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H1nd

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  1. Thanks
    H1nd got a reaction from TheFriendlyFelon in Minefield Mayhem....   
    Well somebody is a real pleasant fellow. Yes is is true that I might have missed the point a bit since yes english is indeed not my native language and also because every time there is a talk on the forum about infantry engineers breaching minefields, wich you definitely can not do in CM games, since marking is not breaching in sense of clearing a mineless lane through the damn thing, there is immediately somebody popping up with the "Its not in scope of CM something something.." like literally every freaking time. Whole discussion on whether it might be reasonable to add the ability for engineers to breach minefields is just brushed aside without any consideration if the popular perception about the issue might actually be wrong. So yeah, I might be tad bit frustrated about the whole thing.
    But there is still no excuse to accept such immature and completely insulting behaviour as your reply. Is this the sort of thing we want to see here on this forum? 
    Last word on the mine issue: I am actually quite optimistic that we will eventually get at least mine clearing vehicles to both modern CM titles. And that is enough for me. 
    -H1nd
  2. Like
    H1nd got a reaction from TheFriendlyFelon in Minefield Mayhem....   
    Funny how this was major part of all the training we did in FDF Combat engineers, to get through minefields, in combat, in matter of couple of minutes. But yeah.. totally not in scope of Combat Mission.  And we did not even have any fancy vehicles to do that...
  3. Like
    H1nd got a reaction from Panserjeger in How Hot is Ukraine Gonna Get?   
    My latest thread on twitter. Its in Finnish, but the twitter translation function seems to work rather decently. I will probably translate it in english at some point if I have the time. 
    Cheers!
    -H1nd/Pasi Paroinen
  4. Like
    H1nd reacted to LongLeftFlank in How Hot is Ukraine Gonna Get?   
    Great work, thanks for sharing!

    HeliosRunner is also back on task, and I am studying the NE quadrant of his latest topo together with your map here to try to visualise a credible Russian defensive line along the Krasna river (Svatove-Kreminna).

    But all I can see are yet more isolated village hedgehogs, dominated by higher ground on the west bank, and readily bypassed /  infiltrated via the ubiquitous ravines and gullies. 
    Others speak up, please, but the only way you make this kind of defence work, even temporarily, is with firebases (efficient medium artillery) backstopped by air strikes.  And even then, you lose eventually if you don't have your own infantry platoons out there aggressively contesting the infiltration.
    Otherwise, it just gets chopped systematically into pieces and the next fallback river line is at Misky.  Same bloody thing.
    FWIW, I dislike maps visually dominated by big red and blue front lines and giant Arrows of Doom.  It all implies some kind of contiguous trench line or front which has nothing at all to do with the tactical realities of this war since Day 1 except maybe on the 2014 Donetsk line.
    @Grigb does a much better job IMHO of showing the realities of the situation, with controlled/contested towns and roads uppermost.
    Even worse are the Giant Red Zone vs Giant Blue Zone maps, as if total acreage under 'control' is some kind of relevant scorecard of 'who's winning' (looking at you, ISW and sometimes DefMon3). 
  5. Like
    H1nd got a reaction from Blazing 88's in How Hot is Ukraine Gonna Get?   
    My latest thread on twitter. Its in Finnish, but the twitter translation function seems to work rather decently. I will probably translate it in english at some point if I have the time. 
    Cheers!
    -H1nd/Pasi Paroinen
  6. Upvote
    H1nd got a reaction from Kinophile in How Hot is Ukraine Gonna Get?   
    My latest thread on twitter. Its in Finnish, but the twitter translation function seems to work rather decently. I will probably translate it in english at some point if I have the time. 
    Cheers!
    -H1nd/Pasi Paroinen
  7. Like
    H1nd reacted to Kinophile in How Hot is Ukraine Gonna Get?   
    Guys, can we please all, collectively give @Grigb and @H1nd +1 for these super clear maps and twitter threads.
    Grigb, I love how you sometimes do angled views, not just the classic and limited top-down. Highly informative.
    Excellent work, sirs.
