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Aurelius

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Everything posted by Aurelius

  1. I am 186 cm tall and have 86 kilograms and most definitely am not medium built. Still, I managed to fit in T72 mechanic-driver position. Saw taller and bulkier people fit into them quite well. Your point is moot.
  2. The trick with the RPGs is to find a way around the slat armor.
  3. Excellent scenario. On the first try, got three vehicles (two with IEDs, one with RPGs), but the slat armor ate almost all my ammo. After analyzing the first playthrough, I gave the scenario another go. This time all vehicles destroyed, two with IEDs, two with RPGs (in total 3 rockets fired). Slat armor caused no problem this time. Had 2 guys killed, one wounded, the rest retreated. Total play time of the second run was nine minutes - destroyed the vehicles (most of the infantry was killed while inside) and evacuated.
  4. Will do! Strangely enough, I have no problems with the Soviet side in Red Thunder, even though it has some pretty severe restrictions - a common soldier can't walk up to the company commander and tell him the situation. The company HQ exerts no C2 over him.
  5. @Chibot Mk IX Great illustration. One major flaw - it took you five minutes to transmit that data throughout your units. As I play H2H only, it is of no use to me. I tried doing something similar on several occasions and the results were spotty - hence my doubt. I had a reserve militia battalion HQ (highest HQ of the formation) and special forces company HQ (highest HQ of the formation) in the same building. Next to the building was the tank company HQ (highest HQ of the formation) that was unbuttoned. They shared exactly 0 spotting contacts. The Syrian C2 system is sketchy at the best.
  6. @Chibot Mk IX I am not sure any of those solutions work.
  7. Or you can concentrate them, keep them out of line of sight and use them to strike at the tip of the enemy force or, better yet, flank. If you are playing against Blue Force, you are just asking for trouble if you place them in hull down and prepared positions. If you are playing against Red Force, prepared positions are OK, but don't rely on them to spot for them self. With the way how Syrian C2 functions (different formations won't share data, sub-ordinate units wait to share data, then info-dump with outdated data), it can be really frustrating to use them.
  8. It was a showcase for the products of domestic armament industry and Military Technical Institute (Lazar 3, M 20 MRAP, Nora B-52, Pasars, modernized M 77 Oganj, modernized Orao,Vrabac UAV, upgrades for M 84 tanks - M84 AS1 and AS2 (domestically produced T 72M/M1 variants), new firearms and opto-electronic devices for it) and new purchase from abroad - Mil-Mi 35's, Pantsir S1's, Chinese UAV's. More of everything from above (domestically produced preferred) would be good...
  9. I like playing with T 34/85's. Excellent anti-infantry performance, excellent anti-armor performance, excellent anti-structure performance, OK mobility, good spotting (even buttoned up). I don't like playing against Stugs.
  10. While mopping up remnants of German resistance in the latest PBEM, my team stumbles upon an HQ unit. The German commander prepares a grenade. He gets shot and the following happens. I wonder who will get credited with the kill...
  11. There also seems to be an issue with AGS 17 ammo in QB's for the Syrians. They often don't even have 2 full drums of ammo (29 in a single belt which goes into a drum).
  12. Tank commander Raboud destroying a T 55 MV. The round exited through the other side.
  13. While repelling HTS counter-attack, T 72 tank commander Raboud spots a jihad-mobile loaded with fighters and orders it's destruction. The aftermath.
  14. From the same PBEM. There is nothing quite like flanking a Panther and taking it out with a 75 mm M4! Note the already existing damage on the Panther. Side skirt was hit by a bazooka, the tracks on the side of the turret were hit by a cumulative rifle grenade. The tank was engaged frontally four times by a 75 mm M4. The commander was killed by machinegun fire from an M4. His replacement, the gunner was shot by an M1 Garand. By the time it was destroyed it had only three crew members and it was still capable of fighting.
  15. From an ongoing PBEM game. A Panther hides behind a damaged house. M 36 fires an AP round at the house. It hits the front wall, goes through it, exits through the collapsed back wall and destroys a Panther!
  16. Tal Othman continued> Hezbollah fighters moving up, after repelling yet another HTS attack. Meanwhile, 9K111 operator engages a T 72M. Distance to target: 1300 meters. Missile flight time ~8 seconds. The operator is being encouraged by militia machinegunner. The missile is fired. The missile flies straight to its target. Target hit! The tank is knocked out. Turret crew evacuates, no sign of the driver - mechanic.
  17. Another PBEM concluded. Played as German Army. Some interesting screenshots. They killed his team mates, he captured a squad. Even in death they form a line.
  18. My guess, those guys thought it was a VBIED and were preoccupied with saying their prayers...
  19. Decided to try them out, just to see how much time will pass until my sense of invulnerability gets one of them destroyed
  20. While doing my set up for a PBEM qb, I inadvertently perfectly aligned my Tigers and halftrucks... Only the Stummels are sticking out like a sore thumb. What a sight to behold!
  21. We don't need a story. Just an opportunity to play Late war USSR formations against Late war Western Allies formations. The rest we can make up ourselves!
  22. Decided for a huge Red vs Red PBEM with my friend. He decided to push his T 62 MV platoon forwards. I couldn't let that happen unpunished. It was a busy day for gunner Ta'anari and his Konkurs BRDM - 2. T 62 MV platoon got rekt!
  23. Tal Othman shooting range. Realistic training guaranteed!* *Caution: Targets may shoot back.
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