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Silentotto41

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Everything posted by Silentotto41

  1. I can install the game to engine 3 but can't install to engine 4....I keep getting a license key failure. I tried the full installer as well. Any help? Thanks.
  2. Thanks for all your help - I uninstalled and reinstalled the game, patched it up to current and now its working. Not sure exactly what the issue was but thanks again for all your help!
  3. Thanks guys. I did all of that and waited a good 15 minutes and still stuck at 70%. I've never had this problem before with any other download.
  4. I downloaded and it does not seems to be working. When loading it never gets past 70%....any ideas? Thanks.
  5. I just completed the first mission - thank you for the excellent work on this. SPOILERS I sent my infantry up the cleared corridors as others have done. I setup my HMG's to cover my approach to the trench line and bunkers and this seemed to work well. The HMG's really did a nice job of pinning down and carving up the Russian infantry as I approached. Once the trench lines were cleared out I sent in the pioneers to destroy the bunkers. I had 40 KIA which I didn't think was too bad for the assault. I used the same approach for the attack on the command bunker. I was surprised to find that the last trench objectives were not defended by the Russians. However as soon as I had my troops occupy the final trenches the Russians attacked out of the woods with a fairly large amount of infantry. I was fortunate to have already taken the trenches. If the Russian infantry had gotten there first I would have had a very difficult time dislodging them. Just started mission 2. Wow - this is a big mission. This will take me a while to finish but I will update you on it when I am done. Thanks again for your work!
  6. I had the same reaction - this is a tough one! Also one of the best maps I've seen in CMRT (if not the best)
  7. Wow - just finished the third mission. Very challenging - I captured 4 of the 6 objectives however lost all but one of my panzers and as a result earned a "draw". Unfortunately the campaign is over. What a great mission, very demanding with lots of options for an attack. I'll have to give this a break for a few weeks and then come back at it again. Thanks again for a great campaign!
  8. I was optimistic until the 3rd mission - I'm about 45 minutes in and it is a TOUGH fight. Still enjoying it though, I love a good challenge!
  9. Thanks George - as I had feared....no Tigers to help win this key battle. I'll have to rely on the excellent tactics of Von Schroif
  10. Really enjoying this. An incredible level of detail/effort went into it - thank you. I'm just starting the 3rd mission (3b Angriff gegen einen Brueckenkopf). In the pdf copy of the mission briefing I'm told that I have 3 King Tigers from the 501st but in the mission briefing on my PC it doesn't discuss the King Tigers and more importantly they are not on the map. Should I expect them or was it a typo in the mission briefing? Thanks.
  11. Thanks for the clarification. I've been enjoying this scenario since the release date and I'm still about 20 turns from finishing it. What a monster scenario!
  12. Thank you very much for this - I've enjoyed all of your work including back to the "blowtorch scenarios"
  13. This is great work - lots of options. Thank you!
  14. I'm willing to play either side if you need more players on the Soviet side.
  15. I noticed your message over at the FGM. I'm interested - I'd play either side but would prefer the Soviets.
  16. Thanks YD. I have not seen my Company HQ pick up voice or close visual yet but maybe they are just not close enough yet. I'll have to move them in a little tighter to see the results.
  17. In previous versions of combat mission when a platoon HQ would be eliminated the company HQ would pick up command and control for the platoon if they were close enough. I could see this since the squads would show a leader either in voice or visual range. This doesn't appear to happen in CMRT....is that designed or am I missing something?
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