Jump to content

snarre

Members
  • Posts

    437
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by snarre

  1. one problem what i see is this , to days games are more like movies what play them self . sou you tjust watch what happend next and thats start make people litlebit dum. sou moust of this time gids dont want think too mutch and this game is more like adults game ho have time to play and indres to play still whit the other home works and sou on . sou thats why marketing area is mutch smaler and moust of steam users are gids or not adults ofcourse not all but moust of them.
  2. i can tjust imagine all screaming and crying in steam forum if combat mission put to them sell list . they demanding them moneys back and chanse game to comppany of heroes because its other way too hard to them play . sou i realy hope we are not gona see combat mission serie in steam. i can personaly pay litle more and download game trought them web side because i know im gona get best ww2 simulator game.
  3. i had say now but i dont get you , do you realy want heavy mg is like mix of sniper rifle and mg. sou then you get super wepon what hit whit ewery shot on multiply targets. heavy mg has all ready advance to light mg sou its good enough.
  4. think that 10% on long run and yes its huge number in fire fight. plus if you 2 men lmg they can be destroy mutch more easyly than thous 6 men . longer run you can replace them longer if some one die. sou definedly worth of points plus you can use them whit out tripod if place or time is not good to set upp tripod.
  5. if hmg get 10 % beter accuracy or killing spree , how you want to call it . that 10 % is huge number and difrend in combat situtation. whit my own expierement in army this gind adwance is huge number on long run.
  6. nou its not destroy game play, some smart say all ready it on game engine and how its work. right now if we leave game engine 2.0 and we dont have hit decal . nou one ewen bother to post about this or ewen know hole thing , im right sure this gona fix sooner or later to 100% matching where ap shell hit and what damage its gona do.
  7. again why this gind small thing is rised upp sou big thing , it dosent destroy game play .
  8. yep thats good way to use them if you try to do close assault whit HT:s . yep i had to test litlebit whit more veteran crew if they dont panic sou fast and easyly then.
  9. personaly i see only one problem whit ht;s . they start panic under fire too easy and stop assault or moving to place where they are in safe but what go to taking casualties in ht . only one or 2 get down under heavy fire sou ht give enough protection.
  10. and i think you doed somthing wrong then if they didint spot. personaly newer have any problem whit spotting, on my mind its mutch beter now than it was in cmx1
  11. sorry but there is nou bug, Ai place wery randomly in setup zone . some time ai fill upp hole buildin whit infantry.
  12. good prosessor and lots of ram drop wery mutch loading time . ram is mayby more important than prosessor in this game.
  13. bigest problem seems to be this , people move too fast and dont give to troops time to spot beter.
  14. if i remember right there was all ready talking this same thing earlier, chrish or other game maker told its not sou simble to do than you think and on my mind not wery importand thing to add game.
  15. this gind dynamic wheather should be cool in operations but right now we dont have operations in game like we had in cmb;bb. hoply in some day .
  16. remember guys , nades means all sou at nades in list , thous are not separated, like it was in cmb;bb but effect and backround egine still do it like real at nades and mangned mines. you tjust see infantry drow normal nade.
  17. and again this is not importand thing to model in game , there are mutch more other things what to do first.
  18. in heavy forest area fire is best way to go because its hard to get los in forsest and if you move enemy gona spot you and shoot first + nades.
  19. any way you find hummel in quik battle and editor.
  20. there is lots of other important things to do first than difrend nations
  21. hummel is available by arty only . its not maked to editor list ewen.
  22. you find german smg troops in armor options, they are in sturm division
  23. i dont see any problem whit commands or tac Ai if you know how to handle and urban fight gona be like hell any way . time what i servige in army , urban fight was hardest thing what we trained.
  24. Pelican ; reason to blind is because units spot ewery 7s somthing new but its not ewen tru whit quick command troops dont spot anything and ingore enemys. if troops spot enemy when they run some of them stop and shoot instantly or drow nade. sou quick command work wery well. nou any reason complaining about it
  25. to Blazing. i know maps can be make big but usually thous are master maps and if you try make max side map , game crash or go unplayable. sou there is nou point right now make sou large maps and i sayed earlier we dont have operations in game mode. sou units moving example 88 are not sou big thing to mode in game right now. one tip place your 88 edge in wood to trench and you will see how well they are camoed.
×
×
  • Create New...