  8. Like
    H1nd got a reaction from LongLeftFlank in How Hot is Ukraine Gonna Get?   
    I have been active on my part in the Finnish twitter sphere throughout the war, but decided for once to write down a thread in english as well. Take it with ton of salt but the pictures are hopefully pretty.
    Cheers!
    -H1nd/Pasi Paroinen
  9. Upvote
    H1nd got a reaction from MOS:96B2P in How Hot is Ukraine Gonna Get?   
    I have been active on my part in the Finnish twitter sphere throughout the war, but decided for once to write down a thread in english as well. Take it with ton of salt but the pictures are hopefully pretty.
    Cheers!
    -H1nd/Pasi Paroinen
  10. Like
    H1nd got a reaction from Zeleban in How Hot is Ukraine Gonna Get?   
    I have been active on my part in the Finnish twitter sphere throughout the war, but decided for once to write down a thread in english as well. Take it with ton of salt but the pictures are hopefully pretty.
    Cheers!
    -H1nd/Pasi Paroinen
  11. Like
    H1nd got a reaction from rocketman in How Hot is Ukraine Gonna Get?   
    I have been active on my part in the Finnish twitter sphere throughout the war, but decided for once to write down a thread in english as well. Take it with ton of salt but the pictures are hopefully pretty.
    Cheers!
    -H1nd/Pasi Paroinen
  12. Like
    H1nd got a reaction from Chibot Mk IX in How Hot is Ukraine Gonna Get?   
    I have been active on my part in the Finnish twitter sphere throughout the war, but decided for once to write down a thread in english as well. Take it with ton of salt but the pictures are hopefully pretty.
    Cheers!
    -H1nd/Pasi Paroinen
  13. Upvote
    H1nd got a reaction from Elmar Bijlsma in How Hot is Ukraine Gonna Get?   
    I have been active on my part in the Finnish twitter sphere throughout the war, but decided for once to write down a thread in english as well. Take it with ton of salt but the pictures are hopefully pretty.
    Cheers!
    -H1nd/Pasi Paroinen
  14. Like
    H1nd got a reaction from Panserjeger in How Hot is Ukraine Gonna Get?   
    I have been active on my part in the Finnish twitter sphere throughout the war, but decided for once to write down a thread in english as well. Take it with ton of salt but the pictures are hopefully pretty.
    Cheers!
    -H1nd/Pasi Paroinen
  15. Like
    H1nd reacted to Artkin in How Hot is Ukraine Gonna Get?   
    Yeah that's an awesome map for sure
  16. Upvote
    H1nd got a reaction from The_MonkeyKing in How Hot is Ukraine Gonna Get?   
    I have been active on my part in the Finnish twitter sphere throughout the war, but decided for once to write down a thread in english as well. Take it with ton of salt but the pictures are hopefully pretty.
    Cheers!
    -H1nd/Pasi Paroinen
  17. Like
    H1nd got a reaction from Beleg85 in How Hot is Ukraine Gonna Get?   
    I have been active on my part in the Finnish twitter sphere throughout the war, but decided for once to write down a thread in english as well. Take it with ton of salt but the pictures are hopefully pretty.
    Cheers!
    -H1nd/Pasi Paroinen
  18. Upvote
    H1nd got a reaction from Warts 'n' all in hummm patche 4, I need your opinion   
    I am actually quite at loss on which version to play at this point for least broken gameplay. Previous version made singleplayer pretty much easymode, all you had to do was send a few rounds at the enemy and they would run away to some hidey-hole and the MP was such a huge forced pause-panic control micromanagement hell that I am not looking forward going back to the 4.00 version. To remember how things were before that, one needs to start remembering stuff from over three years past.. and then there is the fact that If my memory serves, we had to pay for engine 4 upgrades for CMBN. At this point it's probably not unreasonable to wish for BFC to at least acknowledge that there is a problem.
