Jump to content

Aurelius

Members
  • Posts

    223
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Aurelius

  1. 18 hours ago, chuckdyke said:

    Not that bad if you screen recruits for medium built 175 cm in height and not 6'6 gym junkies. 

    I am 186 cm tall and have 86 kilograms and most definitely am not medium built. Still, I managed to fit in T72 mechanic-driver position. Saw taller and bulkier people fit into them quite well. Your point is moot.

  2. Excellent scenario. On the first try, got three vehicles (two with IEDs, one with RPGs), but the slat armor ate almost all my ammo.

    After analyzing the first playthrough, I gave the scenario another go. This time all vehicles destroyed, two with IEDs, two with RPGs (in total 3 rockets fired). Slat armor caused no problem this time. Had 2 guys killed, one wounded, the rest retreated. Total play time of the second run was nine minutes - destroyed the vehicles (most of the infantry was killed while inside) and evacuated.

  3. 6 minutes ago, Chibot Mk IX said:

    HQ's experience level impacts the efficiency of the communication. Better to have high experience level HQ sit there.  My observation is : it is much easy to have a Veteran HQ share the information with a Green HQ than vice versa. Avoid conscript level, it can take 10min for a conscript HQ to broadcast through radio.  

    Will do!

    6 minutes ago, Chibot Mk IX said:

    The same trick should also help WWII title gameplay ( I think I learned this trick from someone posted in CMRT forum? )

    Strangely enough, I have no problems with the Soviet side in Red Thunder, even though it has some pretty severe restrictions - a common soldier can't walk up to the company commander and tell him the situation. The company HQ exerts no C2 over him.

  4. @Chibot Mk IX Great illustration. One major flaw - it took you five minutes to transmit that data throughout your units. As I play H2H only, it is of no use to me.

    I tried doing something similar on several occasions and the results were spotty - hence my doubt.

    I had a reserve militia battalion HQ (highest HQ of the formation) and special forces company HQ (highest HQ of the formation) in the same building. Next to the building was the tank company HQ (highest HQ of the formation) that was unbuttoned. They shared exactly 0 spotting contacts.

    The Syrian C2 system is sketchy at the best.

  5. Or you can concentrate them, keep them out of line of sight and use them to strike at the tip of the enemy force or, better yet, flank.

    If you are playing against Blue Force, you are just asking for trouble if you place them in hull down and prepared positions.

    If you are playing against Red Force, prepared positions are OK, but don't rely on them to spot for them self.

    With the way how Syrian C2 functions (different formations won't share data, sub-ordinate units wait to share data, then info-dump with outdated data), it can be really frustrating to use them.

  6. It was a showcase for the products of domestic armament industry and Military Technical Institute (Lazar 3M 20 MRAPNora B-52Pasars, modernized M 77 Oganj, modernized  Orao,Vrabac UAV, upgrades for M 84 tanks - M84 AS1 and AS2 (domestically produced T 72M/M1 variants), new firearms and opto-electronic devices for it) and new purchase from abroad - Mil-Mi 35's, Pantsir S1's, Chinese UAV's.

    More of everything from above (domestically produced preferred) would be good...

  7. From the same PBEM.

    There is nothing quite like flanking a Panther and taking it out with a 75 mm M4!

    0gEkV9g.jpg

    dhCeXiA.jpg

    Note the already existing damage on the Panther. Side skirt was hit by a bazooka, the tracks on the side of the turret were hit by a cumulative rifle grenade. The tank was engaged frontally four times by a 75 mm M4. The commander was killed by machinegun fire from an M4. His replacement, the gunner was shot by an M1 Garand. By the time it was destroyed it had only three crew members and it was still capable of fighting.

  8. Tal Othman continued>

    Hezbollah fighters moving up, after repelling yet another HTS attack.

    F5d8nfM.jpg

    Meanwhile, 9K111 operator engages a T 72M. Distance to target: 1300 meters. Missile flight time ~8 seconds. The operator is being encouraged by militia machinegunner.

    c4anePk.jpg

    The missile is fired.

    mk6jbG3.jpg

    The missile flies straight to its target.

    10KLAo6.jpg

    Target hit!

    YV2xNTh.jpg

    The tank is knocked out. Turret crew evacuates, no sign of the driver - mechanic.

    45Tzi5a.jpg

×
×
  • Create New...