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sanderz

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Everything posted by sanderz

  1. How to strategic attack with medium bombers? Is this a different attack or just an auto attack of you attack a resource? I'm assuming its a different attack and you can choose between the two - but how do you do this? what i am trying to do bomb cities to reduce soviet supply - if i just attack how can i tell if supply for them is reduced? thanks
  2. thanks for the link - its the shift key i didn't see anything about difficulty percentages and what they mean though ALSO, another quick question - playing as GER will countries like HUN and ROM join the Axis through events or do i have to spend diplo points?
  3. The manual says "Adjacent units can now have their positions easily swapped with a new in game swapping mechanism." but doesn't say how. I can't see anything in the right click menu or the side bar - but must be missing something obvious edit : am playing the GOLD edition with the 1.04 patch edit 2 Another quick question about difficulty levels - the manual says:- However in the game it says +0% beginer +50% intermediate +100% expert What do these percentages refer to? (i assume it can't be MPP at +100%?) thanks
  4. apologies for the slight sidetrack as someone new to the game - what do you have to do to beat the french if you don't take the Vichy decision
  5. Agreed - i have the same issue. Maybe make the colours contrast more?
  6. So if i have 4 licenses i assume i can get a friend to install the game on their PC as they will use up one of 'my' licenses?? I'm assuming that the people who run the third party licensing application wouldn't be able to tell.
  7. thanks for the link Moon answered most questions but i still need to know if i have lost an activation from the "copy" install i tried on my second PC : EDIT and if can recover this "copy" install to make AoD/Aoc work the activation system is too restrictive for me - i won't be buying anymore games from Battlefront
  8. another question - going back to item 2 in my first post 2) I have 2 PCs - i did a full install on one - all fine. For the second PC i copied the Battlefront folder rather run install. The base games run Ok but the expansions say the base game is not installed - is there an easy way to make AoC/AoD recognise the game files i have copied across. As part of trying to set up the game on the "copied" version i input the serial codes and they were accepted. If it turns out, as it probably will, that i have to re-install the game properly then does this mean i have used up the third of my 4 license keys!!!!!
  9. yes - it is bit worrying - i would have thought twice about such an expensive purchase if i had realised there was a rather resticted limit. I thought i had PURCHASED a game and not rented one for a limited period
  10. hi hubert a couple of questions 1) Do you mean that if i uninstall from my PC i free up one of the licences? I chane PCs / hard drives fairly frequently and am a bit worried that i may reach my limit and not be able to play the game. 2) I have 2 PCs - i did a full install on one - all fine. For the second PC i copied the Battlefront folder rather run install. The base games run Ok but the expansions say the base game is not installed - is there an easy way to make AoC/AoD recognise the game files i have copied across. thanks
  11. thanks all for the input SUBS- hadn't picked up there was 2 sorts of naval lanes - but in any event the problems is more that my subs seem to get found and die very quickly/easily (and this is in 1939/40) OP MOVES / ZOCs - thanks for the tips MPP FOR DIPLOMACY - i haven't spent any on diplomacy and am just about to start barbarossa for which i seem to be short of units so it will be interesting to see how things go as maybe i have overbuilt - we'll see BESIEGING - SeaMonkey - fair comment but a city may well not be able to trace to any other supply point (where the front line has moved past it) so it seems like overkill to have to have 4 units actually next to the city to reduce its supply level
  12. Hi all Am on my first real game of AoD as AXIS and its April 1941 (after 1 short practice run for the first few months). Great fun and a very worthwhile purchase. Here are some observations/thoughts so far. ARTILLERY - at the moment i am thinking they are a bit overpowered, though i know you can only have limited builds. Should they have slightly less effect against forts/cities? UNITS GIVEN BY EVENTS - it would be nice to see these in the build que. OPERATIONAL MOVEMENT - it would be nice to see where the units can move to before i pay the MPP cost. SUBMARINES - As GER these really don't seem worth it as the MPP they cost to replace losses feels like its way more than they take off the enemy. So i have stopped research and am not building any new ones. I regret paying the 100MPP to upgrade the port in France. GARRISON UNITS - MPP cost seems very high for what they are. REINFORCEMENTS - these seem to cost a LOT - too much? EXPERIENCE LOSS ON REINFORCING : the loss of experience seems very high. DIPLOMACY - partly because of some of the items above i seem to never have the MPP to spend on this and trying some different strategies what with new units and reinforcements taking top priority. This may be because its a bit of investment in the future and i have no real idea yet (as i have not played enough) of the returns. ZONES OF CONTROL - it seems there aren't any, which took a bit of getting used to. It just feels wrong at the moment to move past enemy units with ease. BESIEGING ENEMY CITIES - at first i was thinking the supply rules were ridiculous because cities could never be out of supply so there seemed little point in pocketing units. Then i saw the rule about having 4 units adjacent to a city reduced supply level by 2 per turn (i.e. 1 in friendly turn and 1 in enemy turn) which made more sense. Not had the need to use it yet but on the face of it having to have 4 units adjacent seems excessive. Also, surely this rule should also apply to Capitals and forts, though maybe just make the supply reduction happen in enemy turns only so you only get a reduction of 1 per turn rather than 2. VICHY EVENT- All my Italian units got stuck in southern France and couldn't return to Italy through Vichy - seems a little unrealistic. Would be nice to see an option to "return all Italian units to Italy" when the Vichy event fires (or just let Axis units move through it). Your thoughts/comments would be very welcome as i appreciate i probably need to be schooled in the game mechanics and game balance by people who have played the game a lot more than i have Many thanks
