drop from the oil embargo will end. That about right? About infrastructure: The benefit from roads is faster movement, do they also push supplies further? Is the benefit the same for rail? I understand that a unit needs to be on a tile connected to the rail network to use "operate". Is there anything else rail does? For example does it affect MPP income? Thx for your patience Edit: Does it matter who declares war? What's the difference between GER or ITA declaring war on Yugo? Will it affect readiness of other countries differently? Does it affect who gets what when they surrender? Thx
  3. I played a good deal of SC1 and did a lot of reading, still have a couple of questions. Fun game! 1. How should the Axis deal with Yugo? They're sitting at 82% allied mobilization after the coup, but it doesn't look like it's increasing anymore. I'd rather not declare war on them yet because of Russia. Will they eventually join the Allies outright like in SC1, or will I have to declare war myself? Date is late '41 and Greece has been taken by Italy. 2. What exactly is the effect of the US Oil Embargo on Japan? So far it seems only a turn by turn morale hit, anything else? On that subject, why does Japan start with so much IC? Seems ahistorical and a bit too easy. Again, late '41 and no war with the US. 3. Does HQ supply degrade over distance like other supply sources? Therefore should I always have the HQ as close to the front as possible? 4. About conquered resource tiles. I've taken Norway and now there is a supply convoy running from Oslo to Kiel, how come? Aren't those just my resources? If I were to take Sweden, Finland, Leningrad would those convoys cease because of the established land bridge? 5. Do convoys send all resources of a territory to the owner, a percentage? 6. Syria and Iraq have both joined the Axis, but I have no land connection with them and there isn't any convoy route that sprung up, does this mean I get no resources from those territories? Those are all the ones I can remember off the top of my head, but there were more xD Anyway, fantastic game, just ordered AoD as well!
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