  19. Like
    H1nd got a reaction from Howler in hummm patche 4, I need your opinion   
    I am actually quite at loss on which version to play at this point for least broken gameplay. Previous version made singleplayer pretty much easymode, all you had to do was send a few rounds at the enemy and they would run away to some hidey-hole and the MP was such a huge forced pause-panic control micromanagement hell that I am not looking forward going back to the 4.00 version. To remember how things were before that, one needs to start remembering stuff from over three years past.. and then there is the fact that If my memory serves, we had to pay for engine 4 upgrades for CMBN. At this point it's probably not unreasonable to wish for BFC to at least acknowledge that there is a problem.
  20. Upvote
    H1nd got a reaction from sttp in hummm patche 4, I need your opinion   
    At this point I am quite baffled how this could get through the testing. This issue with troops charging towards enemies when evading is very obvious from simply just playing the game as you normally do. I have been trying out the revised road to montebourg campaign and aside from first mission I have seen this issue come up in all scenarios regularly during normal gameplay. It is just plain and simply broken. Not as badly as it may have been before but broken nevertheless. For H2H games it seems that the remedy is once again using the pause command (exploit?) to stop troops from fleeing. But the poor AI will get its infantry massacred in simple firefights. 
  21. Upvote
    H1nd got a reaction from sttp in hummm patche 4, I need your opinion   
    I am actually quite at loss on which version to play at this point for least broken gameplay. Previous version made singleplayer pretty much easymode, all you had to do was send a few rounds at the enemy and they would run away to some hidey-hole and the MP was such a huge forced pause-panic control micromanagement hell that I am not looking forward going back to the 4.00 version. To remember how things were before that, one needs to start remembering stuff from over three years past.. and then there is the fact that If my memory serves, we had to pay for engine 4 upgrades for CMBN. At this point it's probably not unreasonable to wish for BFC to at least acknowledge that there is a problem.
  22. Upvote
    H1nd got a reaction from General Liederkranz in hummm patche 4, I need your opinion   
    I am actually quite at loss on which version to play at this point for least broken gameplay. Previous version made singleplayer pretty much easymode, all you had to do was send a few rounds at the enemy and they would run away to some hidey-hole and the MP was such a huge forced pause-panic control micromanagement hell that I am not looking forward going back to the 4.00 version. To remember how things were before that, one needs to start remembering stuff from over three years past.. and then there is the fact that If my memory serves, we had to pay for engine 4 upgrades for CMBN. At this point it's probably not unreasonable to wish for BFC to at least acknowledge that there is a problem.
  23. Like
    H1nd got a reaction from Bulletpoint in hummm patche 4, I need your opinion   
    At this point I am quite baffled how this could get through the testing. This issue with troops charging towards enemies when evading is very obvious from simply just playing the game as you normally do. I have been trying out the revised road to montebourg campaign and aside from first mission I have seen this issue come up in all scenarios regularly during normal gameplay. It is just plain and simply broken. Not as badly as it may have been before but broken nevertheless. For H2H games it seems that the remedy is once again using the pause command (exploit?) to stop troops from fleeing. But the poor AI will get its infantry massacred in simple firefights. 
  24. Upvote
    H1nd got a reaction from Warts 'n' all in hummm patche 4, I need your opinion   
    At this point I am quite baffled how this could get through the testing. This issue with troops charging towards enemies when evading is very obvious from simply just playing the game as you normally do. I have been trying out the revised road to montebourg campaign and aside from first mission I have seen this issue come up in all scenarios regularly during normal gameplay. It is just plain and simply broken. Not as badly as it may have been before but broken nevertheless. For H2H games it seems that the remedy is once again using the pause command (exploit?) to stop troops from fleeing. But the poor AI will get its infantry massacred in simple firefights. 
  25. Like
    H1nd got a reaction from Howler in hummm patche 4, I need your opinion   
    At this point I am quite baffled how this could get through the testing. This issue with troops charging towards enemies when evading is very obvious from simply just playing the game as you normally do. I have been trying out the revised road to montebourg campaign and aside from first mission I have seen this issue come up in all scenarios regularly during normal gameplay. It is just plain and simply broken. Not as badly as it may have been before but broken nevertheless. For H2H games it seems that the remedy is once again using the pause command (exploit?) to stop troops from fleeing. But the poor AI will get its infantry massacred in simple firefights. 
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