  13. thanks strategiclayabout, much appreciated the diplomatic side sounds like it could be quite interesting
  14. have started another game as GER and doing much better - a very enjoyable game that whilst the basics are simple the decisions you need to make require a lot of thought it looks like there is a lot of replay value as well
  15. Thanks SeaMonkey, much appreciated. A few more questions though By "Fast Reaction" i assume you mean land (not Naval) units. What size force would you suggest? You mean you don't buy any additional CV at all? I think i saw in one of the AAR about purchasing several CV early on because of the long build times, which is what i did. However i had a shortage of land units in China which was beginning to get rather messy by early 1941. So i think i will try it as you suggested next game. 7. GAME TURNS One thing that messed up my timing was the manual says its 2 weeks turns when its actually monthly turns - took me a while to realize this. 8. ESCORTED RECON In my question 4 you mentioned using Escorted Recon. Is this just where you move a medium bomber (or any aircraft?) to an empty square in enemy territory and it reveals troops there. So in the defense of France i need to leave at least 1 medium bomber and one fighter to do this? Many thanks
  16. Hi all Am playing as the AXIS - my first game of AoD versus the AI. I need some advise/tips on a few things to help me along please. 1) YUGOSLAVIA I see the Allies had a Coup event (decision?) and YUG has gone to 80% Allied influence. I'm assuming its a waste of MPP to influence YUG towards Axis now as they have an 80% chance of joining Allies so even if i do 1 chit of influence that would only go down to 75%. Is this how it works? 2) DIPLOMATIC GAME Any tips on which country (if any) to influence as AXIS. My initial thoughts are NO as i'd rather have the units but am i missing out on something here? 3) TROUBLE WITH FRANCE I took the low countries fine, and indeed most of France but i had trouble getting Paris so it was Feb 1941 before i got Vichy. I think my mistake was in thinking capturing vast swathes of France would trigger Vichy even without Paris - i also thought that doing this (cutting off Paris) would affect their supply but it seems Paris is always in supply being a capital??? I think my mistake was being afraid to attack across the Seine because they had a solid line. I'm thinking maybe i should have been a bit more patient and moved the air support down, though even this was difficult as they would have been attacked - i think next time i need to take Lille earlier. So, after all this waffling any tips would be much appreciated 4) GARRISONING FRANCE When i took Norway i got a lot of free units to garrison the ports but that didn't happen with France. I have no idea what i need to leave in France to stop an early invasion. I was thinking a division in every Port but thats a lot of troops. Suggestions welcomed. 5) JAPAN BUILDS Curious as to how many CV/CVL you guys build ready for Pearl Harbour. 6) VICHY If you don't create Vichy do you still get plundered MPP and MPP from captured French cities? Or do you have to capture Algiers? Well, that will do for now but probably more to come. Many thanks
  17. thanks - made me laugh at my own stupidity - i missed the blindingly obvious in not declaring war
  18. Hi all Am playing as GER and trying to invade Norway. However my paras won't drop and my amphibious troops can't unload. SITUATION Paras - are one hex north of Arhus and have been set to prepare for at least 1 turn (maybe 2) but if i right click there is no para drop option (not even a greyed out one). What am i missing here? Is it anything to do with them not being in a town or low supply (5) or no HQ near? Amphibious Transports - This was an ordinary infantry corps loaded up in Kiel and its had 2 turns to get to 3 squares from Oslo next to a coast square. However the unload option on a right click is greyed out so i can't unload them (i have used amphibious assult successfilly as Japan to attack Foochoo). Does it have to be Special Forces to amphibious assult? If not then once again what am i missing here? many thanks
  19. thanks a lot for the quick and comprehensive reply cheers
  20. Hi all Am new to game and still find the question of carrier modes a bit confusing and don't understand how the system works. From the rule book, with my queries in RED :- Carriers have a number of different modes: Fighter (Combat Air Patrol) Naval/Tactical Mix If you are in Naval/Tactical Mode then the CAP mode is disabled and the Auto/Intercept/Escort/Ground setting is removed from the Carrier. q1 - does this mean that if its attacked by an air or carrier unit that it has no CAP (defense?) at all and is VERY vulnerable? q2 - on the flip side does this mean that its attacks against naval or ground units is a LOT more effective? If you are in Fighter or Mix Mode then you can set the CAP mode to one of the following: Auto (this is the default setting) Intercept (I) Escort (E) Ground (G) q3 - whats the difference between the 3? e.g. if i set it to escort does that mean my air strikes will be better protected against interceptors but my carriers have NO defensive interceptors? q4 - what does the Ground setting do? and a couple of general questions:- q5 - whats the best settings for carriers to bomb (take strength points off) a unit in a coastal town/city prior to an amphibious assault - assuming NO threat from enemy air/carriers. q6 - whats the best settings for carriers moving around the pacific where location of enemy carriers is unknown. Hope someone can help clarify things Many thanks PS - i'm assuming that whatever the answers are also apply to AoD?
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