Jump to content

Freyberg

Members
  • Posts

    1,048
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by Freyberg

  1. It was a hell of a demo - I must have played it 5 times before I pulled off a victory. I was hooked from that day to this.
  2. Yeah, the worst time I've had with 60mm mortars I just couldn't see them - they are extremely accurate at range.
  3. I hate having red killed icons in my squads - it makes me feel like a bad commander. I try and perform buddy aid as quick as possible. I feel like I've failed if the number of killed is higher than the number of wounded at the end. Pixel men have pixel wives and pixel girlfriends they want to go home to!
  4. US 60mm mortars are murderously accurate, with a long range - horrific when they're sniping you with direct fire. I prefer 81mm in direct fire, too. They tend to splat around fairly widely in indirect fire, and they don't have the punch to cause proper mayhem in a wide area.
  5. Each to their own, I guess. There are lots of computer games I've tried and hated, or tried and got bored with, but there's only one I've loved since the first time I tried it - what was that demo? Valley of trouble?? I've been an addict ever since, and each version and upgrade just gets better... ...except Black Sea, that was too hard for me. Everything keeps exploding...
  6. I had that error when I upgraded CMBN and CMRT. I went to the help desk - the response was prompt and it was easily solved. They gave me a little patch that worked for one, and there was a little bit of twiddling around for the other. Combat Mission is a boutique product and these things happen (have you ever worked in software?) but their support is excellent.
  7. Lovely Put in all the license keys (it's easy they're on the website) in no particular order (I had forgotten about upgrade to 3, so that went in last) and bingo - I'm playing it now. Exciting ! Than you so much !
  8. As a Brit-o-phile, I don't mind playing from the US side - they're great; I play Germans once in a while just for a change; and the Soviets have a simple beauty to them; but I love playing British and Commonwealth forces. As such, I'm waiting eagerly for the CMFI upgrade (my favourite title) and the rumoured 1945 add-on to that; and I have been playing CMBN pretty much consistently since it came out. I like CMFB - the maps and AI are excellent; the scenarios and campaigns are fiendish - but I would love to see a British or Commonwealth module. I find the British forces, with their miscellany of tanks, their quaint, highly varied unit structures and their slightly undergunned troops bolstered by Sten guns, Bren guns and the fearsome 17-pounder, extremely fun and fascinating to play. There was talk of modules to CMFB a while back. Is Commonwealth Forces on the cards? I asked the chaps and they say they're ready to bust out of Normandy and Holland
  9. Thanks I just bought it -- I'm a bit puzzled though. I got directed to a 'read me' file on Sharefile, but I can't see the link to the actual pack.
  10. Thanks - yeah, sorry I didn't mention you by name. I loved the 54-map pack. They look great and play fiendishly. I'll enjoy these ones
  11. The 4.0 upgrade has really brought CMBN back to life for me and I've been playing it a lot, after having neglected it in favour of newer titles for a couple of years. But, having returned, I only really feel like playing the Holland maps - they have so much more attention to detail - they just look and feel better. A lot of the original CMBN Commonwealth Forces maps look pretty plain in comparison. It's mainly an aesthetic thing - I couldn't attest that they play any better or worse, but the detail really makes a difference. I downloaded all the maps I could find off the repository - and some of them are really good (I'm thinking of the LJF ones, which were excellent), but since I get a better game with the AI when I'm on the attack or assault, I've played most of the good ones now, and only maps with an AI plan are useful for me. Some months ago I seem to recall vague rumours of a map pack. I would definitely pay money for more QB maps - this game has been cheap for the enjoyment it has provided. Am I mistaken in that recollection...?
  12. It's not a new game or module is it? Aren't we just waiting for the 4.0 upgrade. Incidentally, I'm as impatient as anyone for the CMGL upgrade - I love this version of the game - but in the meantime, I've been enjoying CMBN/MG as if it's a new game. The 4.0 upgrade has brought it totally back to life - I'm loving it.
  13. I had some hassles, similar to what you describe, with upgrading CMBN and also CMRT - the help desk was excellent. Their response time was extremely quick and the second fix worked perfectly. Battlefront are a small company, so I accept that there are sometimes bugs - they more than make up for it with their excellent support.
  14. Clausewitz said the fruit of victory is in the pursuit. I think it's fun to let the victor play on for a while after the balance has swung in their favour. It isn't fun as a player, but it can be the most spectacular part of the game.
  15. I don't comment on this board much, because I'm intimidated by the military history geeks, but I've bought every Combat Mission game and module since CMBO (except Afghanistan) and I think the game is just getting better and better. CMBB was amazing, with the vast range of equipment and the many nationalities, but the detail of CMRT is indeed more engaging.
  16. I enjoyed that battle, as I enjoyed the whole Hammer's Flank campaign. The infantry took a lot of casualties, but there was plenty of them. I followed the briefing plan, keep attacking and accept some casualties, and I ended up with a pretty decent victory. Once the Soviets are across the river in force, the Germans are in trouble. I pushed mainly down the left flank, but the right would have done just as well. Actually, it was a fun scenario. I was sorry when that campaign ended.
  17. What was also interesting was that the tank was being designed to be able to operate as a drone, if I read the article correctly.
  18. I play in we-go, because i like replaying exciting scenes - and in real time you can miss what's happening. I don't mind real time for very small battles, though.
  19. The trick is to play with a short time-frame, so that that 5-10 minutes really costs you.
  20. It was an excellent movie. You guys just don't understand the genre. A war movie is not a documentary, it's a genre - one aspect of the genre is try and condense the extreme experiences of many men into one narrative. Endings are often unrealistic - this, too is part of the genre - it's like Wagnerian opera or something. An abstraction. The ending was unrealistic, but brilliant. This was the concept of the movie - the fury, the destructive maelstrom that was the last days of WWII. It conveyed it brilliantly. Realistically at first, then with increasingly surreal chaos. It wasn't a documentary - it was a war movie, and a brilliant one.
  21. Yeah, that was a bastard of a mission !! Artillery and mortars point-firing at one entrenched unit after another were more effective than the 2 surviving tanks I had by the time I made it past the marsh bottleneck. I also found massed HMG fire quite effective - 4 HMGs at a time focusing on each target.
×
×
  • Create New...